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  1. #21
    Community Member Hydro's Avatar
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    Quote Originally Posted by Arkat View Post
    I don't.

    Monks, more than any other class, are stat-dependent. Either wait until you get enough favor to be able to make 32 point builds or buy 32 point builds in the DDO Store.

    I updated my build btw...go here:

    http://forums.ddo.com/showthread.php?t=235513




    Sorry to disagree Hydro but to completely ignore Wisdom is a mistake. Wisdom helps AC and Will saves. Yes Will saves are still important despite the fact Warforged cannot be Held. Beholders' telekinesis and Otto's Resistable Dance are but a couple of Will-based things that it would be nice to have a good save against. There are others.
    Im happy with my 20 will save at 16. Im used to melee's without will save and the monk generally has the best even with a 6 con. Not to mention with the nerfs to mobs now any greater command or fear only seems to last 2 seconds before I get a second save.
    Last edited by Hydro; 04-02-2010 at 04:14 PM.

  2. #22
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    Quote Originally Posted by Hydro View Post
    Im happy with my 20 will save at 16.
    me too, your a WF Monk, What can hurt you?!? otto, greater command, despair... other than that i think your immune, can't remember last time i actually had an issue. I rather hit stuff and kill it, than build a turtle.

    i've seen some crazzy posts with precisision and water stance, i mean man.... they give wizzards lich form and they still can't pull fod/wail off, not to mention various 'death wards'. QP... well make a necro caster or a evo divine, at least you can do something usefull when it doesnt land on 99% of endgame material.

    Unbalancing Strike and Stunning Fist..... meh.. when you have 1/20 hits stunns with weighten 5% your better off spam some earth strikes. DC 36 on The Trembling Earth is good enough for me and if it doesn't land the caster is dead in seconds anyway.

    i do not recomend more than 17str unless you have a good plan and the gear, because 17 gonna make u end on round number with 'normal' loot. 30 with +2 tome / 32 with execp I + LotD, so to get 36 you need 18 base, +4 tome, except +1, Lotd and Red Dragon helm, 38str if you put +2 execpt on ring, but your better off with hole/ele burst.

    sorry Arkat but i dont share your vision on medium/low AC and some will save on a immune class/race instead of boosting the stat that makes you more likely to hit stuff and do more dmg. there are just too many 'buffs' that increase strenght, but none that increases dex, so your stuck @ what skill point+gear that you have. kama's on monks are like rapiers on a dex based barbarian, unless their vorpal.... the kama's i mean
    BTW power critical would be better than iron will, at least you can still vorpal without taking off PA
    Last edited by sir_odin; 04-02-2010 at 05:02 PM.

  3. #23
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by sir_odin View Post
    sorry Arkat but i dont share your vision on medium/low AC and some will save on a immune class/race instead of boosting the stat that makes you more likely to hit stuff and do more dmg. there are just too many 'buffs' that increase strenght, but none that increases dex, so your stuck @ what skill point+gear that you have. kama's on monks are like rapiers on a dex based barbarian, unless their vorpal.... the kama's i mean
    1) 32 Dex + Weapon Finesse = I hit a LOT.

    2) I use Handwraps except when Vorpaling.

    Quote Originally Posted by sir_odin View Post
    BTW power critical would be better than iron will, at least you can still vorpal without taking off PA
    I hit with PA on...in Epic.

    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  4. #24
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    i'm sorry but gaining for 3ac, for 1 feat and 3 damage (13,65-27,3 dps) is not a good tip, unless you going for some special build, which would suit better another race. As i mentionted before, there are no buffs to boost dex.

    not having earth IV you loose alot of DPS even for a light monk and the ability to go to block mode.

    lockmasterg wanted tips for warforged build, so i guess he wanted key features and abilities. so i guess explaining what and why is better then templates.

    a LOT vs all the time

    well im guessing your not taking agro so the backstabber +5 helps alot.

    not flaming, just trying to give lockmasterg advices.

  5. #25
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by sir_odin View Post
    i'm sorry but gaining for 3ac, for 1 feat and 3 damage (13,65-27,3 dps) is not a good tip, unless you going for some special build, which would suit better another race. As i mentionted before, there are no buffs to boost dex.

    not having earth IV you loose alot of DPS even for a light monk and the ability to go to block mode.

    lockmasterg wanted tips for warforged build, so i guess he wanted key features and abilities. so i guess explaining what and why is better then templates.

    a LOT vs all the time

    well im guessing your not taking agro so the backstabber +5 helps alot.

    not flaming, just trying to give lockmasterg advices.
    You really have no idea.

    Thank you, come again.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  6. #26
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    Quote Originally Posted by Arkat View Post
    You really have no idea.

    Thank you, come again.
    how constructive, but i guess that helps the post count.

    out from your template, your addvise is high hp, some ac, avarage saves and healing amp. wheres the tactic and offence?

    well at least i can document the facts and make some sense instead of flaming threw threads.

    play the game and post less, maybe you can bring something to the table.

    lockmasterg, don't gimp your self with more than 16 dex start on a WF and if your unhappy you can always do a lesser reincarnation.
    Last edited by sir_odin; 04-02-2010 at 09:05 PM.

  7. #27
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by sir_odin View Post
    how constructive, but i guess that helps the post count.

    out from your template, your addvise is high hp, some ac, avarage saves and healing amp. wheres the tactic and offence?

    well at least i can document the facts and make some sense instead of flaming threw threads.

    play the game and post less, maybe you can bring something to the table.

    lockmasterg, don't gimp your self with more than 16 dex start on a WF and if your unhappy you can always do a lesser reincarnation.
    Where's the Damage? Where's the Damage?

    Come to Khyber and ask around.

    P.S. I started with a 15 Dex. Perhaps you missed my updated build. I linked it in my first post in this thread. Look at it a little more carefully perhaps?
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  8. #28
    Community Member Hydro's Avatar
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    Edit: nevermind had some confusion on build allocation points.
    Last edited by Hydro; 04-04-2010 at 07:56 PM.

  9. #29
    Community Member Giiros's Avatar
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    Just started WF monk myself. Found a good build im playing with the starting stats are:

    16 str
    15 dex
    16 con
    8 int
    13 wis
    6 cha

    Money isn't a problem for me +2 tome to all stats early on, will add +3 to wis later.

    Feats as planned so far:

    1- dodge,twf
    2- pa
    3- finesse, harmonious balance path
    6- WF bludgeon, toughness
    9- itwf
    12-ic bludgeon
    15- gtwf
    18- iron will

    Enhancements are going to be mostly getting the wis, toughness, pa, healers friend, couple upgrades to special attacks, and the monk cap.

    So far having fun only at lvl 6.

  10. #30
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Giiros View Post
    Just started WF monk myself. Found a good build im playing with the starting stats are:

    16 str
    15 dex
    16 con
    8 int
    13 wis
    6 cha

    Money isn't a problem for me +2 tome to all stats early on, will add +3 to wis later.

    Feats as planned so far:

    1- dodge,twf
    2- pa
    3- finesse, harmonious balance path
    6- WF bludgeon, toughness
    9- itwf
    12-ic bludgeon
    15- gtwf
    18- iron will

    Enhancements are going to be mostly getting the wis, toughness, pa, healers friend, couple upgrades to special attacks, and the monk cap.

    So far having fun only at lvl 6.
    Good man!

    +1 for you!
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  11. #31
    Community Member Hydro's Avatar
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    Quote Originally Posted by Giiros View Post
    Just started WF monk myself. Found a good build im playing with the starting stats are:

    16 str
    15 dex
    16 con
    8 int
    13 wis
    6 cha

    Money isn't a problem for me +2 tome to all stats early on, will add +3 to wis later.

    Feats as planned so far:

    1- dodge,twf
    2- pa
    3- finesse, harmonious balance path
    6- WF bludgeon, toughness
    9- itwf
    12-ic bludgeon
    15- gtwf
    18- iron will

    Enhancements are going to be mostly getting the wis, toughness, pa, healers friend, couple upgrades to special attacks, and the monk cap.

    So far having fun only at lvl 6.
    Arkats build does look like a blast to play in lower level content and most normal high level content since you will basically be untouchable. Not the build for me but definitly the best AC Warforged build I have seen.

  12. #32
    Community Member Creeper's Avatar
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    Quote Originally Posted by manfredshw View Post
    do not use wf for a monk if you truely wanna be uber.
    Try to make a human monk, they got better dps especially at one on one situation.
    Huh? How does a human monk have better dps than a WF?
    Xplain yourself...

  13. #33
    Community Member Creeper's Avatar
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    Quote Originally Posted by Arkat View Post
    You really have no idea.

    Thank you, come again.
    Agreed.

    Quote Originally Posted by sir_odin View Post
    not having earth IV you loose alot of DPS even for a light monk and the ability to go to block mode.
    hehe.. block mode... hehe.. block power activate!

    Quote Originally Posted by sir_odin View Post
    sorry Arkat but i dont share your vision on medium/low AC and some will save on a immune class/race instead of boosting the stat that makes you more likely to hit stuff and do more dmg. there are just too many 'buffs' that increase strenght, but none that increases dex, so your stuck @ what skill point+gear that you have. kama's on monks are like rapiers on a dex based barbarian, unless their vorpal.... the kama's i mean
    BTW power critical would be better than iron will, at least you can still vorpal without taking off PA
    What stance do you use when you Vorpal?
    Last edited by Creeper; 04-05-2010 at 09:47 PM.

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