just personal opinions
what makes a player "good" in your book?
just personal opinions
what makes a player "good" in your book?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
Anyone who isnt a bad player?
SidekickzDysmoniaEilisia PSSC
Anyone who can play their character well.
If you can keep a cool head when you're the last healer left in part 4 of the Shroud and no one else dies after another pass, you might be a good player.
If you're playing a monk who not only contributes to DPS but also regularly uses his ki to help yourself and others (healing, spellpoint reduction, etc.), you might be a good player.
If you're playing a ranged character who waits for someone else to get agro before unloading so the mobs don't chase YOU instead, you might be a good player.
Similarly, if you're an arcane caster who waits a few extra seconds for the melees to get the agro first so they don't chase you when you blast them, you might be a good player.
If you're playing a Bard who is constantly using his songs throughout the adventure so your comrades can take down the mobs faster or so the casters/clerics don't use up their mana as quckly, you might be a good player.
If you're playing a lowbie who uses dungeon features like doorways to your party's advantage, you might be a good player.
If you're playing a rogue and actually maneuver yourself to flank the mob so you get the extra sneak attack damage, you might be a good player.
A corollary to the above is if you're playing a melee (Fighter, Barb, Pally, Ranger) and you manever yourself around the mob so the rogue can flank and get his sneak attacks, you might be a good player.
If you're new to a quest and communicate this to the party leader clearly and then follow their directions well, you might be a good player.
That's it for now.
Someone who has killed every slayer in the game, rare and explorer in the game by themselves. I still have 1000 slayers to do in the eerie forest and I am done. So by this account I am not even that good myself Once this goal is completed I can then trust that person to know where every quest is in the game, how to get there and in most cases how to run it properly.
Nothing worse then a level 20 asking where a quest is and asking if you can share it with them. This is just the cherry if you ask me..
when you dont play on khyber as a glory hound but rather just for fun.
The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9
It's easier to describe bad players than it is to describe good players.
Good players will find legitimate ways to beat content. Bad players intentionally bug content when possible to make it easier. It's even worse when they intentionally try to bug something and it makes it worse for the raid (Suulo part 3)
Example: Judge in Part 1 ToD and Suulo in Part 3
Bad clerics will heal with quicken and maximize on instead of utilizing all their spells wisely. They run out of SP in seconds then moan about resource use. Good clerics will keep everyone alive better without needing potions, and come out making good money.
Bad melees don't understand the concept of flanking. Good melees know how to fight without getting hurt, even if they have 3AC and no reflex saves.
etc etc
The Free Companions
Eurytos, Eury, Furytos, Eurytrikos, Durytos, Alternate, Grid, Gridd, Radic, Narayana"I don't set goals, because if I set goals, I set limits for myself."
A good player can judge their abilities well enough to know if they can go off on their own and be just fine, and if they can, it doesn't hurt anyone. Quest is done faster. I've been in quests where the group was clueless and it was easier to just go off alone...
A bad player will run off without regard for their ability, get their ass kicked, and **** everyone off
The Free Companions
Eurytos, Eury, Furytos, Eurytrikos, Durytos, Alternate, Grid, Gridd, Radic, Narayana"I don't set goals, because if I set goals, I set limits for myself."
Good players get in and get the job done, bad players talk about it
I like to talk about it too though.
Last night watching Emili loot a +4 int tome was a high point in my DDO career and not likely something I will forget soon.
This game has progressed alot further than I ever thought it would.
No matter how folks might rate the playstyle of others we must all try to remain humble and find ways to retain this game we love so much.
I have met people here that I wouldn't have in any other ways.
I have found enjoyment meeting the people I have.
Hopefully we can all remember how DDO was but a few months ago; all the wondering if DDO was still even going to exist.
No matter class/playstyle/arrogance/ineptitude I am happy with this community the way it is.
Being a "good" player takes time and commitment that frankly alot of real world people just won't ever have time to achieve.
So, if you happen to log on tonight, remember all the great times we have had irregardless of the outcome.
S.
SidekickzDysmoniaEilisia PSSC
Great question Slink, for me a good player is anyone who works with the others in the group to get the quest objectives done and is aware to some degree of what their role is and how they can best fulfill that role. Beyond that comes knowledge of how to fulfill your role and help others fullfill theirs, such as fighting in a group to help with healing or block doorways to protect casters using AoE spells. Great players make things easier for the rest of the group, if everyone in the group is doing that things always go better.
Being good natured and not overly critical of other people's mistakes is also important, especially for the leader of the group. I was in a tempest spine elite run reciently that was a complete disaster because the leader was intolerant and rude, but also most of the people didn't understand some basic tactics so they were all strung out, everyone was making everyones job harder and the leader didn't really offer anything but scorn.
Beyond that, learning how to make builds, equipping your toons with the right/best gear.
Don't blame me cuz you forgot sweetest day, nOOb!
SidekickzDysmoniaEilisia PSSC
Good players are the ones that join your PUG and cause you to breathe a sigh of relief.