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  1. #421
    Community Member Arkadios's Avatar
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    Going to use a H-Orc build posted a little while ago, should i take first level as ranger for booster skill points or will these completely destroy the build?

    Also will move power attack to level 9 and take toughness as the first monk bonus feat, thoughts?

  2. #422
    Community Member alphawolf3's Avatar
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    Quote Originally Posted by Arkadios View Post
    Going to use a H-Orc build posted a little while ago, should i take first level as ranger for booster skill points or will these completely destroy the build?

    Also will move power attack to level 9 and take toughness as the first monk bonus feat, thoughts?
    i had a WF Monster and since have TRd him into a Horc. he just turned lvl 11 so i can use my gs accessories but now and i cant wait til 1 more lvl so i can use my gs khops. hes gonna be a deadly lvl 12. i think as long as u end up with the same feats in the end i doesnt matter much. some will matter tho. i changed the order of some of mine around a bit just to suit my own personal play style for the lower lvls. but lvl 20 is gonna be nice with that exta 8 str from Kensi 2

  3. #423
    Community Member ArchStriker's Avatar
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    For me personally the dps started out pretty bad, but it kicked back in at level 6 and now at level 8, it's great!
    waka flaka flame ina unda wata tank

  4. #424
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    Here's a bump up to the top so this doesnt get lost in time.

  5. #425
    Community Member zex95966's Avatar
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    would 2 rogue instead of monk be better? you could then be neutral instead of lawful as well as easily affording UMD.
    Homer: "Marge, it takes two to lie. One to lie and one to listen."



  6. #426
    Hero knockcocker's Avatar
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    Quote Originally Posted by zex95966 View Post
    would 2 rogue instead of monk be better? you could then be neutral instead of lawful as well as easily affording UMD.
    This works out OK. You're down two feats though which can be rough, depending on how you
    build the rest. I'd recommend that for more of a support role.

  7. #427
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    2 rogue offers UMD and extra SA damage at the cost of slightly lower saves, 2 feats and the ac bonus from wis.

    I actually have a half orc with the rogue version to get the highest dps out of the build. Even with 6 int you can max out UMD. Losing 2 feats really isn't a big deal and i never bother to build for ac anyway.

    Sure i'd like higher saves and more health but who wouldn't. Both are more than adequate and personally the pros of the rogue version far outweigh the cons of not going monk.

  8. #428
    Community Member Dasthug's Avatar
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    So is the monster still monstrous? I was a F2P player and haven't played since about a year ago, but I was just hooked up with some turbine points and now have access to 32 point builds and warforged, and can pick up monk if it seems worthwhile. Monster looks fun, but I've noticed the original post is a bit old and I don't want to end up starting a character that is sub-par by the game's current standards.
    Last edited by Dasthug; 04-02-2011 at 10:32 AM.

  9. #429
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    When the build was originally designed tempest 1 offered a 10% increase to melee attack speed. This has since been nerfed and so the build no longer has the DPS it once did. That said it can still put out very good damage and is very competitive in the right conditions. However, if you're not getting SA and not fighting your favoured enemy, for which you only have 2 with 6 ranger levels, you'll lose a significant amount of damage.

    I like the build as it is still very survivable and versatile, especially with UMD, while still able to offer great DPS. Those looking purely for high damage may be more comfortable with a pure fighter, barbarian etc as their damage output is more consistent and will generally be higher in conditions that do not suit the Monster build.
    Last edited by Alex301; 04-02-2011 at 03:28 PM.

  10. #430
    Community Member Noctus's Avatar
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    The Tempest nerf hit him noticeably + the opportunity costs rose steeply, but its not a sub-par build.

    Although i´d strongly recommend to switch the race to Halforc to update this build into todays environment.
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  11. #431
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    Default So... if the mod killed it...

    Is this still viable?
    Last edited by Sebushka; 05-31-2011 at 03:31 PM.

  12. #432
    Community Member Blank_Zero's Avatar
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    Quote Originally Posted by Sebushka View Post
    Is this still viable?
    Completely.

    It's still beat by the Blitz, but has more utility vs. DPS than the Blitz.
    Smrti on Khyber

  13. #433
    Community Member Chai's Avatar
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    These are beat by quite a few builds nowdays as far as raw DPS is concerned. What this does make is a good Kensai II / Arcane Archer, especially on a half elf.

    Kensai II on your melee weapon of choice, Arcane Archer for manyshot w/slayer arrows. There arent many situations where that kind of utility would be lacking or not able to contribute solidly.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #434
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Sebushka View Post
    Is this still viable?
    Oh yes, absolutely.
    The AC aspect has become rather useless though, so don't bother with that. Shift focus to HP instead
    Last edited by Aaxeyu; 06-01-2011 at 06:49 AM.

  15. #435
    Community Member dpadan17's Avatar
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    Quote Originally Posted by Sebushka View Post
    Is this still viable?
    oh absolutely it is. Look under the "meathelmet" build. Plenty of hate generation, ac to tank horoth quite effectively, and effectiveness as well outside of tanking. Beauty of this build is you can switch your attribute points to go Kensai if you want to murder stuff and stalwart to tank out as well. the blitz will out dps this build considerably but will require a ton of healing.
    Sprulok TR 20 dark monk/ Spruloki lvl 20 TR'd Exploiter / Magnetik "aka Miss Piggy" TR'd 12ftr/6rgr/2monk/ tank / Trixxii lvl 20 TR'd light monk/ Bllaak Stabbath lvl 20 tr'd assassin/ Axetress lvl 14 juggernaut Zenaidemule --------------- Ghallanda server-------------Officer of the Captain's Crew

  16. #436
    Community Member Dexxaan's Avatar
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    Quote Originally Posted by Chai View Post
    These are beat by quite a few builds nowdays as far as raw DPS is concerned. What this does make is a good Kensai II / Arcane Archer, especially on a half elf.

    Kensai II on your melee weapon of choice, Arcane Archer for manyshot w/slayer arrows. There arent many situations where that kind of utility would be lacking or not able to contribute solidly.
    You hit it on the head!

    I just capped "Predattor" he used to be a very powerful (but boring) Exploiter BUild (Halfling variation).

    Predattor: Half Elf - 34 Pt - Kensai GTWF Arcane Archer 12 Fighter (Kensai II - Ranged Weapons) 6 Ranger 2 Monk. --- Cleric Dilletante

    Stats are:

    STR 28 (Add Rams, Rage, Ship Buff and Kensai Power Surge and you are in the equivalent of a standard 46 STR for Damage purposes)
    DEX 38
    CON 26
    INT 12
    WIS 22
    CHA 10

    HP: 530 off the Boat.
    Saves: 40 / 40 / 30 or drop by 4 when Epic Swashbuckler not equipped.

    AC: Off the Boat AC is 56 while GTWF and 60 when S&B.

    Regarding Damage: Kensai benefits are simply nuts with Bow of Sinew: Regular Crits surpass 230 and I have seen a 310 already.


    You can MyDDO him if you like - but theres some Gear rearrangements taking place that will add 2 to STR, +1 AC, 35 HP, Some Immunities (Fear & Poison)
    "Multi-Classing: If you don't know what you are doing...please don't do it."
    Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya

  17. #437
    Community Member Blank_Zero's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    Take toughness instead of dodge
    Dodge is prereq to Mobility, and you need both for Spring Attack, which is a Prereq for Tempest 1.
    Smrti on Khyber

  18. #438
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Blank_Zero View Post
    Dodge is prereq to Mobility, and you need both for Spring Attack, which is a Prereq for Tempest 1.
    LOL. Ofcourse xD My bad!!

  19. #439
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    Oh yes, absolutely.
    The AC aspect has become rather useless though, so don't bother with that. Shift focus to HP instead
    Since when is AC/HP an either/or?

    But yeah, AC don't do squat in epics so don't neglect the HP on anything.

  20. #440
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    I'm just coming back from about six monthes off and was looking at making this my 4th TR build. The question I have is, with multi shot on this build does that increase your dps overall when it is up and then going back to melee when its down. Or should you stay melee all the time given the ability to do so?
    Maktruck 12F/6M/2P Legendary D...

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