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  1. #21
    Community Member hu-flung-pu's Avatar
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    Battlefist on a warforged monk would be completely and utterly devestating to any other race trying to be a monk. Adding 1.5 times the damage would hurt, bad.

    Wand Sheathes? You mean I get to treat it like a clickie instead of dropping my weapon and drawing the wand? Sign me up.

    Armblades and Arm bows? A little less useful in DDO. Or potentially game breaking.

    There's all kinds of things that could be included specifically.

    Honestly, I'd rather see bigger and better docents.

  2. #22
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    You get immunites and dr that is greater then the power of dragonmarks.


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  3. #23
    Community Member Dylos_Moon's Avatar
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    It's worth noting that there actually is a warforged dragonmark in Eberron,

    The Mark of Becoming, however, unlike true dragonmarks it is created, rather then appearing spontaneously.

    What it does, if anything is unknown, as is the role, if any, it serves in the Draconic Prophecy, but it is a dragonmark.

    It's mentioned on page 119 of Faiths of Eberron, but not a whole lot of info is given.

    EDIT: Also, the dragonmark that gives repair spells, already exists, its given to humans with the bloodline of Cannith, its even in ddo, Mark of Making, so rather then getting a dragonmark, just pick up a human slave.
    Last edited by San'tar; 11-14-2008 at 07:59 PM.
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  4. #24
    Community Member hu-flung-pu's Avatar
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    Quote Originally Posted by Uska d'Orien View Post
    You get immunites and dr that is greater then the power of dragonmarks.
    DR feats are too expensive for 1/adamantine DR. And are only feasible on Fighters who don't want to do much other then stand their with 10/adamantine damage reduction.

    Immunities also cost us two points in CHA and WIS.


    Dragonmarks provide a bonus to skills that can be futher improved with enhancements, as well as providing their clickable bonus that just gets better over time.

    Quote Originally Posted by San'tar View Post
    It's worth noting that there actually is a warforged dragonmark in Eberron,

    The Mark of Becoming, however, unlike true dragonmarks it is created, rather then appearing spontaneously.

    What it does, if anything is unknown, as is the role, if any, it serves in the Draconic Prophecy, but it is a dragonmark.

    It's mentioned on page 119 of Faiths of Eberron, but not a whole lot of info is given.

    EDIT: Also, the dragonmark that gives repair spells, already exists, its given to humans with the bloodline of Cannith, its even in ddo, Mark of Making, so rather then getting a dragonmark, just pick up a human slave.
    That's more of an RP hook then an actual implementation it sounds like. I don't have hte book but what exactly does it offer?

  5. #25
    Community Member Xanstrollinoax's Avatar
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    Quote Originally Posted by Uska d'Orien View Post
    You get immunites and dr that is greater then the power of dragonmarks.
    Not to mention -50% healing base

  6. #26
    Community Member Dylos_Moon's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    That's more of an RP hook then an actual implementation it sounds like. I don't have hte book but what exactly does it offer?
    As far as I can tell, its basically just a religious tattoo, but its classified as a dragonmark in the description, and some dragons think it may still be relevant to the draconic prophecy.

    Basically, its like you said, a RP hook (though admittedly so are most dragonmarks at their root) the book offers no benefit of it, and its not a feat that you take or anything, its placed on a warforged, or rather a godforged, as a rite of passage.

    Godforged = warforged follower of the becoming god.

    Here's the paragraph pertaining to the mark of becoming.

    Quote Originally Posted by Faiths of Eberron PG119
    One uniquely Godforged rite that is followed by all members of an assembly is to engrave, stamp, attach, or otherwise permanently affix the Mark of Becoming to their bodies. The warforged are aware of the dragonmarks that set apart certain members of the humanoid races, and some have heard of the draconic Prophecy that they embody. The Godforged know that they fufill a destiny, so marking themselves in the same way seems completely logical. An assemblage's Architect chooses the precise form of the mark, but all such marks share the central feature of an opening construct eye.
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  7. #27
    Community Member BlackSteel's Avatar
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    screw dragonmarks, give me my battlefists or my third arm attachment
    Shadowsteel [TR train wreck]

  8. #28
    Community Member Beherit_Baphomar's Avatar
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    Quote Originally Posted by Yaga Nub View Post
    I like that suggestion.
    Quote Originally Posted by Yaga Nub View Post
    We already have something unique.

    We are immune to a lot of stuff that fleshies would die from very quickly.

    We don't want to be like fleshies so stop advocating for it.
    Flip flopper.
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    At least I'm not on G-Land.

  9. #29
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    Quote Originally Posted by Xanstrollinoax View Post
    Not to mention -50% healing base
    easily fixed with enhancement or the enslavement of a arcane.


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  10. #30
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    Quote Originally Posted by hu-flung-pu View Post
    DR feats are too expensive for 1/adamantine DR. And are only feasible on Fighters who don't want to do much other then stand their with 10/adamantine damage reduction.

    Immunities also cost us two points in CHA and WIS.


    Dragonmarks provide a bonus to skills that can be futher improved with enhancements, as well as providing their clickable bonus that just gets better over time.



    That's more of an RP hook then an actual implementation it sounds like. I don't have hte book but what exactly does it offer?

    still better then dragonmarks which take at least 2 feats to be useful and in the case of the healing one 3 plus enhancements to give you more uses. WF>dragonmarks


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  11. #31
    Community Member Mithran's Avatar
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    Dragonmarks for Drow are similarly way overdue.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  12. #32
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    Quote Originally Posted by Mithran View Post
    Dragonmarks for Drow are similarly way overdue.
    umm no they shouldnt ever get them in 3.5 eberron just like the forged


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  13. #33
    Hero QuantumFX's Avatar
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    Turning some of the substitution levels (Go read the Races of Eberron sourcebook for more info.) available to WF'ed into class based enhancements is long overdue.

    - ex. Paladin - Smite Construct (lvl1 paladin, Allows smite attempts on any construct), Durable Will (lvl 2 paladin, replaces CON modifier for WIS modifier on Will saves), Immunity to Stun (Lvl 3 paladin, Since Immunity to Disease is sooo useful for warforged...)
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  14. #34
    Community Member hu-flung-pu's Avatar
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    Quote Originally Posted by QuantumFX View Post
    Turning some of the substitution levels (Go read the Races of Eberron sourcebook for more info.) available to WF'ed into class based enhancements is long overdue.

    - ex. Paladin - Smite Construct (lvl1 paladin, Allows smite attempts on any construct), Durable Will (lvl 2 paladin, replaces CON modifier for WIS modifier on Will saves), Immunity to Stun (Lvl 3 paladin, Since Immunity to Disease is sooo useful for warforged...)
    Oh god, I can't tell you how ****ed off sound burst makes me!

    Some would make great feats instead of enhancements though.

    And then there's the warforged fighter substitution levels as well.

  15. #35
    Hero QuantumFX's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    And then there's the warforged fighter substitution levels as well.
    If DDO covered more of the Eberron sourcebook stuff I would SO roll up a Warforged Artificer.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  16. #36
    Community Member PegasusPaladin's Avatar
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    I think the other thing people are forgetting that wf are already gimped in ddo compared to 3.5. in 3.5 you start not needing to breath (so that means you essentially always have underwater action not any kind of breath), completely immune to sleep, disease and exhaustion. you also don't die merely deactivate. I think if turbine is gimping the wf, NOT giving them their full eberron greatness (feat: unarmored body, arm blades, etc.) and aren't giving them some dragonmark equivalent then the least they can do is only penalize one attribute. Yes I know you can gain a lot of this through enhancements but that's the rub. you should NOT need to. A lot of these racial features are WHY wf have two penalties.
    As for people arguing in favor of the drow, drow are bs. i am really happy with the pnp edition 4 if for no other reason than it finally came close to balancing elves and drow with the rest of the races.
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    Drow - Lvl 4 (1 rog, 3 clr)
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    Sadari Farid - Elf - Lvl 4 (3 rog, 1 ftr)
    Zarth - Halfling - Lvl 4 (1 rog, 3 wiz)
    Khopeshi McSlashalot - Lvl 4 (2 rng, 1 ftr, 1 wiz)

  17. #37
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    Quote Originally Posted by PegasusPaladin View Post
    I think the other thing people are forgetting that wf are already gimped in ddo compared to 3.5. in 3.5 you start not needing to breath (so that means you essentially always have underwater action not any kind of breath), completely immune to sleep, disease and exhaustion. you also don't die merely deactivate. I think if turbine is gimping the wf, NOT giving them their full eberron greatness (feat: unarmored body, arm blades, etc.) and aren't giving them some dragonmark equivalent then the least they can do is only penalize one attribute. Yes I know you can gain a lot of this through enhancements but that's the rub. you should NOT need to. A lot of these racial features are WHY wf have two penalties.
    As for people arguing in favor of the drow, drow are bs. i am really happy with the pnp edition 4 if for no other reason than it finally came close to balancing elves and drow with the rest of the races.
    Be happy with the wf we have it appears they are bing further gimped in 4E the edition I best not speak my thoughts of if I want to remain on these fourms


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  18. #38
    Community Member ZarakNur's Avatar
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    Just give me my Circlet of Preservation and i'll be fine.
    Warforged: Hieroh Protagonist, Halberd, Brunsen
    Dwarfs: Stonebones, Reuger of the Mror Holds, Stuntman Mike, Zarakk Nur
    Halfling: Slagador, Human: Baalthezar ALL on Ghallanda
    and one Trust Fund Dorf on Argo: Torlan

  19. #39
    Community Member Vivanto's Avatar
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    Well, if you want dragonmarks on your wf that's just fine, as soon as I get the wf immunities on my humie or dragonmarks on my drow.
    Isc

  20. #40
    Community Member VonBek's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    Battlefist on a warforged monk would be completely and utterly devestating to any other race trying to be a monk. Adding 1.5 times the damage would hurt, bad.
    What's wrong with that? /jk Seriously, I'm not so familiar with Monks: if it prevents "centering" would it still be out of whack? And, are Battlefists treated as a pair like handwraps, or S&B/TWF type weapons?

    I understand the setting specifies certain bloodlines may manifest D-marks, and that those bloodlines predate the Drow race & WF. The coding, animation and art issues will affect whether they choose to pursue this as content. I suspect Armblades & Battlefists would be easier to implement than Armbows and wand sheathes.

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