I want to make a character who can cast effective damage spells and fight. I'm pretty new so what class (classes?) or race would you reccommend? Also what stats should I give him?
I want to make a character who can cast effective damage spells and fight. I'm pretty new so what class (classes?) or race would you reccommend? Also what stats should I give him?
Have you looked at the sorcerers forums yet?
you will find great builds there, along with feat, skill and spell selections.
While I dont advise being like everyone else all the time, you can find something in there to get your feet wet and try it out, then create something with more of a personal touch to it.
Ever bleed out in a thornbush? Welcome to UD14.
Well, there is a wide array of degree to what you are looking for, but my simple observations are:
Cleric: Okay, not so much damage, but enough, and can add to the melee abilities if specced right. Look for a Battler cleric build in the cleric forum. Bonus: you can always find a group. (negative: that group will probably rely on you for nothin but heals).
-or-
Warforged Sorcerer: Lots of SP, effective damage spells, self healing, and not as squishy as other-raced sorcs.
I'm sure you'll get more detailed info in the forums of each specific class if you look.
Check the sorc area.. but I would suggest rollin up any toon.. fighter preferably... and getting your 400 favor to unlock the drow. Once you do that, roll up a sorc drow, spec'd for fire/cold. It's a pretty common build. You'll probably want to take enhancements that increase spell point (energy of the zealot I think) and also empower, maximize, highten, and extend. Try max out charisma whenever you get a chance, but play around with it.. rollin up an rerolling toons is half the fun (IMO)...
hope this helps a little bit...
Workers of the World, UNITE!!!!!!
Some toons on Ghallanda, some on Khyber...
thanks a lot for the help!
I have the character generation window open now so I'm thinking something like this, please let me know if I screwed up anywhere.
race: Human
class: want to multiclass paladin and sorc ( they'll work well?) also whiich one to start with?
str 14
dex 15
con 8
int 8
wis 14
cha 15
I put high dex because I want to be able to dual wield at some point. I think it looks so cool when someones running around with 2 flaming swords and I want to do that.
so what do you think so far?
Last edited by Melamed; 09-12-2008 at 11:25 PM.
looks fine. A dex/weapon finesse pali/sorc specced for piercing damage so when you get wounders or puncturers you can melee effectively. your dps will be low but use spells to cover that up.
spells you want:
- haste
- hero (maybe...pots and scrolls are available)
- shield
- firewall
- hold monster
12 sorc/ 2 pali/ 2 fighter might be a good mix
UMD and Diplomacy is your friend
Start off sorc for the spell point boost.
Ever bleed out in a thornbush? Welcome to UD14.
well.. honestly.. not sure how well that will work..
dual weilding is cool, but (IMO) only if you have a base dex of 17 (which you can attain with a +2 dex tome later on)... thats when you get greater two weapon fighting, which gives you more attacks per round...
not sure how a sorc/pally would work, think Pally's need a high wisdom for full spell usage, while sorcs rely on charisma...
It would be cool to mess around with and see how it works though...
there is no harm in trying something a bit off kilter...
Workers of the World, UNITE!!!!!!
Some toons on Ghallanda, some on Khyber...
It works just fine actually.
You dont need high Wis because your not going to 4th level pali.
pali 2 = some immunities, good saves, armor and weapon use, +1 charisma
The feat Force of personality lets you sub your charisma for wisdom when rolling a will save and stacks with bonus pali saves ............... basicly your charisma counts twice for all will saves. My pali has it and a base will save of +40.
Dex based gives you great AC and with Light mitheral armor you can get even higher and still cast spells w/o spell failure.
You would be surprised.......... I saw a build like this tank the reaver better than my Tempest ranger can. And my ranger is pretty good.
Ever bleed out in a thornbush? Welcome to UD14.
or how about
str 13
dex 17
con 8
int 8
wis 8
cha 16
I want melee to be pretty central with strong offensive spells to back me up. Also how about jsut fighter and sorc?
also I like weapon finesse, how do I get base attack bonus +1 to start?
Last edited by Melamed; 09-12-2008 at 11:44 PM.
If your gunna go dex the 12 str was fine.
Your spell DC will suffer from multi classing so you need the higher Charisma
Dex is good at 15 or 17 no matter what tomes can/will make up the difference not to mention +5 pionts from leveling up.
8 Con will make it certain that every fight you step into......... you will die and need to be rezzed.
bare minimum for a combat caster to work is 20 con and that means you need to start with at least 14
you will be squishy anyway............. dont make it worse (and get a minos legends helm as well as a greater false life item)
Ever bleed out in a thornbush? Welcome to UD14.
http://forums.ddo.com/showthread.php?t=156602 - the gear
http://forums.ddo.com/showthread.php?t=155410 - the style
Ever bleed out in a thornbush? Welcome to UD14.
ok so for my starting stats, what's the best configuration?
Keeping this in mind:
I think I've scrapped the dual wielding idea
I want to be a moderate-heavy damage dealing fighter and sorceror
and I want to be able to take a hit