I am thinking of making a rogue multiclass, and would like see how many rogue levels are needed to attain a sneak damage bonus that comes close to an average barbarian's damage modifier.
Therfore, my question is this:
Counting only self buffs that can be reasonably maintained throughout shroud pt 1 (as an example), what is the damage mod of your barbarian's weapon? Assume a plain +5 weapon with no other effects.
Do NOT include bard buffs, cleric buffs, caster buffs, madstone or scourge choker rages, or anything else that cannot be maintained for at least 15mins. Self rages are fine, as are buffs which can be renewed for a total of 15mins, (ex: potion of rage), or that can be self-cast.
I am mostly interested in pure lvl 16 barbarians, though anyone else reading this that thinks they have a decent damage bonus can of course post their results. A breakdown of your damage modifier would be most helpfull.