So i am close to getting my 32point build, and i have been playing around with some 28pt monks to get a feal for the class and a feel for what types of monks i like. I didnt realy like the high dex finess build, but did find a liking to the str/con build. I did tomes based on what i have from leveling my ranger up.

I couldnt realy get the equipment part to work, but i will have a +6 str drx con and wiz item for my monk and a GFL and ac+6 bracer ready for him as he gets higher.

i'm not fully sure about my feat and enhancements that i went with, i know i can change them if i dont like how they work out, but i was wondering what some of you other monks felt about this setup

Code:
Character Plan by DDO Character Planner Version 2.96
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Level 16 Lawful Good Human Male
(16 Monk) 
Hit Points: 286
Spell Points: 0 
BAB: 12\12\17\22
Fortitude: 14
Reflex: 13
Will: 14

                  Starting            Ending          
Abilities        Base Stats         Base Stats        
(32 Point)       (Level 1)          (Level 16)        
Strength             16                 21            
Dexterity            14                 16            
Constitution         15                 17            
Intelligence         10                 10            
Wisdom               14                 14            
Charisma              8                  8            

Tomes Used
+1 Tome of Strength used at level 1
+2 Tome of Constitution used at level 1
+2 Tome of Dexterity used at level 13

                  Starting            Ending          
                 Base Skills        Base Skills       
Skills           (Level 1)          (Level 16)        
Balance               6                 22            
Bluff                -1                 -1            
Concentration         7                 23            
Diplomacy            -1                 -1            
Disable Device        n/a               n/a           
Haggle               -1                 -1            
Heal                  2                  4            
Hide                  2                  3            
Intimidate           -1                 -1            
Jump                  7                 24            
Listen                2                  4            
Move Silently         2                  3            
Open Lock             n/a               n/a           
Perform              n/a               n/a            
Repair                0                  0            
Search                0                  0            
Spot                  6                 23            
Swim                  3                  5            
Tumble                6                 22            
Use Magic Device     n/a               n/a            

Level 1 (Monk)
Feat: (Selected) Diehard
Feat: (Human Bonus) Dodge
Feat: (Monk Bonus) Toughness
Enhancement: Disciple of Breezes
Enhancement: Disciple of Pebbles
Enhancement: Disciple of Candles
Enhancement: Disciple of Puddles


Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Way of the Patient Tortiose I


Level 3 (Monk)
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Fists of Light
Enhancement: Monk Wisdom I


Level 4 (Monk)
Enhancement: Human Versatility II
Enhancement: Monk Improved Recovery I


Level 5 (Monk)
Enhancement: Human Adaptability Constitution I
Enhancement: Way of the Patient Tortiose II


Level 6 (Monk)
Feat: (Selected) Mobility
Feat: (Monk Bonus) Stunning Fist


Level 7 (Monk)
Enhancement: Adept of Wind
Enhancement: Adept of Flame
Enhancement: Monk Wisdom II


Level 8 (Monk)
Enhancement: Adept of Rock
Enhancement: Adept of Rain


Level 9 (Monk)
Feat: (Selected) Spring Attack
Enhancement: Human Improved Recovery II


Level 10 (Monk)
Enhancement: Way of the Patient Tortiose III


Level 11 (Monk)
Enhancement: Monk Wisdom III


Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Master of Bonfires


Level 13 (Monk)
Enhancement: Human Adaptability Wisdom II


Level 14 (Monk)
Enhancement: Monk Improved Recovery II


Level 15 (Monk)
Feat: (Selected) Toughness
Enhancement: Way of the Patient Tortiose IV


Level 16 (Monk)
Enhancement: Restoring the Balance
Enhancement: Master of Thunder
Also i am thinking of dropping int back to 8 and making wis or dex up to 15 (i went 10int so i could leel up spot because i like having spot so i know when traps and such are comming since i dont know all the quests that well)

thanks for the input in advance.