trying for self reliant build. would like at least 2nd lvl spells for healing purposes. Should I drop some of my sorcerer levels for for fighter/paladin. Any help with enhancements is appreciated

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RDaneel Olivaw
Level 16 Lawful Good Warforged Male
(4 Fighter \ 3 Paladin \ 9 Sorcerer) 
Hit Points: 192
Spell Points: 769 
BAB: 11\11\16\21
Fortitude: 17
Reflex: 10
Will: 15

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(32 Point)       (Level 1)          (Level 16)           (Level 16)
Strength             15                 15                   15
Dexterity            12                 12                   12
Constitution         14                 16                   16
Intelligence         10                 10                   10
Wisdom               10                 10                   10
Charisma             14                 16                   16

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 16)          (Level 16)
Balance               1                  1                    1
Bluff                 2                  8                    8
Concentration         6                 22                   22
Diplomacy             2                  3                    3
Disable Device        n/a               n/a                   n/a
Haggle                2                  3                    3
Heal                  4                  6                    6
Hide                  1                  1                    1
Intimidate            2                  3                    3
Jump                  2                  2                    2
Listen                0                  0                    0
Move Silently         1                  1                    1
Open Lock             n/a               n/a                   n/a
Perform               n/a               n/a                   n/a
Repair                0                  8                    8
Search                0                  0                    0
Spot                  0                  0                    0
Swim                  2                  2                    2
Tumble                n/a               n/a                   n/a
Use Magic Device      n/a               n/a                   n/a

Level 1 (Paladin)
Skill: Concentration (+4)
Skill: Heal (+4)
Feat: (Selected) Force of Personality
Feat: (Automatic) Attack
Feat: (Automatic) Aura of Good
Feat: (Automatic) Composite Plating
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Resistances


Level 2 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Feat: (Automatic) Magical Training
Spell (1): Repair Light Damage
Spell (1): Shield


Level 3 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands


Level 4 (Paladin)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity


Level 5 (Sorcerer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Spell (1): Hypnotism


Level 6 (Fighter)
Skill: Repair (+2)
Feat: (Fighter Bonus) Two Handed Fighting
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Tower Shield Proficiency


Level 7 (Sorcerer)
Skill: Bluff (+2)
Spell (1): Niac's Cold Ray


Level 8 (Fighter)
Ability Raise: CON
Skill: Repair (+2)
Feat: (Fighter Bonus) Power Attack


Level 9 (Sorcerer)
Skill: Concentration (+2)
Feat: (Selected) Extend Spell
Spell (2): Repair Moderate Damage


Level 10 (Sorcerer)
Skill: Concentration (+2)
Spell (2): Blur


Level 11 (Fighter)
Skill: Repair (+2)


Level 12 (Fighter)
Ability Raise: CHA
Skill: Repair (+2)
Feat: (Fighter Bonus) Cleave
Feat: (Selected) Toughness


Level 13 (Sorcerer)
Skill: Concentration (+2)
Spell (3): Haste


Level 14 (Sorcerer)
Skill: Concentration (+2)
Spell (2): Resist Energy
Spell (3): Repair Serious Damage


Level 15 (Sorcerer)
Skill: Concentration (+2)
Feat: (Selected) Maximize Spell
Spell (4): Repair Critical Damage


Level 16 (Sorcerer)
Ability Raise: CON
Skill: Bluff (+1)
Skill: Concentration (+1)
Spell (2): False Life
Spell (3): Displacement
Spell (4): Stoneskin