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  1. #21
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    so wf make bad clerics and sorcerers right?
    Again it depends on what you are building for. If you want to be a Turn undead and CC heavy cleric... then yes WF would be less adept at it then say a Human or a Drow. If you are more interested in buffing up and plowing into melee... well they can do that pretty well. Its all about how you want to play it.


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  2. #22
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Aesop View Post
    Again it depends on what you are building for. If you want to be a Turn undead and CC heavy cleric... then yes WF would be less adept at it then say a Human or a Drow. If you are more interested in buffing up and plowing into melee... well they can do that pretty well. Its all about how you want to play it.


    Aesop
    so a wf can either be a good cleric or a bad cleric depending on how u have it?

  3. #23
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    and the less ac part isnt true cause of mith body and addy body feats when u first make
    ... sorta... but remember we have tweaky gear like the Delving Suit from the VoN series... that's point for point better than Mithril body and doesn't cost a feat... WF body Feats have a severe cost in many Feat starved builds.


    Aesop
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  4. #24
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Aesop View Post
    ... sorta... but remember we have tweaky gear like the Delving Suit from the VoN series... that's point for point better than Mithril body and doesn't cost a feat... WF body Feats have a severe cost in many Feat starved builds.


    Aesop
    oh and the other races can get mith or addy armour and not lose a feat and what part for delving suit

  5. #25
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    so a wf can either be a good cleric or a bad cleric depending on how u have it?
    If you want the ultimate Caster Cleric you do not want a Warforged as the race


    Honestly I'd say start off with either Fighter or Barbarian (cause they are an easy point and click type class) first learn about the strengths and weaknesses of a Warforged then experiment out til you find the balance that fits your playing style and character desire.

    Aesop
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  6. #26
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    oh and the other races can get mith or addy armour and not lose a feat and what part for delving suit
    Yep pretty much.

    Aesop
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  7. #27
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Aesop View Post
    Honestly I'd say start off with either Fighter or Barbarian (cause they are an easy point and click type class) first learn about the strengths and weaknesses of a Warforged then experiment out til you find the balance that fits your playing style and character desire.

    Aesop
    actuallyl i think weakness for wf is they cant wear armor but u can get away with addy body on barb without heavy armor feat which is good

  8. #28
    Community Member shadow543256's Avatar
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    Quote Originally Posted by shadow543256 View Post
    actuallyl i think weakness for wf is they cant wear armor but u can get away with addy body on barb without heavy armor feat which is good
    i think

  9. #29
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    Quote Originally Posted by shadow543256 View Post
    and the less ac part isnt true cause of mith body and addy body feats when u first make
    We were talking about dex rangers. Dex rangers do not wear armor, nor do they wear armor equivalents like mithral and adamantine body plating. Taking either of those choices would reduce their AC.

    What it comes down to is that the warforged dex ranger has armor 2 composite plating + 5 docent = 7, while the elf/halfling is in a robe of AC 6. In terms of armor, the warforged is ahead by 1. But then his dex bonus is -2 below the others, giving him -1 net AC. The halfling has an additional +1 AC from smallness.

    That +2 dex differential gives the other races a +2 on their attack rolls, and the elf gets another +2 attack/damage rolls because of racial rapier enhancements. The halfling gets +4 attack/damage when sneak attacking, which is often. Compared to that the warforged has nothing to increase his damage except increased Power Attack, which isn't great because his attack bonus is already lower than the others.

  10. #30
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    We were talking about dex rangers. Dex rangers do not wear armor, nor do they wear armor equivalents like mithral and adamantine body plating. Taking either of those choices would reduce their AC.

    What it comes down to is that the warforged dex ranger has armor 2 composite plating + 5 docent = 7, while the elf/halfling is in a robe of AC 6. In terms of armor, the warforged is ahead by 1. But then his dex bonus is -2 below the others, giving him -1 net AC. The halfling has an additional +1 AC from smallness.

    That +2 dex differential gives the other races a +2 on their attack rolls, and the elf gets another +2 attack/damage rolls because of racial rapier enhancements. The halfling gets +4 attack/damage when sneak attacking, which is often. Compared to that the warforged has nothing to increase his damage except increased Power Attack, which isn't great because his attack bonus is already lower than the others.
    yeah but it all depends on how u have them built so it may be better (and i repeat better) then what u say

  11. #31
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    We were talking about dex rangers. Dex rangers do not wear armor, nor do they wear armor equivalents like mithral and adamantine body plating. Taking either of those choices would reduce their AC.

    What it comes down to is that the warforged dex ranger has armor 2 composite plating + 5 docent = 7, while the elf/halfling is in a robe of AC 6. In terms of armor, the warforged is ahead by 1. But then his dex bonus is -2 below the others, giving him -1 net AC. The halfling has an additional +1 AC from smallness.

    That +2 dex differential gives the other races a +2 on their attack rolls, and the elf gets another +2 attack/damage rolls because of racial rapier enhancements. The halfling gets +4 attack/damage when sneak attacking, which is often. Compared to that the warforged has nothing to increase his damage except increased Power Attack, which isn't great because his attack bonus is already lower than the others.
    plus elves only make good ranegrs cause their con takes a -2 so they dont make greta front line combatants onlike wf who could work well any sorta

  12. #32
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    yeah but it all depends on how u have them built so it may be better (and i repeat better) then what u say
    Well remember there are optimize builds... those bore me personally but hey some people believe that the only way they can have fun is by having the most uber of all builds.

    Really the people you want to talk to are people who play Warforged frequently like Heavymetal and Ghoste... and Ransack I think too.


    Hopefully they'll chime in at some point


    Aesop
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  13. #33
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Aesop View Post
    Well remember there are optimize builds... those bore me personally but hey some people believe that the only way they can have fun is by having the most uber of all builds.

    Really the people you want to talk to are people who play Warforged frequently like Heavymetal and Ghoste... and Ransack I think too.


    Hopefully they'll chime in at some point


    Aesop
    i sorta dont care how wf is built because they are actually best as a brick wall (as in up front guarding every single one who cant take massive hits) to guard so any build would probably actualy work with wf

  14. #34
    Founder Aesop's Avatar
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    Quote Originally Posted by shadow543256 View Post
    plus elves only make good ranegrs cause their con takes a -2 so they dont make greta front line combatants onlike wf who could work well any sorta
    hey hey now no picking on my girls... My Long Sword Specced Elven Pal/Fighter is a monster and has smoked many a dual wielding Barb dwarves with Waraxes in terms of survivablity and kill count.

    Remember the player is a large part of any of these equations.


    Aesop


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  15. #35
    Community Member shadow543256's Avatar
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    Quote Originally Posted by Aesop View Post
    hey hey now no picking on my girls... My Long Sword Specced Elven Pal/Fighter is a monster and has smoked many a dual wielding Barb dwarves with Waraxes in terms of survivablity and kill count.

    Remember the player is a large part of any of these equations.


    Aesop
    lol srry but im used to that cause only elf i got is a lvl 9 caster that is like snapping a thin twig (if a thin twig can summon and has light armor prof)

  16. #36
    Community Member shadow543256's Avatar
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    Quote Originally Posted by shadow543256 View Post
    lol srry but im used to that cause only elf i got is a lvl 9 caster that is like snapping a thin twig (if a thin twig can summon and has light armor prof)
    strike that i got a elf ranger but are more like tank then ranger mainly cause most monsters are in their face waiting to be hacked
    Last edited by shadow543256; 06-26-2008 at 11:28 PM. Reason: ones a human ( to show humans make good rangers too)

  17. #37
    Community Member Tin_Dragon's Avatar
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    Quote Originally Posted by shadow543256 View Post
    whats the best class for wf? cause i got a wf barb but may remake so wondering if i do remake what class works best

    Artificer with a splash of fighter.
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  18. #38
    Community Member Talon_Moonshadow's Avatar
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    Any really.

    Wiz are nice for self healing. Sor are ok, but get a Cha penalty.

    Brbs are popular. brb PA and WF PA do stack.

    I think Ftr are good....but it's based and the fact that repair is a class skill for Ftrs......and no one really cares about that.

    I'm not a fan of WF Pal, Clr, Sor, Brd......and maybe even Rgrs, because of the penalty to Wiz and Cha.......but I've seen all the above turn out real well.....and I wave a WF Rgr that I like.

    I like my WF Rog as well.....but I like my Drow Rogue a lot better.

    Personally, I think you get the most from a WF Wiz......but like I said....all good.
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  19. #39
    Founder Aesop's Avatar
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    Quote Originally Posted by Tin Dragon View Post
    Artificer with a splash of fighter.
    ding that is the correct answer you win the internet


    Aesop
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  20. #40
    Community Member Noctus's Avatar
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    WF are best as Wizards. Their WIS and CHA penaltys dont matter here, and their other drawback, the bad divine healing is in fact turned to a bonus, as they can self-heal with their own repair spells.
    While their CON-Bonus makes them less squishy, which is always good for a fragile class.

    They also make good Barbarians, as their racial enhancements are really fitting for barbarians. The drawback is that barbarians need much healing and their healing penalty so annoys many clerics (at least before they get the Heal-Spell).
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

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