whats the best class for wf? cause i got a wf barb but may remake so wondering if i do remake what class works best
whats the best class for wf? cause i got a wf barb but may remake so wondering if i do remake what class works best
Warforged can not remove their plating, so if they take mithril body or adamantine body they will have an inherent armor check penalty. If they are in composite plating then they have no armor check penalty.Originally Posted by shadow543256
Angelus_Dead is one of the forum metagamers. I'd imagine his perspective is "Warforged get no bonus to DEX so they would suffer more than the other races here". If you aren't into metagaming then I wouldn't worry too much about those statements.Originally Posted by shadow543256
Besides, a player is more important than the build anyhow, so long as they can utilize a build well.
Server - Thelanis
WF can be successful as any class. Their weakest links though are those classes requiring a high Wis or Cha... as they recieve penalties to those.
Try to think about what it is you want and then match up classes and abilities to that desire.
Don't be afraid of Multi Classing ... but be aware of what you are doing and plan ahead.
WF Wizards are quite popular because they have no penalty to Intelligence and Wizards cast Repair spells... Self Healing is a major plus.
Barbs are popular because WF have a Power Attack Enhancment that stacks with the Barb Power Attack.
WF work well as Tactical Fighters because they have a Tactics Enhancment that covers Stunning Blow, Trip and Sunder
WF Rogues are nothing to sneeze at either
Think outside the box a little and match things up where you want them.
Personally I like 3pal/1sorc/12fighter(with 4 more Pal in the level 20 future)... but hey that's me
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Warforged have a penalty to wisdom and charisma, which tends to make them worse as clerics and sorcerers.
They also have a penalty to divine healing, which makes them worse as divine spellcasters (primarily clerics).
They have a "bonus" to arcane repairing, which makes them better as wizards and sorcerers.
So the charisma penalty roughly cancels out the self-repair benefit, leaving them decent sorcerers overall. They're even better as wizards, except insofar as the wizard class is overall weaker than the sorcerer class.
Last edited by Angelus_dead; 06-26-2008 at 11:04 PM.