Page 1 of 2 12 LastLast
Results 1 to 20 of 24
  1. #1
    Community Member Tahlyn's Avatar
    Join Date
    Aug 2006
    Posts
    167

    Default Is there anybody out there?

    Is there anybody out there that doesn't zerg the life out of the game just to power level?

    All we see night after night are people running the same hand full of quests over and over and over.

    As fast as they can run them. Seems these days if you're not in Gianthold or Meridia you may as well solo.

    For the first time in two years I really can see the death of this game coming on fast.

    Serious question. Is there a group or Guild out there somewhere with steady members who like to run every quest? How about a group or Guild that doesn't zerg at top speed every run? How about a group or Guild that doesn't level cap every character asap?

    or is there no room or interest left in DDO for such thinking? Is there no room left for casual players who love the game?
    take time to stop and smell the fresh virtual air...

  2. #2

    Default

    many of my guildies are not leet or uber. when we run stuff, we do take our time. many reasons why.

    1. some are not hardcore players
    2. some like to see all the quests
    3. some get bored easily with the same quests
    4. some are new
    5. some are returning
    6. we all enjoy each other's company
    If you want to know why...

  3. #3
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by Aranticus View Post
    many of my guildies are not leet or uber. when we run stuff, we do take our time. many reasons why.

    1. some are not hardcore players
    2. some like to see all the quests
    3. some get bored easily with the same quests
    4. some are new
    5. some are returning
    6. we all enjoy each other's company
    You tell him oh fearless leader.


    Beware the Sleepeater

  4. #4
    Community Member
    Join Date
    Mar 2006
    Posts
    298

    Default

    Quote Originally Posted by Tahlyn View Post
    Is there anybody out there that doesn't zerg the life out of the game just to power level?
    Most players have leveled around 10 toons or more due to 32 point builds and whatever. not to mention doing every quest N-H-E for favor on each of those toons.

    Its kinda hard to give a **** on the 20th run of the quest where you know what you can run by to get the hell out 15 mins faster and go do anouther quest your an expert at before bed rather than taking all night for a simple boring quest.

    Sadly, game design flaw.
    Chelsea, Animate, Reanimate, Violence, Kinetik
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

  5. #5
    Community Member Boldrin's Avatar
    Join Date
    Oct 2006
    Posts
    2,194

    Default

    Quote Originally Posted by Aranticus View Post
    many of my guildies are not leet or uber. when we run stuff, we do take our time. many reasons why.

    1. some are not hardcore players
    2. some like to see all the quests
    3. some get bored easily with the same quests
    4. some are new
    5. some are returning
    6. we all enjoy each other's company
    Oh stop Shug, it's just cuz ur gimpy j/k... When I want to get a character to the levels where it's FUN to play, I tend to zerg a lot. If it's a quest for favor and whatnot that I may not know well I take my time. When in a group though I try to see what the party make up is. My zerging depends on the party.... unless I'm on Grandmaster or Piggy.... then the zerginess just takes hold and I can't help it!!!
    Boldrin//Grandmaster Flash//Cartaras
    Plucky // Whipping //Malachus
    Juxta//Pigsticker//Stealyour// Internet
    Proud member of Loreseekers

  6. #6
    Founder Arianrhod's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Been playing since headstart, have yet to get a character capped. My static group doesn't get to play every week, and when we do, we crawl, so it's taking us a long time to get through all the quests. When I PuG, I prefer slow groups (really hard to learn the quests when people are blasting through them at warp speed), but like most people I take what i can get - groups for anyone between 6th & 13th level can be very sparse on weekday mornings (US time - I find myself running with Aussies who stay up too late).

  7. #7

    Default

    Quote Originally Posted by Tahlyn View Post
    Is there anybody out there that doesn't zerg the life out of the game just to power level?
    ....
    Serious question. Is there a group or Guild out there somewhere with steady members who like to run every quest? How about a group or Guild that doesn't zerg at top speed every run? How about a group or Guild that doesn't level cap every character asap?
    *sticks hand up* I lead an old guild of players who like to take their time through the game and run every quest. Some of my favorite quests are the ones that no one likes to run or few have heard about because they are considered too much of a pain in the butt. We emphasize teamwork. Sticking together and leaving no one behind. We have all level ranges as well and some of our members have NO capped characters. Many members enjoy PUGs but we also have several members who group with guild only. We have approximately 25 active and unique members and have no desire to become the largest guild or something silly like that so there is really no active recruiting. Basically if we come across someone who fits we invite them in.

    If you are interested send me a PM and I'll arrange to meet you in game and answer your questions and also duo a few quests with you to see if guild playstyle matches what you are looking for. Our guild has no guild politics, we are just a bunch of players with similar playstyles. We do ask that you group with an officer a few times as that's how we manage to make sure everyone in guild enjoys playing the game the same way. Now don't think it's all slow. We will occassionaly zerg through quests when helping someone gain their last few points of favor etc, but generally we take our time and try to master each quest.

    I really don't want to list my guild here as I try very hard to keep my main characters separated from my helper character, Mythe, so I can have some peace in the game while playing my main. Mythe is well known on forums and associated with my forum name so if you wish more information send me a pm or you could contact Mythe in game.
    Last edited by Talish; 04-23-2008 at 09:14 AM. Reason: spelling
    Mythe
    Quote Originally Posted by Memnir View Post
    Play what you want to play, and play it well.

  8. #8
    Community Member Gray_Hawk's Avatar
    Join Date
    Mar 2006
    Posts
    37

    Default

    Talish I would be interested in your guild if you PM me as well. I also prefer to play this way and it seems to be harder and harder to find a group that is willing to take their time and let eveyone do their jobs in an adventure, I would like to slow down a bit and have some fun again.

  9. #9
    Community Member PSU93's Avatar
    Join Date
    Jan 2008
    Posts
    172

    Default Permadeath

    To the OP, try joining a permadeath guild. This playstyle is much slower, measured, and strategic. I think all new players should spend some time doing permadeath as you really learn a lot about the quest and the game itself, much more than by zerging in my opinion. I'm still relatively new and don't have any very high level characters (incl non-PD), but I could see how the playstyle would be frustrating to an experienced player that doesn't want to run the lower level stuff.

  10. #10
    Community Member Eurytos's Avatar
    Join Date
    Mar 2006
    Posts
    789

    Default

    Yes, Yes, Yes, oh and Yes.

    While playing my lower level characters through the paces I encounter many of such people. They must be avoiding you
    The Free Companions
    Eurytos, Eury, Furytos, Eurytrikos, Durytos, Alternate, Grid, Gridd, Radic, Narayana
    "I don't set goals, because if I set goals, I set limits for myself."

  11. #11
    Community Member Tahlyn's Avatar
    Join Date
    Aug 2006
    Posts
    167

    Default *G* Maybe they are..

    Quote Originally Posted by Eurytos View Post
    Yes, Yes, Yes, oh and Yes.

    While playing my lower level characters through the paces I encounter many of such people. They must be avoiding you
    *LOL* Maybe they are at that.. *S
    take time to stop and smell the fresh virtual air...

  12. #12

    Default

    Quote Originally Posted by PSU93 View Post
    To the OP, try joining a permadeath guild. This playstyle is much slower, measured, and strategic. I think all new players should spend some time doing permadeath as you really learn a lot about the quest and the game itself, much more than by zerging in my opinion. I'm still relatively new and don't have any very high level characters (incl non-PD), but I could see how the playstyle would be frustrating to an experienced player that doesn't want to run the lower level stuff.
    i find it funny that everytime some one talks about a slower playstyle, PD must come in. PD is not the only solution. it does to a certain extent. the real problem is when you run a quest for an infinite number of time, you get so familiar with it that you go on auto mode. PD doesnt solve this issue. PD makes you more careful as when you die, you have to reroll you char.

    my L16 wiz SOLOs tbf, cabal frequently and under 10 min too. my cleric SOLOs regularly too. and they dun die in the quest. so how is PD going to stop me from zerging? answer? PD cant. what ddo needs is a random mob generation system. in tbf, cabal and most of the other quests (maybe all), once you do it enough, you know where the traps are, how to avoid them, where the mobs spawn, how to prepare for them, etc. tactics? there is 0 tactics, its all about memory. throw in a random mob/trap generator, people will always be caught off guard ie sudden spawning of mobs at shrine area. this will truely make teams work together. no more "u guys move on, i'll catch up after i shrine".

    ps: you dun need PD for a slower measured strategic play..... you just need to throw away the "i'm uber" mentality
    If you want to know why...

  13. #13
    Community Member Tahlyn's Avatar
    Join Date
    Aug 2006
    Posts
    167

    Default Omg!

    Quote Originally Posted by Aranticus View Post

    what ddo needs is a random mob generation system. in tbf, cabal and most of the other quests (maybe all), once you do it enough, you know where the traps are, how to avoid them, where the mobs spawn, how to prepare for them, etc. tactics? there is 0 tactics, its all about memory. throw in a random mob/trap generator, people will always be caught off guard ie sudden spawning of mobs at shrine area. this will truely make teams work together. no more "u guys move on, i'll catch up after i shrine".

    ps: you dun need PD for a slower measured strategic play..... you just need to throw away the "i'm uber" mentality
    Good Lord I think you're a genius. Seriously.. it's sooo obvious! That's exactly what's missing from the online game, random unexpected encounters.. random traps too.. add to that the idea of traps that are harder to live through, I've always thought it a bit unfair to the rogues out there that most all traps can be barged through without killing you (hey look, the dwarf found the trap with his face yet again).. How do we get Turbine to add random to the quest make up? It might cut down a good deal on the players complaining about getting bored with quests and need need needing new material too. How much more fun could it be to never be sure exactly where the next mob is? or what kind and or where the next trap might hit?
    take time to stop and smell the fresh virtual air...

  14. #14
    Community Member Tahlyn's Avatar
    Join Date
    Aug 2006
    Posts
    167

    Default Omg!

    double post?
    take time to stop and smell the fresh virtual air...

  15. #15
    Community Member
    Join Date
    Feb 2006
    Posts
    1,217

    Default

    Quote Originally Posted by Tahlyn View Post
    Good Lord I think you're a genius. Seriously.. it's sooo obvious! That's exactly what's missing from the online game, random unexpected encounters.. random traps too.. add to that the idea of traps that are harder to live through, I've always thought it a bit unfair to the rogues out there that most all traps can be barged through without killing you (hey look, the dwarf found the trap with his face yet again).. How do we get Turbine to add random to the quest make up? It might cut down a good deal on the players complaining about getting bored with quests and need need needing new material too. How much more fun could it be to never be sure exactly where the next mob is? or what kind and or where the next trap might hit?
    They changed a bit in last update. Elite traps are no joke anymore :P You can try to barge through them, usually ends up with a Dwarfcrisp. :P

    I zerg as much as I can, but I try to keep it within friends/guild for when I am zerging. If I join a pug I try to stay with group as much as possible and play at that pace.

  16. #16
    Community Member Emili's Avatar
    Join Date
    Apr 2006
    Posts
    5,756

    Default


    Most the core of the heroes run every quest... Personally I really stopped power leveling back when they increased the cap to 12... and to be real about it you do not need to run the high xp quests multiple times to actually level quickly... If I wanted I can cap a toon 1-16 in two days I bet... however I don't because it's boring. Silly thing bout it all is while some chace xp with thier lowbies I chase favor... unfortunately chasing favor means you get a ton of xp way before you want to also;-) I keep holding my newbie Einin back from leveling her as I complete things on elite I thus am into the mid of lvl 6th quests now... and she's already lvl 9 because you're only allowed to carry 4 ranks over into the level you're holding back on and do not want to completely through away too much xp.

    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  17. #17
    Community Member
    Join Date
    May 2006
    Posts
    1,213

    Default

    Zerging is:

    1) ...often the smartest and least resource-intensive way to complete a quest.
    2) ...often the only way to provide experienced players with a form of fun (von 1-4, anyone?)
    3) ...often the only way to provide experienced players with a challenge (Titan speed trials, 4 minutes with 3 ppl!)
    4) ...typically not suited for the less experienced players.
    5) ...Khyber.

  18. #18
    Community Member Tahlyn's Avatar
    Join Date
    Aug 2006
    Posts
    167

    Default to clear up any misunderstanding...

    Quote Originally Posted by Strakeln View Post
    Zerging is:

    1) ...often the smartest and least resource-intensive way to complete a quest.
    2) ...often the only way to provide experienced players with a form of fun (von 1-4, anyone?)
    3) ...often the only way to provide experienced players with a challenge (Titan speed trials, 4 minutes with 3 ppl!)
    4) ...typically not suited for the less experienced players.
    5) ...Khyber.

    There is no need to defend your game play style. While I was (am?) disparing over the majority pug archtypes My questions were not intended to say any one way is better than another. I find it a little amusing that there have always been so many heated conversations over zerging.. are there times when going as fast as you can is appropriate? sure. Of course. Are there times when it's not? absolutely. Would the game suck if you didn't have a choice? I'm sure most people who love to zerg the quests would be very upset if they logged on tomorrow and found it impossible, what if Turbine installed some new code that kept you linked to the slowest member of your party no matter what? Like being out of range of your soul stone only you're not dead? *L* I can just imagine it.. you run ahead of the slow pokes and suddenly our teleported back to the group.. *LMAO* wouldn't that make you mad?

    I prefer not to zerg a quest and I'd be ticked off. I asked several questions in the op and the point of it all was to find out if there are still people who like to run a quest the way My core group and I do. As it turns out the answer is Yes. They may not be the majority, and they may not be who you're going to get in a nightly pug.. but they are still out there.

    I think if a game like DDO ever becomes all of one type of player it'll be far less attractive to play. Be it all classic D&D folks or newage online mmorpg zergamaniacs.
    Last edited by Tahlyn; 04-24-2008 at 07:51 PM.
    take time to stop and smell the fresh virtual air...

  19. #19

    Default

    Quote Originally Posted by Tahlyn View Post
    There is no need to defend your game play style. While I was (am?) disparing over the majority pug archtypes My questions were not intended to say any one way is better than another. I find it a little amusing that there have always been so many heated conversations over zerging.. are there times when going as fast as you can is appropriate? sure. Of course. Are there times when it's not? absolutely. Would the game suck if you didn't have a choice? I'm sure most people who love to zerg the quests would be very upset if they logged on tomorrow and found it impossible, what if Turbine installed some new code that kept you linked to the slowest member of your party no matter what? Like being out of range of your soul stone only you're not dead? *L* I can just imagine it.. you run ahead of the slow pokes and suddenly our teleported back to the group.. *LMAO* wouldn't that make you mad?

    I prefer not to zerg a quest and I'd be ticked off. I asked several questions in the op and the point of it all was to find out if there are still people who like to run a quest the way My core group and I do. As it turns out the answer is Yes. They may not be the majority, and they may not be who you're going to get in a nightly pug.. but they are still out there.

    I think if a game like DDO ever becomes all of one type of player it'll be far less attractive to play. Be it all classic D&D folks or newage online mmorpg zergamaniacs.
    what hes saying that for the general population, once you get experienced with something, do it becomes a chore and you'll just want to get it done quickly. no one is stopping you to run slow group but if you are in a zerg group and you take it slow, then the rest obviously would not be happy with you. similarly, if you are a zerger in a slow group, you get ticked off as well.

    your idea is good but with a huge flaw. you are tying a group to the slowest member. is it fair if there are 5 fast players but only slow player? what should be done is to fix it to the rate of the main group. even then there will be problems if you are required to split your party up (ie titan, ie abbot, ie shroud)

    key point here? the star determines the playstyle, if you are the star, do whatever you like at whatever speed you want. but if the star is with someone else, then FOLLOW
    If you want to know why...

  20. #20
    Founder
    2015 DDO Players Council
    Saaluta's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    OP, if you really want a group of people that doesn't zerg a lot, try getting ahold of an officer of Mature Adventurers Club and joining the guild. Some of these folks are the most laid back people I have ever met(in-game). Or you can also put up an lfm yourself and put no-zerg or taking it slow in the comment box, you might be amazed at how many people will join you because they like to take their time. You can also ask me when I'm in game, I tend to take my time(not that I don't zerg sometimes, but I get lost crossing the road IRL...so I can never remember the way in a lot of the quests) Have fun and see you around

    Saal
    "Fools said I, you do not know. Silence like a cancer grows, hear my words that I might teach you, take my hand that I might reach you, but my words like silent raindrops fell...."-Paul Simon "Day after day, we caught no breath or motion. As idle as a painted ship upon a painted ocean."--Coleridge

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload