All right now. I have seen many people posting builds and I like to make them but haven't had much feedback on them. So here is my first build posted:

Code:
Character Plan by DDO Character Planner Version 2.80
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Rage Against* the Machine *
Level 16 Neutral Good Warforged Male
(15 Barbarian \ 1 Sorcerer) 
Hit Points: 318
Spell Points: 210 
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 5
Will: 5

                  Starting            Ending          Feat/Enhancement
                 Base Stats         Base Stats         Modified Stats
Abilities        (Level 1)          (Level 16)           (Level 16)
Strength             18                 23                   23
Dexterity            10                 10                   10
Constitution         16                 18                   22
Intelligence          8                  8                    8
Wisdom                6                  6                    6
Charisma             10                 10                   10

Tomes Used
+2 Tome of Strength used at level 16
+2 Tome of Constitution used at level 16

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 16)          (Level 16)
Balance               2                  8                    3
Bluff                 0                  0                    0
Concentration         3                  7                    7
Diplomacy             0                  0                    0
Disable Device       n/a               n/a                   n/a
Haggle                0                  0                    0
Heal                 -2                 -2                   -2
Hide                  0                  0                   -5
Intimidate            4                 19                   19
Jump                  8                 25                   21
Listen               -2                 -2                   -2
Move Silently         0                  0                   -5
Open Lock             n/a               n/a                   n/a
Perform               n/a               n/a                   n/a
Repair               -1                 -1                   -1
Search               -1                 -1                   -1
Spot                 -2                 -2                   -2
Swim                  4                  6                   -4
Tumble                n/a               n/a                  n/a
Use Magic Device      n/a               n/a                   n/a

Notable Equipment
Shield: +5 Ghost Touch Adamantine Steel Tower Shield of Greater Fire Resistance 
Helm: Helm of the Mroranon
Handaxe: +5 Acid Burst Adamantine Handaxe of Enfeebling 
Ring: Chattering Ring
Ring: Seal of Earth
Goggles: Sandstorm Glasses
Necklace: Health Necklace of Protection +# 
Trinket: Feather Falling Trinket of the Magi 
Cloak: Cloak of the Zephyr
Belt: Purging the Pantheon
Belt: Proof against Poison Belt of Greater False Life 
Boots: Gyroscopic Boots of Striding
Bracers: Bracers of the Demon’s Consort
Bracers: Ogre Power Bracers

Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Selected) Adamantine Body
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Fast Movement
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Resistances
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Willpower I

Level 2 (Sorcerer)
Skill: Concentration (+1)
Feat: (Automatic) Magical Training
Spell (1): Expeditious Retreat
Spell (1): Repair Light Damage
Enhancement: Barbarian Jump I
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Warforged Inscribed Armor I

Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I

Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Warforged Constitution I

Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Damage Reduction Boost II
Enhancement: Barbarian Sprint Boost II

Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Cleave
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Willpower II

Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Hardy Rage II

Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Damage Reduction Boost III
Enhancement: Barbarian Power Rage II

Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+2)
Feat: (Selected) Toughness
Enhancement: Barbarian Extend Rage III

Level 10 (Barbarian)
Skill: Intimidate (+2)
Skill: Jump (+1)
Enhancement: Barbarian Constitution II

Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Warforged Constitution II

Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Great Cleave
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Damage Reduction Boost IV
Enhancement: Barbarian Item Defense I

Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Critical Rage I

Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Rage III

Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Fortification
Feat: (Automatic) Indomitable Will
Enhancement: Barbarian Critical Rage II

Level 16 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Barbarian Power Rage IV
So what do you guys (experienced builders) think about it? A barbarian with crazy rages and the ability to wand-whip heal himself.
I'd really appreciate the feedback.