So I want to take advantage of the new ranger enhancements and create a somewhat unique build, but would like to know how viable the build would be at level 16 (I mainly build with an eye towards end game content).
Drow Ranger 6 (DW Sniper)/ Bard 10 (Virtuoso)
Starting stats:
Str 14 (20 w/+6 item)
Dex 17 (32 w/+2 rngr, +2 drow, +4 lvl up, +6 item, +1 tome)
Con 12 (18 w/+6 item)
Int 10
Wis 10
Cha 16(24 w/+6 item, +2 bard)
All stat points during leveling would go into Dex. I do have access to +1 tomes, but +2 tomes will not be considered as I hate grinding to 1750 and I doubt my loot luck would turn one up in a chest.
Those stats are off the top of my head but I think they work out right, or nearly so. Obviously hp is going to be the big weakness of this build, but he won't be tanking much and will rely a lot on displacement and stoneskin wands for protection. I debated going warchanter but that requires two feats that really aren't necessary for a ranged specialist, power attack and wf:melee of some type. I figure virtuoso works well as he can specialize in fascinate cc as well as ranged combat.
Feats would be:
PB shot
WF Ranged
SF: Perform (to save ap otherwise needed to qualify for Virtuoso)
IC: Ranged
Extend spell
Precise Shot
So I would focus on buffing spells, and see my role as a utility ranged character who can fascinate anything and do some decent ranged damage, as well as heal when needed. What does everyone think? Would this work out well? I considered going Elf instead of drow, but the stats work better with the drow bonuses than a 32 pt elf.