From Sigtrent's Build Request Thread
Build Name: Hammer and Tongs
Author: Sigfried Trent
Requester: Pinksock
Last Updated: 07/12/10
Key Words [Tactics, Dwarf, TWF, Fighter]
Objectives
The requester wanted a 28pt TWF character using either hammers or picks. I got it into my head to do a TWF character that used both hammers and picks, idealy at the same time. The high concept was that the hammer would stun opponents and the pick would tear them apart with strong auto crit’s.
Design
I went with dwarf for the tactics bonuses and because I liked the idea of dwarves with anvil like tools. Warforged would work quite well also but I’ve done a similar warforged build already. TWF focus was essential and on a 28pt build that means splitting Str and Dex at character creation. Fighter is the natural class for any tactics based build and pure is a good way to go. In the end it let me get all the feats I wanted and then some.
Since pick is the damage dealer I throw Kensei into it. Generally you would be main handing a pick and off handing a stunning warhammer. You are more focused on landing a stunning blow move than on getting the 3% stunn chance. You can instead use dual stunners and then switch to dual picks. Quick draw makes that easier to do once you get it. Ive often found that approach a bit impractical, but it is effective if you are quick enough.
Damage with either weapon will be very good but the pick crits are really insane at high levels, especially if you can work a high seeker value into the mix. Epic Meralith Chain is great for this build, and even the normal chain is pretty nice.
Defenses are decent here although that really isn’t a prime consideration. Solid HP and decent AC are attainable but this is not meant to be a main tank for a group. On boss fights go with dual picks and you should be in the top tier of DPS, especially if you get a bit lucky on the crit rolls.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Neutral Good Dwarf Male
(20 Fighter)
Hit Points: 342
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 9
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 16 17
Constitution 16 17
Intelligence 10 10
Wisdom 8 8
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 18
Bluff -2 1
Concentration 3 6
Diplomacy -2 1
Disable Device n/a n/a
Haggle -2 -2
Heal -1 -1
Hide 3 3
Intimidate -2 1
Jump 7 29
Listen -1 -1
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 -1
Swim 3 7
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Feat: (Selected) Two Weapon Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Dwarven Spell Defense I
Enhancement: Fighter Strategy (Stunning Blow) I
Level 2 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Dwarven Tactics I
Enhancement: Fighter Strength I
Level 3 (Fighter)
Feat: (Selected) Weapon Focus: Piercing Weapons
Enhancement: Dwarven Constitution I
Enhancement: Fighter Critical Accuracy I
Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Strategy (Stunning Blow) II
Level 5 (Fighter)
Enhancement: Fighter Attack Boost II
Enhancement: Dwarven Spell Defense II
Level 6 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Selected) Toughness
Enhancement: Kensei Heavy Pick Mastery I
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Enhancement: Fighter Strength II
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Heavy Pick Specialization I
Level 9 (Fighter)
Feat: (Selected) Power Attack
Enhancement: Dwarven Tactics II
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Enhancement: Fighter Strategy (Stunning Blow) IV
Level 11 (Fighter)
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Greater Weapon Specialization: Piercing Weapons
Enhancement: Kensei Heavy Pick Mastery II
Enhancement: Fighter Kensei II
Level 13 (Fighter)
Enhancement: Fighter Strength III
Level 14 (Fighter)
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Haste Boost II
Enhancement: Racial Toughness II
Level 15 (Fighter)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Toughness II
Level 16 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
Enhancement: Fighter Attack Boost III
Level 17 (Fighter)
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Heavy Pick Specialization II
Level 18 (Fighter)
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Enhancement: Kensei Heavy Pick Mastery III
Enhancement: Fighter Kensei III
Enhancement: Fighter Warhammer Specialization I
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Tactics III
Play
Weapons play an important part in this build so hunting down good stunning hamemrs and DSP picks is key. Also keep in mind that while you don’t have improved trip, you are decent with tripping anyhow so make it part of your hot bar at lower levels. You may also want to keep a pair of dwarven axes for zombie slaying.
Variations
32pt builds and tomes only add to the fun. You can probably start with 18str if you like. You can also turn this into a splash build, probably rogue if you want evasion and a little sneak attack damage. Fighter alacrity is nice, but not quite the boon it once was. When you take it might be a little tricky though due to the BAB requirements on the feats taken. Its easier to add in later to the build than earlier.