I've been thinking of a way to resolve both this and the VKF capstone complaints. We can just make all capstones require 20 levels in a single class. This would protect the archetype business model...
Type: Posts; User: Tilomere; Keyword(s):
I've been thinking of a way to resolve both this and the VKF capstone complaints. We can just make all capstones require 20 levels in a single class. This would protect the archetype business model...
That's why the tree is primarily used with axes, falchions, and great swords.
Speaking of abominations and arcane warrior, did SF get nuked out of high reaper with the spellcasting nerfs? I mean, the SF abilities already broke arcane warrior and set it to 0, and I have no clue...
The underlying bug being exploited is that warlock C5 TS 10% attack speed is applying whether or not you have the enhancement, causing the Core 1 ES to tick faster than 6 seconds, enabling building...
Adding in Human Int + Con + HAmp, assuming reaper, and a cosmetic bunny hat. Interesting, that this is what moves an R1 character to land DCs and survive in R10.
Abilities:
+5 Str +8 tome = +13 ...
Since the majority of players play human, you can assume those 16 AP go into human tree as 2 action boosts, +3 Primary stat Action Surge, +2 Action Surge Con, +1 to primary stat and + 1 con, and 40...
Lammania is only for things they need feedback on or they want to preview. The nerf was announced 6 months ago, in a roundabout way:
Or I could be wrong. I mean, I can only read...
Fantastic work all, looking forward to the grand summary of uberpletionist have-everything-ist!
It doesn't have to do with this thread (although this definitely didn't help), but with the economic model the game runs on. The game sells power, which can be purchased in the form of XP boosts/XP...
Do melee powered imbues scale off melee threat or spell threat?
Did any imbues not get hit?
Hrmm, I thought they were treated as spells to benefit from threat reduction or threat increase to allow the base class to tank or dps. It was one of the selling points over Inq. imbue, in that you...
I don't think reaper mode and the self-healing penalty is to balance the game risk/reward in the way you are thinking. To balance reward with a static challenge, you have to force the input to that...
Nah, it's the only AoE of bad arcane archer builds. A good arcane archer build, like a 20 wizard, has a rotation of Mass Hold > Arcane Tempest > Energy Burst/Carrion Swarm > Meteor > Acid Well > Pew...
You can globe it.
There isn't enough difference between distributions of AP between DWS, AA, and HW ranger to really change status. They are all within a few % of each other, with some being better or worse depending...
Progression is monetization and what is capable of being sold. It can be an xp barrier, which is reduced or removed or it can be power to self-progress, such as a +1 heart or ottos/weapon box.
...
Admixture Heal/Harm I think have different spell power scaling than spell heal/harm. I think the problem is that that enhancement just isn't hooked up properly to admixture.
It is like hooking up...
End game rewards are designed to promote store purchases of +1 hearts, tomes, and XP boosts.
What do you propose will replace the lost sales revenue?
We could remove the ability to purchase...
To be true to form, instead of hitting the target it should hit the thrower. It would amusingly be more useful then as a way to pull mules to chests.
Divine healing + divine might with some healing skill/charisma is the end all, be all of new player learning DDO melee.
Should you have survived a level 15 hard fight with level 1 healing potions?...
Hybrid. The CC helpless doubles damage, and then multivials strip immunity and vulnerable + ooze + ash to increase dps 50% more, so think of it as prep to do triple damage per attack, that also...
+1 for understanding mechanically you have to look at what you are gaining and losing and not just blindly accept a named item is best.
Loss of 10d6 + 1d4 festival from Cannith means you need ~3...
20 Alc
Racial Drow imbue die
41 AP Bombardier
6 Vile Chemist
10+1 Tome FI
23 Falconry
Draconic for EBurstx2 and +3 imbue, Shiradi for mantle, EA for healing SLA and wings
Take almost all...
Why don't we just cut spell power itemization in half, balancing all difficulties at all levels?
100 damage 30 power barb, 130 base damage/hit. SoS is jut a falchion with 6 extra multiplier every 20 swings worth 30% more base damage, or 39 damage/hit against targets you can crit, 0 against...