Casters seem disproportionately represented in high reaper questing, especially R10 solo stuff? Not saying it's the right approach lol but like 5 mins surfing R10 solo vids on YT or something will...
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Casters seem disproportionately represented in high reaper questing, especially R10 solo stuff? Not saying it's the right approach lol but like 5 mins surfing R10 solo vids on YT or something will...
Perfect Natural Fighting gives +20% Competence HP to wolves (as well as +2d6 SA).
It was there before the EDF pass and they didn't move it and buff PNF, much to my dismay lol. Definitely awkward...
It just is bad though lol. Longer CD's for animal form wild shape = it's not viable as a caster build either. Just stick with Thorn form earlygame > Hive Keeper middle-late and call it a day, no?...
Or nobody can mention anything XD
Ok, so I recently ran a 11/8/1 Barb/Druid/FvS melee Winter Wolf and had a lot of fun, so I decided to try it with a Blight Wolf (11/8/1 Blight/Barb/FvS) to see how it does.
First off, Blight Wolf...
They blow up like a balloon right before they go boom so maybe that's a good tell?
Or ya could probs ask your group to leave one up and test it if nobody else knows :)
Archmage (needs a rework).
Sorc Savant trees (make these a multiselector and buff them lol, then rebalance Sorc).
Radiant Servant (needs to be cheaper and better IMO, doesn't make me interested in...
I'd highly recommend a Chainmail Coif, you really need a Turn Item and that one sorta just works as a one-stop shop. Otherwise pretty straightforward :)
Have fun!
I ran an 18/2 Paladin/Cleric Cha-max build for testing reasons, looking to see if I could have Tactics, Spell DC's, and Turn Undead viable in mid-Reaper endgame on a melee DPS toon. Turns out you...
Try Haste pots? Or wait 7s? Or I think Break Enchantment works?
I feel like it's a lot less of an issue in my experience than 30s glue traps in Sharn, or Crippling/Hamstring etc? At least I don't...
One of my buddies was looking for a antipaladin death knight sorta toon so I threw one up? Maybe it's a bit of what you're after.
Zombie Form is wildly regarded as terrible because -10% AS is bad,...
1.3% of Cannith's active characters have left.
It's extremely far from the end of the server lol, in fact probably won't notice any difference. I haven't, aside from individual players who I know...
Tripped mobs don't hit back = more time to kill them while they're not killing you. Especially true of AoE stuff where you can stun a whole pack for 4s or something. Still, single-target stuff is...
Dex build can probably get higher DC's thanks to Horizon Walker's trance. Strength build sorta has to be Fighter, run an off-stat with a trance (like Wis w/Falconry or Int w/Harper) or work really...
Just a note, I am currently less than a week into the game (3 days actually), so I have no idea whether or not the build is decent or not.. anyone want to comment on it? I am curious...[/QUOTE]
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No-save no-SR spell damage is pretty great for melee Druids at least, so I'm happy to see it. Can just melee the Reaper but having better options for hitting archers etc is nice IMO.
Damage spells...
Making Metamagic apply to EB would just be a free massive buff to Warlock, no? EB doesn't cost spell points so there'd be literally no downside (and if it cost spell points per EB I don't think...
Weapon style x3, Perfect weapon style, Improved Crit, Overwhelming Crit, Power Attack/Precision, Doublestrike. I'm just saying there's a lot of "forced" feat choices across the game (like SLA casters...
I'd probably vote for the 2/3/4 stacks with Core 3, Core 5, and Core 6 suggestion someone wrote earlier in this thread, but there's quite a few reasonable-seeming solutions :) it should definitely be...
There's easy and there's "don't worry about your survivability from level 6-26 because of one enhancement" lol. Have you tried a Blood Strength Barb? Sorta just 12+ you don't need to self-heal, even...
In the same way that melee/ranged DPS have 4 heroic, an epic, and a destiny feat as a tax to make their main damage source better? Not like most of those classes get bonus feats lol. If all ya want...
I mean there's the feats Tanky linked earlier, giving ya some options if you're just there for Eldritch Cone damage?
For reference:
Cone's losing ~1% base damage and gaining ~3% pact damage, so it's probably a net wash. Miniscule buff sometimes, miniscule nerf against enemies immune to pact damage.
Is this Unquenchable Rage from Fury of the Wild? Also uh what's changing?
Sweet, this is huge QoL!
Possible to add something like Inverse Legacy Sort? Whatever you put in last is at...
Cone being net even seems ideal if the goal is to not nerf cone but make it so other shapes are usable?
Majority of Warlocks I've ever talked to are Cone or nothing lol, maybe this will make it...