Warforged Favored Soul with the new Tree
EDIT: I just realized I should mention that these original posts came out BEFORE U39 droppped, So I am missing some official information how stuff will work.
I am not a very good builder, I generally pick a build on the forums and then tweak it to do what I want.
But want to try something different.
I am a really big Warforged fan and back in the day of 20 Cap and ToD was THE END GAME, I ran a "Soul Survivor" and Sirgog and I use to talk about strengths and weaknesses and stuff.
It really was a really fun build back then.
Anyway, I want to try my hand at this again.
I think with Beacon of Hope, I can overcome the Warforged Self healing penalty and play a build that I made and that I really like.
So here is my thinking, or back story of you prefer...
My most recent life, I played a variation of the Maverick Hunter Artificer by StrimTom and Ungbongwah I really have enjoyed having a character with high (to me) Armor Class and PRR/MRR. I made mine more Renegade Mastermaker, Warforged Tree and Haper with almost no Battle Engineer, with more focus on tanking, self-repair and healing others with maxed and empowered heal for those potion tosses since I took T5 of Renegade Mastermaker.
So this led to me wanting to get a Favored Soul life or two in a similar manner. I can tank in quests (not a raid tank though), and I can support my friends who ARE really good DPSers. And with the name, "Hireling". I generally get a lot of leeway in quests if I do something stupid and die.
I like being able to solo (Epic Hard and the "easier" Epic Elites and low reaper) and I really enjoy team play. So buffing and healing are a priority to me, and enough DPS to be able to do "stuff" on my own without it taking forever.
So here is the build: BTW I know this build has similar concepts to Axel's Battle Cleric, and his is better than this.
(btw I am posting the build, I am just going to keep posting and editing so my internet doesn't time out and I love my progress)
I can never get the builder lite program to work, so I am "eyeballing this"
Pros to this Build: +20% HP and +6 CON and really strong Saves and good Armor Class
Weaknesses: Limited Spell selection, and your DPS won't be top tier.
16 Favored Soul/4 Paladin
STR 16
DEX 8
CON 16-18
INT 10-12
WIS 8
CHR 14-16
My stats are probably off, but basically I want good STR, CON, CHR and enough INT to get skill points. I also have some ability tomes running.
I am unsure if I should put level ups into STR or CHR. I plan on trying to keep Divine Might running 100% of the time.
Skills
Concentration, Heal, Intimidate and some into Jump (but not maxed...don't need it maxed with Morah's Belt and DM running), and maybe some Diplomacy and Spellcraft though I don't think this build will leverage Spellcraft that much.
Level set up...
1-3 Favored Soul
4 Paladin (catch up Intimidate here)
5-13 Favored Soul (Get Heal Spell at level 13)
14 Paladin (Catch up Intimidate as much as you can)
15-18 Favored Soul
19-20 Paladin (Intimidate here)
Feats
1 Power Attack
3 Cleave
6 Adamantine Armor (The Excutioner's Docent gets really strong with Addy body)
9 Great Cleave
12 Improved Critical Slashing
15 Empower Heal or Quicken
18 Quicken or Empowered Heal
21 Overwhelming Critical
All Others beyond here, I am really bad at Epic Feats. Pick stuff appropriate for the content you are running and the role you play.
AP
24 to 27 into Sacred Defender
Basically max all the Sacred Defenses you can.
At Tier 4:
Reinforced Armor III
Swift Defense
Greater Sacred Defense III (I would pick HP and CON personally, but maybe STR would be better for some play-styles you could also skip this to get Ameliorating Strike in WarPriest)
32-4 at least into Beacon of Hope (Unsure how much the Heal SLA and Wall of Healing SLA will cost...these might cost 1 AP each or 2AP?)
Get all the Cores up to level 12 for the Healing Amp and Positive Spell Power
Get the Positive Spell Power stuff and and Positive Spell Power Crit Stuff
At Tier 5, get the Heal SLA and Wall of Healing SLA (which I picture as Wall of Fire, but it will Heal you. I am curious if Extend Spell works with Wall of Healing)
That is 59 to 61 AP. That leaves us 17 to 22 to put into other places.
22 War Soul
Divine Might 3
Get some Wall of Steel
Inflame looks useful/good now
Tier 2 looks to have a Haste Boost now
Amerliorating Strike is the big thing to get here.
If the AP is too tight because of Beacon of Hope, I would not use much of War Priest and I would put more into the Warforged Tree.
Spells:
Pick Heal and Mass Cures (you probably want 2 mass cures, I haven't run hard raids in a long time)
Also pick buffs and cast them on yourself and others.
This is a pure Warforged Favored Soul
This version is pure and I am trying to leverage the new Core 5, which is level 18 and it gives +1 Competence to Critical Threat Range
Level 20 Favored Soul...Pure
Pros of this Build: You get to leverage an Improved War Soul Tree (Crit multiplier if you go T5 and range if you hit Core 5) and use Beacon of Hope as well. Plus you will have some AP leftover to put into Warforged Tree. More Spells to choose from. DR/ of at least 13 Adamantium.
Weaknesses of this Build: You won't have as much Hit Points as the other build and your Saves will not be nearly as good either. The level 8 and 9 spells other than Mass Deathward (convenience) and Death Pact...they really aren't great for a non-caster or non DC Favored Soul anyway. That DR/ of Adamantium is lessened at level 28 when you can possibly equip Shadowscale Docent with the /DR on it.
Stats
STR 16
DEX 8
CON 16-18
INT 10
WIS 8
CHR 14-16
My stats are probably off, but basically I want good STR, CON, CHR and enough INT to get skill points. I also have some ability tomes running.
I am unsure if I should put level ups into STR or CHR. I plan on trying to keep Divine Might running 100% of the time.
ON this build, you basically need to pick either higher damage or better at healing and support.
Feats are like they were for the other build...
Feats
1 Power Attack
3 Cleave
6 Adamantine Armor (The Excutioner's Docent gets really strong with Addy body)
9 Great Cleave
12 Improved Critical Slashing
15 Empower Heal or Quicken
18 Quicken or Empowered Heal
21 Overwhelming Critical
All Others beyond here, I am really bad at Epic Feats. Pick stuff appropriate for the content you are running and the role you play.
The Beacon of Hope Tree gives a lot of nice Healing Amp, especially if you go all out and get CORE 6 (which would also give +60 Healing Amp and +30 Positive Spell Power)
War Soul can now give you bonus to Crit Multiplier and Crit Range if you use your God's weapons, which would be Great Sword here.
From the Preview I saw this ability:
Tier 5
NEW: Divine Champion: While wearing Medium armor, you gain +5% Doublestrike, +5% Doubleshot, +5 to confirm critical hits and critical hit damage (before weapon multipliers)
Divine Power remains at 2AP. It now also grants a +1 Competence bonus to Critical Multiplier with weapons.
I am curious if Warforged in Addy Body get that 5% Double Strike and the +5 Crit damage etc since Warforged do not actually get Medium Armor.
Action Points:
Decide on what you want. More Damage (Core 6 and T5 War Priest) or more Support (T5 Beacon of Hope, I am unsure if the Core 5-6 are that good on this other than the Healing Amp and Positive Spelll Power)
You might be looking at 41/39 Split or a 41/3x/leftover into racial for Healing Amp
If you have racial AP, put them into Warforged Healer's Friend.