Originally Posted by
Wizza
Not impressed.
Giving them 3 PRR and 6 more dodge (when every Rogue is most likely running around with Max Dodge) is very ridicolous compared to every other melee running around with 200.
Also not impressed with the overall changes.
- What's the point of giving Melee power WHILE STEALTHED? They are not gonna attack while in stealth, just Assassinate. You lose the buff as soon as you get out of sneak, pointless.
- Assassin's trick still has an AWFUL LONG ANIMATION.
- Weakness Poison is not something I'd take. Reducing MP by 10, why? I don't wanna get hit at all on a rogue with such low PRR.
- Giving the capstone +4 Reflex save when most of the rogues are now Int rogues is pretty pointless too. They lack DPS, not saves.
- Execute is still worthless. 500 Damage when I'm doing 200 dmg per hit and it disrupts my attack chain is pretty lame. Will see with scaling MP how it is
Not a single buff to Assassinate, a 30s CD insta-kill ability, when BARDS have a 12s insta-kill ability that doesn't need them to sneak forever to get a meaningful DC and uses the highest Skill as DC.
They need more than this.