Kent's custom Character Builds
Okay so the best part of DDO for me is the infinite possibility for toon builds, and unfortunately, I will only get to play a small # of them.
So here I will place builds I have run and some I want to run and some I have built for others. Feel free to critique and make suggestions.
If anyone wants me to build one for you great just post what you want out of the build ie pass life feat, DPS, class mix, or just theme. Will need your passed life list if any and Stat Tomes
I will do my best to give what you ask for.
All builds are posted without gear & the Enhancements are not listed in the order I would take them & should be seen as what I want at the end while leaving take as needed ie stat's to keep even # for +'s
Quote:
Originally Posted by
Kentpb
First thank you "unique" is what I am going for. I think of my custom builds like custom cars how do you make it stand out from like models without losing much in the way of horsepower maybe even adding some, but some times you just got to put a great big spoiler on the back and roll even if it is just so you can brag about the grip you get at high speeds. :)
Most of these builds are only here because of your requests and your inspiration taking me down avenues of thought I would never have gone down. Thank you keep it up, and remember to play the way you want and have fun above all else!
Table of contents: 196 builds
Post Name: Level Split
p.s. all my builds are a work in progress anything can be made better so tell me how if you can :)
P.P.S. As the game changes some builds might need updating if you see an idea you like in the older builds I would be happy to look it over and see if any changes might make it better in the current game state
Thank you all in advance
Henshin Mystic Monk/Sorc/rouge
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Lawful Good Half-Orc Male
(16 Monk \ 1 Rogue \ 3 Sorcerer \ 8 Epic)
Hit Points: 408
Spell Points: 67950
BAB: 13\13\18\23
Fortitude: 11
Reflex: 16
Will: 21
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 28) (Level 28)
Strength 18 26 28
Dexterity 12 16 16
Constitution 14 18 18
Intelligence 10 14 14
Wisdom 16 23 26
Charisma 6 10 10
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 5 20 31
Bluff -2 0 8
Concentration 4 27 35
Diplomacy -2 0 12
Disable Device n/a n/a n/a
Haggle -2 0 8
Heal 3 8 16
Hide 1 3 11
Intimidate -2 0 8
Jump 8 20 31
Listen 3 8 16
Move Silently 1 3 11
Open Lock 5 7 15
Perform n/a n/a n/a
Repair 0 2 10
Search 0 2 10
Spellcraft 2 29.5 37.5
Spot 3 8 16
Swim 8 13 21
Tumble 5 7 18
Use Magic Device 2 4 12
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Spellcraft (+2)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Toughness
Level 2 (Sorcerer)
Skill: Concentration (+1)
Skill: Spellcraft (+1)
Spell (1): Jump
Level 3 (Monk)
Skill: Concentration (+3)
Skill: Spellcraft (+0.5)
Feat: (Selected) Dodge
Feat: (Monk Bonus) Two Handed Fighting
Level 4 (Sorcerer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spellcraft (+1)
Spell (1): Burning Hands
Level 5 (Sorcerer)
Skill: Concentration (+1)
Skill: Spellcraft (+1)
Spell (1): Expeditious Retreat
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Power Attack
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Spellcraft (+2)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Spellcraft (+2)
Level 9 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Great Cleave
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Feat: (Monk Bonus) Mobility
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Feat: (Selected) Improved Two Handed Fighting
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+1.5)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spellcraft (+2)
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spellcraft (+1.5)
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Spellcraft (+1)
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Spellcraft (+1)
Level 20 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Spellcraft (+1)
Enhancement: Half-Orc - Orcish Fury (Rank 1)
Enhancement: Half-Orc - Orcish Strength (Rank 1)
Enhancement: Half-Orc - Orcish Fury (Rank 1)
Enhancement: Half-Orc - Orcish Strength (Rank 1)
Enhancement: Half-Orc - Orcish Weapon Training (Rank 1)
Enhancement: Half-Orc - Orcish Weapon Training (Rank 1)
Enhancement: Half-Orc - Great Weapon Aptitude (Rank 1)
Enhancement: Half-Orc - Great Weapon Aptitude (Rank 2)
Enhancement: Half-Orc - Great Weapon Aptitude (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Sounding Staff (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Incinerating Wave (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Way of the Elegant Crane (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Quick Strike (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Fists of Iron (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 2)
Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 3)
Enhancement: Henshin Mystic (Mnk) - Wisdom (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Training (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Wisdom (Rank 1)
Enhancement: Henshin Mystic (Mnk) - Staff Specialization (Rank 1)
Enhancement: Fire Savant (Sor) - Fire Savant (Rank 1)
Enhancement: Fire Savant (Sor) - Spell Critical: Fire I (Rank 1)
Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: STR
Feat: (Selected) Greater Two Handed Fighting
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Mage Armor
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Epic Destiny: Elusive Target
run in Grandmaster
twist - Rejuvenation Cocoon
- Energy Burst
- Lithe
Angg The last Air bender druid/monk
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Lawful Neutral Human Male
(2 Monk \ 18 Druid \ 8 Epic)
Hit Points: 392
Spell Points: 1600
BAB: 14\14\19\24
Fortitude: 18
Reflex: 12
Will: 26
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 28) (Level 28)
Strength 13 16 16
Dexterity 13 17 17
Constitution 14 18 18
Intelligence 10 12 12
Wisdom 18 29 34
Charisma 8 10 10
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Wisdom used at level 10
+4 Tome of Constitution used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Dexterity used at level 15
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 3 26 37
Bluff -1 0 8
Concentration 6 27 35
Diplomacy -1 0 8
Disable Device n/a n/a n/a
Haggle -1 0 8
Heal 8 35 43
Hide 1 3 11
Intimidate -1 0 8
Jump 3 13 24
Listen 4 12 20
Move Silently 1 3 11
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 9
Search 0 1 9
Spellcraft 4 24 32
Spot 4 13 21
Swim 1 3 14
Tumble n/a 4 15
Use Magic Device n/a n/a n/a
Level 1 (Druid)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+2)
Skill: Spellcraft (+4)
Feat: (Selected) Maximize Spell
Feat: (Past Life) Past Life: Monk
Feat: (Human Bonus) Power Attack
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Jump (+3)
Skill: Tumble (+1)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Druid)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Spellcraft (+2)
Feat: (Selected) Empower Spell
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 4 (Druid)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spellcraft (+1)
Level 5 (Druid)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spellcraft (+1)
Level 6 (Druid)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Adept of Forms
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 7 (Monk)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Jump (+2)
Feat: (Monk Bonus) Two Weapon Fighting
Level 8 (Druid)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Spellcraft (+2)
Level 9 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Spell Focus: Evocation
Level 10 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 12 (Druid)
Ability Raise: WIS
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Master of Forms
Level 13 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 14 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 15 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Druid Wild Shape) Wild Shape: Water Elemental
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
Level 16 (Druid)
Ability Raise: WIS
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 17 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 18 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Grandmaster of Forms
Level 19 (Druid)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Level 20 (Druid)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Level 21 (Epic)
Feat: (Selected) Greater Two Weapon Fighting
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Greater Spell Focus: Evocation
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: WIS
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Cold
Enhancement: Human - Action Surge: Wisdom (Rank 1)
Enhancement: Human - Action Surge: Wisdom (Rank 2)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
Enhancement: Season's Herald (Drd) - Time (Rank 1)
Enhancement: Season's Herald (Drd) - Tide (Rank 1)
Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 1)
Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 2)
Enhancement: Season's Herald (Drd) - Action Boost: Spellpower (Rank 3)
Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
Enhancement: Season's Herald (Drd) - Spring Resurgence (Rank 1)
Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
Enhancement: Nature's Warrior (Drd) - Nature's Warrior Wisdom (Rank 1)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
Run in - water stance
- Grandmaster of flowers
twist - Legendary Tactics
- Lithe
- Energy Burst or Stormrage
Light Caster Cleric/Favored Soul
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Lawful Good Human Male
(18 Cleric \ 2 Favored Soul \ 8 Epic)
Hit Points: 336
Spell Points: 1912
BAB: 14\14\19\24
Fortitude: 18
Reflex: 10
Will: 25
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 28) (Level 28)
Strength 8 8 8
Dexterity 8 8 8
Constitution 14 14 14
Intelligence 10 10 10
Wisdom 18 25 28
Charisma 15 15 16
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance -1 -1 7
Bluff 2 3 11
Concentration 6 25 33
Diplomacy 2 3 11
Disable Device n/a n/a n/a
Haggle 2 3 11
Heal 8 32 40
Hide -1 -1 7
Intimidate 2 3 11
Jump -1 -1 7
Listen 4 9 17
Move Silently -1 -1 7
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 0 8
Search 0 0 8
Spellcraft 4 23 31
Spot 4 9 17
Swim -1 -1 7
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Cleric)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Spellcraft (+4)
Feat: (Deity) Follower of the Sovereign Host
Feat: (Selected) Maximize Spell
Feat: (Human Bonus) Mental Toughness
Level 2 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 3 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 5 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 6 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Empower Spell
Level 7 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
Enhancement: Divine Disciple (Clr) - Sun Bolt (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Fire (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Fire (Rank 2)
Enhancement: Divine Disciple (Clr) - Spellpower: Fire (Rank 3)
Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Wisdom (Rank 1)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 1)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 2)
Enhancement: Divine Disciple (Clr) - Holy Smite (Rank 3)
Level 8 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
Enhancement: Human - Human Adaptability: Charisma (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 3)
Level 9 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Improved Mental Toughness
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2)
Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3)
Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 2)
Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 3)
Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Level 12 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Spell Focus: Evocation
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Greater Spell Focus: Evocation
Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 17 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 18 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Quicken Spell
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Enhancement: Human - Human Versatility: Spell Power Boost (Rank 1)
Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
Enhancement: Divine Disciple (Clr) - Sunbeam (Rank 1)
Enhancement: Divine Disciple (Clr) - Sunburst (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 2)
Enhancement: Divine Disciple (Clr) - Spell Points (Rank 3)
Enhancement: Divine Disciple (Clr) - Spell DC: Evocation (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Critical: Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Wisdom (Rank 1)
Enhancement: Divine Disciple (Clr) - Flame Strike (Rank 1)
Enhancement: Divine Disciple (Clr) - Flame Strike (Rank 2)
Enhancement: Divine Disciple (Clr) - Flame Strike (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Clr) - Sacred Touch (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Epic Mental Toughness
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Epic: Epic Spell Focus: Evocation
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Light
Level 27 (Epic)
Feat: (Selected) Epic: Ruin
Level 28 (Epic)
Ability Raise: WIS
Feat: (Epic Destiny) Epic Destiny: Mass Frog
Enhancement: Human - Action Surge: Wisdom (Rank 1)
Enhancement: Human - Action Surge: Wisdom (Rank 2)
Enhancement: Divine Disciple (Clr) - Divine Empowerment (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 2)
Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 3)
Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
Enhancement: Warpriest (Clr) - Sacred Touch (Rank 2)
Enhancement: Warpriest (Clr) - Sacred Touch (Rank 3)
Enhancement: Warpriest (Clr) - Inflame (Rank 1)
Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 1)
Run in Exalted Angel
twist - Consecration
- Empyrean Magic
- Energy Burst
Non monk Star thrower rouge/ranger/Bard
Shiradi Shuricannon Thrower Build
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Neutral Good Halfling Male
(10 Rogue \ 4 Ranger \ 6 Bard \ 8 Epic)
Hit Points: 304
Spell Points: 210
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 30
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 28) (Level 28)
Strength 6 6 6
Dexterity 20 27 33
Constitution 14 14 14
Intelligence 14 14 14
Wisdom 8 8 8
Charisma 12 12 12
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 9 16 27
Bluff 1 1 10
Concentration 4 21 29
Diplomacy 1 1 9
Disable Device 6 25 33
Haggle 1 1 9
Heal 1 14 22
Hide 5 11 26
Intimidate 1 1 9
Jump 2 11 22
Listen -1 -1 9
Move Silently 5 11 24
Open Lock 9 34 42
Perform 3 24 32
Repair 2 2 10
Search 6 25 33
Spellcraft 2 2 10
Spot 3 5 13
Swim -2 -2 8
Tumble n/a n/a n/a
Use Magic Device 5 24 32
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Perform (+2)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Heal (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Skill: Spot (+2)
Feat: (Selected) Quick Draw
Level 4 (Ranger)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Jump (+3)
Skill: Perform (+0.5)
Skill: Search (+1)
Level 5 (Bard)
Skill: Concentration (+4)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Search (+0.5)
Level 6 (Bard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Feat: (Selected) Exotic Weapon Proficiency: Shuriken
Level 7 (Bard)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+6)
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Dexterity (Rank 1)
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Cunning (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
Level 8 (Ranger)
Ability Raise: DEX
Skill: Disable Device (+1.5)
Skill: Heal (+3)
Skill: Search (+2)
Level 9 (Bard)
Skill: Concentration (+2)
Skill: Heal (+0.5)
Skill: Jump (+5)
Feat: (Selected) Shuriken Expertise
Level 10 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+5)
Level 11 (Bard)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Heal (+0.5)
Skill: Perform (+4)
Skill: Search (+0.5)
Level 12 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+4)
Skill: Open Lock (+2)
Skill: Search (+4)
Feat: (Selected) Improved Critical: Thrown Weapons
Level 13 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+6)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Level 14 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Use Magic Device (+5)
Level 15 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Perform (+2.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Precise Shot
Level 16 (Rogue)
Ability Raise: DEX
Skill: Concentration (+0.5)
Skill: Disable Device (+1)
Skill: Perform (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Concentration (+2.5)
Skill: Disable Device (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 18 (Rogue)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+3)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Level 19 (Rogue)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 20 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Heal (+2)
Skill: Open Lock (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Halfling - Dexterity (Rank 1)
Enhancement: Halfling - Acrobatic (Rank 1)
Enhancement: Halfling - Nimble Reaction (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Skillful Thrower (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
Enhancement: Assassin (Rog) - Toxin Affinity (Rank 1)
Enhancement: Assassin (Rog) - Toxin Affinity (Rank 2)
Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: DEX
Feat: (Selected) Precision
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike
Level 27 (Epic)
Feat: (Selected) Epic: Combat Archery
Level 28 (Epic)
Ability Raise: DEX
Feat: (Epic Destiny) Epic Destiny: Doubleshot
Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 2)
Enhancement: Swashbuckler (Brd) - Limber Up (Rank 1)
Enhancement: Swashbuckler (Brd) - Limber Up (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doubleshot (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doubleshot (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doubleshot (Rank 3)
Enhancement: Swashbuckler (Brd) - Dashing Scoundrel (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
Enhancement: Swashbuckler (Brd) - On the Mark (Rank 1)
Enhancement: Swashbuckler (Brd) - On the Mark (Rank 2)
Enhancement: Swashbuckler (Brd) - Slap in the Face (Rank 1)
Enhancement: Swashbuckler (Brd) - Wind at my Back (Rank 1)
Enhancement: Swashbuckler (Brd) - Dexterity (Rank 1)
Enhancement: Swashbuckler (Brd) - Coupe De Grace (Ranged) (Rank 1)
Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
run in- Shiradi Champion
twist - Sense Weakness
- lithe
- Rejuvenation Cocoon
Sorc/Bard/Fig Swashbuckler
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Neutral Good Purple Dragon Knight Male
(2 Fighter \ 12 Sorcerer \ 6 Bard \ 8 Epic)
Hit Points: 336
Spell Points: 2301
BAB: 12\12\17\22
Fortitude: 13
Reflex: 13
Will: 14
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 28) (Level 28)
Strength 10 15 15
Dexterity 14 19 19
Constitution 14 19 19
Intelligence 14 19 19
Wisdom 8 13 13
Charisma 18 29 34
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Strength used at level 14
+4 Tome of Dexterity used at level 14
+4 Tome of Constitution used at level 14
+4 Tome of Intelligence used at level 14
+4 Tome of Wisdom used at level 14
+4 Tome of Charisma used at level 14
+5 Tome of Strength used at level 18
+5 Tome of Dexterity used at level 18
+5 Tome of Constitution used at level 18
+5 Tome of Intelligence used at level 18
+5 Tome of Wisdom used at level 18
+5 Tome of Charisma used at level 18
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 4 15 27
Bluff 4 12 20
Concentration 2 26 34
Diplomacy 4 12 20
Disable Device n/a n/a n/a
Haggle 4 12 20
Heal -1 9 17
Hide 2 4 12
Intimidate 4 12 20
Jump 4 12 24
Listen -1 1 9
Move Silently 2 4 12
Open Lock n/a n/a n/a
Perform 6 35 43
Repair 2 4 12
Search 2 4 12
Spellcraft 4 27 35
Spot -1 1 9
Swim 0 2 10
Tumble n/a n/a n/a
Use Magic Device 6 33 41
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Jump (+4)
Skill: Perform (+2)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+2)
Feat: (Fighter Bonus) Improved Shield Bash
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Shield Mastery
Feat: (Human Bonus) Single Weapon Fighting
Level 2 (Bard)
Skill: Concentration (+5)
Skill: Perform (+3)
Skill: Spellcraft (+1)
Level 3 (Bard)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+3)
Skill: Use Magic Device (+4)
Feat: (Selected) Precision
Level 4 (Bard)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+2.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1)
Level 5 (Bard)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+1.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1)
Level 6 (Bard)
Skill: Balance (+4)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Level 7 (Bard)
Skill: Balance (+2)
Skill: Heal (+0.5)
Skill: Jump (+5)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 8 (Fighter)
Ability Raise: CHA
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Single Weapon Fighting
Level 9 (Sorcerer)
Skill: Concentration (+3)
Skill: Heal (+0.5)
Skill: Perform (+1)
Feat: (Selected) Maximize Spell
Level 10 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+3)
Level 11 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+2)
Skill: Use Magic Device (+0.5)
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1)
Level 14 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1)
Level 15 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Empower Spell
Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1.5)
Level 17 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1.5)
Level 18 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Greater Single Weapon Fighting
Level 19 (Sorcerer)
Skill: Concentration (+1)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+1.5)
Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Heal (+2)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
Enhancement: Purple Dragon Knight - Human Adaptability: Charisma (Rank 1)
Enhancement: Air Savant (Sor) - Air Savant (Rank 1)
Enhancement: Air Savant (Sor) - Air Affinity (Rank 1)
Enhancement: Air Savant (Sor) - Greater Air Affinity (Rank 1)
Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 1)
Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 2)
Enhancement: Air Savant (Sor) - Shocking Grasp (Rank 3)
Enhancement: Air Savant (Sor) - Acrobatic (Rank 1)
Enhancement: Air Savant (Sor) - Acrobatic (Rank 2)
Enhancement: Air Savant (Sor) - Spell Critical: Electric (Rank 1)
Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 1)
Enhancement: Air Savant (Sor) - Efficient Maximize (Rank 2)
Enhancement: Air Savant (Sor) - Spell Critical: Electric II (Rank 1)
Enhancement: Air Savant (Sor) - Spell Critical: Electric III (Rank 1)
Enhancement: Air Savant (Sor) - Charisma (Rank 1)
Enhancement: Air Savant (Sor) - Electric Loop (Rank 1)
Enhancement: Air Savant (Sor) - Electric Loop (Rank 2)
Enhancement: Air Savant (Sor) - Electric Loop (Rank 3)
Enhancement: Swashbuckler (Brd) - Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) - Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) - Uncanny Dodge (Rank 1)
Enhancement: Swashbuckler (Brd) - On Your Toes (Rank 1)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 1)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 2)
Enhancement: Swashbuckler (Brd) - Blow By Blow (Rank 3)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 1)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 2)
Enhancement: Swashbuckler (Brd) - Action Boost: Doublestrike (Rank 3)
Enhancement: Swashbuckler (Brd) - Elegant Footwork (Rank 1)
Enhancement: Swashbuckler (Brd) - Skirmisher (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 1)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 2)
Enhancement: Swashbuckler (Brd) - Resonant Arms (Rank 3)
Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
Enhancement: Swashbuckler (Brd) - Low Blow (Rank 1)
Enhancement: Swashbuckler (Brd) - Battering Barrage (Rank 1)
Enhancement: Swashbuckler (Brd) - Battering Barrage (Rank 2)
Enhancement: Swashbuckler (Brd) - Charisma (Rank 1)
Enhancement: Swashbuckler (Brd) - Thread the Needle (Rank 1)
Enhancement: Swashbuckler (Brd) - Coupe De Grace (Rank 1)
Enhancement: Swashbuckler (Brd) - Exploit Weakness (Rank 1)
Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
Enhancement: Eldritch Knight (Sor) - Spellsword: Shock (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Focus: Light Blades (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Improved Shield Mastery
Level 25 (Epic)
Level 26 (Epic)
Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction
Level 28 (Epic)
Ability Raise: CHA
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Electricity
Enhancement: Air Savant (Sor) - Charisma (Rank 1)
Enhancement: Eldritch Knight (Sor) - Martial Training (Rank 1)
Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
got +6 tome on all stats so end up even :}
run in Fury of the Wild
twist - Legendary Shield Mastery
- Energy Burst
- Rejuvenation Cocoon
My monk Archer ranger/monk
Code:
Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page
Level 28 Lawful Good Half-Elf Male
(6 Monk \ 14 Ranger \ 8 Epic)
Hit Points: 450
Spell Points: 508
BAB: 18\18\23\28\28
Fortitude: 19
Reflex: 19
Will: 20
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 28) (Level 28)
Strength 15 18 18
Dexterity 13 16 16
Constitution 15 20 20
Intelligence 9 12 12
Wisdom 17 27 33
Charisma 9 12 12
Tomes Used
+1 Tome of Strength used at level 2
+1 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Intelligence used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
+3 Tome of Strength used at level 10
+3 Tome of Dexterity used at level 10
+3 Tome of Constitution used at level 10
+3 Tome of Intelligence used at level 10
+3 Tome of Wisdom used at level 10
+3 Tome of Charisma used at level 10
+4 Tome of Constitution used at level 14
+4 Tome of Wisdom used at level 14
+5 Tome of Wisdom used at level 22
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 28) (Level 28)
Balance 3 23 33
Bluff -1 1 9
Concentration 6 28 38
Diplomacy -1 1 11
Disable Device n/a n/a n/a
Haggle -1 1 9
Heal 7 34 42
Hide 1 3 11
Intimidate -1 1 9
Jump 6 27 37
Listen 3 11 19
Move Silently 1 3 11
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 1 9
Search -1 1 9
Spellcraft -1 1 9
Spot 3 34 42
Swim 2 4 12
Tumble 3 5 15
Use Magic Device n/a n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+4)
Skill: Tumble (+2)
Feat: (Favored Enemy) Favored Enemy: Animal
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 3 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Point Blank Shot
Feat: (Monk Bonus) Zen Archery
Level 4 (Ranger)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Jump (+1)
Skill: Spot (+2)
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+2)
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Mobility
Level 7 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Shot on the Run
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Ten Thousand Stars
Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+5)
Skill: Jump (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 12 (Ranger)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+2)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spot (+5)
Level 14 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Spot (+1)
Level 15 (Ranger)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Empower Healing Spell
Level 16 (Ranger)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
Level 17 (Ranger)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 18 (Ranger)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Master of Forms
Level 19 (Ranger)
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 20 (Ranger)
Ability Raise: WIS
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 21 (Epic)
Feat: (Selected) Grandmaster of Forms
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: CON
Feat: (Epic Destiny) Epic Destiny: Doubleshot
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Human Adaptability: Wisdom (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Resistance (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Wisdom (Rank 1)
Run in warter Stance
Shiradi Champion or Fury of the Wild
twist when in Fury of the Wild
wis
wis
Rejuvenation Cocoon
or twist when in Shiradi Champion
wis
Sense Weakness
Rejuvenation Cocoon
Pali build help needed please
Ok, to start off, got a few rules..
Rule #1:... NO MONKS
Rule #2:... Need Zeal and Holy Sword
Rule #3:... NO MONKS
Rule #4:... Two Weapon Fighter
Rule #5:... NO MONKS
Rule #6:... 1 lvl Fighter for Heavy Armor proficiency & a feat for Dwarven Waraxes (plus shields if things get ugly and I need to tank up)
Rule #7:... NO MONKS
Rule #8:... 4 lvls Ranger for skill points and some badly needed auto feats for TWF (and some help with ranged)
Rule #9:... NO MONKS
Rule #10:... Completionist
Ok, so I figure go Drow... the boost to Dex, Int, and Cha, along with the Spell Resistance makes it a no brainer. Add Ambidexterity on top of it and its a sure deal. Just need help on the stats and when to take which feats. Figured Harpers with Int to hit/dam and 'Know the Angles' is just icing on the cake.
If someone can help me work out the nitty gritty details would be much obliged.. thanks! Basically want to be a DPS monster with excellent survivability.
PS: In case I failed to mention it earlier.. NO MONKS!
Have Colors of the Queen 3x & Doublestrike 2x
Anyways, running with +6 tomes across the board & have the following past lives:
Artificer 3x
Barbarian 3x
Bard 2X (working on 3rd now)
Cleric 1x
Druid 1x
Favored Soul 1x
Fighter 3x
Monk 1x
Paladin 3x
Ranger 3x
Rogue 3x
Sorcerer 1x
Wizard 1x