Well i like pvp, and i ment as in i cant kill anything is death spells, blade barrier i get 200 vale kills in 5 minutes. yeah it has no point but its fun whenever your bored...and your actually good at it.
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Well i like pvp, and i ment as in i cant kill anything is death spells, blade barrier i get 200 vale kills in 5 minutes. yeah it has no point but its fun whenever your bored...and your actually good at it.
what! lol!! i use searing light, defic vengence, unholy blight, cometfall. what made you think iwasnt using spels?
Personally, I think there is no such 'not made for' things in DDO. Only imagination limits.
Clerics have ability to use heavy shield, heavy armor,
have buffs for AC, BAB, Saves, DPS,
can heal themselves,
all above makes clerics a perfect tank.
Seriously, if a cleric can change their class icon into another one, I will roll a cleric with starting WIS of 8.
The expectation for cleric symbol is preventing clerics from becoming tanks. That's all. Nothing to do with their 'potential'.
You said lv.16 pvp 'caster vs. tank'.
If the tank has high reflex with evasion, caster's spell selection is seriously limited.
Too bad that doesn't mean much. But think about this:
PvP: Caster w/o evasion vs. caster w/ Evasion.
Guess who wins :) Evasion is one of the core key in PvP IMO.
And yes you said just like this:
And now you're saying "I never said my stoneskin clickies were helpfull in pvp"???
Edit: Heck, you want more HP, try a new build with 2 levels of monk, instead of barb. you get 2 more feats (which can go into toughness) along with free evasion. Then you might want to say you love your evasion in pvp.
destruction and death spells, flesh to stone and stun are for noobs :) stoneskin helps a little, incase some tanks dont have ada, or trasmuting with them, i like to always have stoneskin on. caster vs a tank with evasion is easy, sorchign ray polar ray or hypno then scorch ray or magic missle.
The only reason why clerics are so good in pvp, is 1. there is no resistances to there spells. 2 they have so many spells.
nah pretty much 1 trick monkey. almost all pvp end up that way becoz of how some of these spells cannot be evaded which is why i never step into pvp unless to test spells or abilities. also pvp is skewed that who ever enters 1st is at a disadvantage. the next player can check out what the buffs are and set up accordingly, more important, you can target the 1st guy and launch a spell 1st
LOL youre right I dont believe in hit points! A bigger container for clerics to waste their time filling best to not lose them in the first place!!! I'd rather focus on a build that doesn't need more than 300-400. And more than one toughness feat is gimp! And even one toughness feat on a toon without a toughness enhancements line is gimp!
I do have one toon with just over 500. 1 toughness feat.
My guy has 1 toughness feat, 2 including minos legens feat. is the toon with over 500 hp a barbarian or a fighter twerp?
Do me a favour next time, take a picture WITHOUT buffs on. It skews the numbers, especially we cannot see the buff being hidden or cropped. Try not to stand next to a Pally, too.
My next questions, why barbarian? WHat was so useful in Barbarian to have as a cleric who heals and puts up BBs?
Why a tonne of CON? I mean CON is nice but to have so much, more than the average Tank is a little much.
WHy the DEX?
Outside, you have chosen these three to augment your SAVES. WHich means you will drop less, HOWEVER, your killing power suffers greatly.
To avoid your BB, is to run into one and STOP. I heal myself THen cast several empowered spells on you, such as Greater command, Cometfall, and Destruction to find out what effects you. Just about when your BB is up, I'll cast my own, so you cannot get near me. Of course, with your hit points... Ok, you run up to try to break my concentration. No joy, either with spells or with hitting me. BTW, that BB is empowered and extended. So it took about 200 hp out of you while I dance out. You can choose to stay still, but if I back far enough, another will go up, plus tossing some more spells at you along the way.
Ok, your saves make sense in PvP, but in combat... You admitted that you cannot kill anything with death spells. I bet all your enhancements are tied up in CON and WIS stats, not to mention all the Dwarven magic barrier stuff and mana. No healing enhancements, nor spell enhancing enhancements. Your gear is built towards survival, not towards winning. There's a classthat does that already, and built right (granted that's rough) the PALADIN can do what you can do more effectivily and with less effort. Of course, healing isn't part of the package of a pally, but what you have is a survivor, not a winner.
Again, my Gimped Paladin has a high CON and CHA, and a 24 STR. When you run out of mana trying to kill stuff that you cannot, you are going to run away. My Pally can actually kill stuff just using the the sword spell he gets.
To make a point, you are looking towards survival in a PvP world, which you may have, but you are NOT a team playing cleric, or a solo'ing one either. The inablity to spell kill anything effectivilly is going to hurt you dramatically. Clerics are the most powerful casters in the game, literally because they can heal themselves and take damage. Simply put, place my cleric and your cleric on a map in, say the vale, and tell them to run to point B. Not only will my cleric have more kills, I will arrive there quicker and have more mana left over. It's mana efficancy. IMHO
When i am setting up BB in the vale when im bored and i run out of mana, i get out my greataxe and kill it, its not that im useless without my mana.and exactly im built to survive, my healing is good also. and heres what i think, why wasite 40 points of mana for a chance to kill them, when you could waiste labout 85 mana with a blade barrier(max and empowerd). does about 200 dmg each time they hit the barrier, run past everything and set up a BB, no death spells are really needed. in some situations you will, but i cant think of a situation that you would rather do 40 mana for a chance of them to die than to do blade barrier
1. if your max emp bb is doing only 200 per tick, you need to recheck what you missed out
2. bb generally is worst against archers, you need in insta kill spell for them
there are situations where bb does not work and if you cant think of one, then prolly you are not suited to playing a cleric
Tavern PvP in this game is just plane broken. That's why I only use it to chill out w/ my friends.
(Death match or CTF type is a quite different story though)
Oh, I see a good point in this build though. He can be immune to the Power Word: Stun.
(To the OP, every cleric below 450HP just can't beat wizards over 50% rate for one simple reason. the Power Word: Stun. Actually it is far less than 50% cause Enlarge Spell feat is preferred by casters more than clerics.)
BTW, when I didn't pick up the Force of Personality in my WIS6 sorcerer, the most frustrating spell was Greater Command, not those unevadable DPS spells... Didn't care about those spells listed when I was on my WF casters, in DPS race, WF caster can deal more damage, WF caster can repair more damage, etc... It was always CC spells if a cleric had a chance to beat me.
I'm on your side anyways, and that's why I refuse to participate further in [who's and what's better in pvp] thingy. That just makes me feel silly. PvP was the least thing I wanted Dev to put in DDO.
lorien, my str is really 8, +6 from leviks bracers and +2 from rage, and barb level for hp, and for the second time if i had a chance i would go bck and change it
Death match is broken too, the mana regen even though its small makes one on one broken.
CTF- the flag gets bugged alot, and your fighting people in the deathmatch and your mana gains 10 sp like every 3 seconds, that should be like 100 per 3 seconds, 1 or 2 fights and your outa mana!