Originally Posted by
ahpook
Its hard to take complaints seriously when people are still complaining about permanent item damage from death being a problem. (It doesn't happen).
My two capped characters (almost, one is still short of being capped) have probably made 400k Plat since mod 6 came out. So, no the death tax is not an issue. That's cash in hand after having spent money on new equipment, energy cells, donations of heal scrolls for shroud runs, cure potions, ...
Mostly thats come from the running the vale for chests while waiting for a group. (It is even easier than the orchard for my banisher equipped rogue but my Pally can make money there too. The two most gimped classes in the game making money soloing! How can that be?). Except for the first time I ran Rainbow, and the first shroud run, my characters have come out ahead after every run. And this is with guild runs where we often run without a cleric and run in self sufficient mode (potions and wands).
Play smart.