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Code:
Level 20 Lawful Neutral Human Male
(18 Fighter \ 2 Monk)
Hit Points: 408
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 18
Reflex: 13
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 28
Dexterity 15 18
Constitution 14 18
Intelligence 12 14
Wisdom 15 19
Charisma 8 11
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+3 Tome of Wisdom used at level 20
+3 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 26
Bluff -1 0
Concentration 2 4
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 2 4
Hide 2 4
Intimidate 1 47
Jump 7 32
Listen 2 4
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot 6 8
Swim 3 10
Tumble 6 8
Use Magic Device 1 11
Level 1 (Monk)
Skill: Balance (+4)
Skill: Intimidate (+2)
Skill: Jump (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Fighter)
Skill: Intimidate (+3)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Fighter Bonus) Power Attack
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 6 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Past Life: Student of the Sword
Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Dodge
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+5)
Skill: Intimidate (+1)
Feat: (Monk Bonus) Combat Expertise
Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 11 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Skill Focus: Intimidate
Level 13 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 14 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Lesser Dragonmark of Sentinel
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Shield Mastery
Level 17 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 18 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Dragonmark of Sentinel
Feat: (Fighter Bonus) Improved Shield Mastery
Level 19 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Fighter Bonus) Two Weapon Defense
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Deneith Intimidation I
Enhancement: Deneith Intimidation II
Enhancement: Deneith Intimidation III
Enhancement: Deneith Intimidation IV
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Way of the Tenacious Badger I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Improved Intimidate IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Note if S&B I would use Lorrik's Champion, or even Epic Kundarak Warding Shield, seeing these shields don't have a Max Dex bonus.
Gear would be:
Epic Raven's Sight
Epic Helm of Frost with Greater False Life
Epic Grim's Bracelet with Heavy Fortification
Epic Gem of Many Facets with +1exc STR
Epic Envenomed Cloak with Toughness
Min2 HP Belt
Cinder's Band with +2 Dexterity
Epic Gloves of the Claw
Epic Boots of Corrosion with Good Luck +2 and +6 WIS
Epic Ring of the Baphomet with +6DEX
Epic Jidz-Tet'ka with +1exc CHA and Blindness Immunity
Icy Raiment - (And for epics I would suggest a DT with HAmp/HAmp/Disintigration Guard)
Weapons obviously Epic Chimera's Fang slotted with Good
Epic Kundarak Warding Shield or Lorrik's Champion
Other hand would probably be a +5 Silver Holy Burst Bastard Sword of GLOB, when TWF
Stats would be:
STR: 16 +5level +7item +4enhancement +2tome +3profane +6stance +2yugo +2ship +3exc = 50
DEX: 15 +6item +3tome +2yugo +2exc +2ship = 30
CON: 14 +7item +1enhancement +3tome +3exc +2yugo +6stance +2ship = 38
INT: 14
WIS: 15 +6item +1enhancement +2tome +3exc +2ship +2yugo -1baphomet = 30
CHA: 8 +7item +2ship +3 tome +1exc -1baphomet = 20
Code:
Intimidate;
23 Ranks
15 Ring of Baphomet
05 Gloves of the Claw
08 Enhancement
03 SF:Intim
04 PL Feats
02 Dragonmark
06 Defender
04 GH
02 Good Luck
02 Coin Lord finishing school
01 Tenacious Badger
75 Intimidate
Code:
AC TWF
10 Base
10 Wisdom
10 Dexterity
03 Stalwart Defender
03 Dodge
04 Insight
08 Armor
04 Dodge
01 Monk
01 AC Ritual
01 Dodge
01 TWFDefense
05 Combat Expertise
04 Dodge from stance
03 Abishai Set
03 Ship
05 Protection
76 Beholder AC
05 Barkskin
04 Bard
04 Shield Wand
01 Haste
90 Typical Raid buffed
03 Pocket Halfling
06 Paladin Defender of Siberys
04 Action Boost
103 but highly unlikely
Typically enough for hard LoB, only hit on a 1 (This is with the 89AC) Turn on Power Attack on Normal and Epic.
Code:
HAmp
100% Base
020% Human Healing Amplification
010% Ship buff
030% Epic Gloves of the Claw
172% Healing Amplification
010% Dragontouched
020% Dragontouched
227% Healing Amplification with Dragontouched
Shield would be used in cases where AC is not high enough, if so, swap out Icy Raiment for the Dragontouched. Should make your healing amp higher and thus easier to scroll heal.