I look at it this way.
You cannot cast Repair on a dead Warforged and expect it to live again so why should you be able to repair an undead WF (Livewood to dead wood?)
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Strawmen are fun. But I expected that. Distorting my sentiments don't score points.
Yes, as I've said many times, this is a Video Game with Elves and Dragons. Therefore anyone who gets themselves too worked up over anything in game or on these boards prolly needs a game break to reconnect with reality. (hint hint).
D&D was, however, invented my adults to (originally) have fun with miniature combat (ie chainmail).
And from that we have many campaign setting - this one was geared towards a younger, less sophisticated power gaming audience - the Magic the Gathering type of crowd.
Really, if they had been targeting mature players we would have seen a Greyhawk Setting .. or maybe Birthright .. but that obviously wouldn't sell as well.
So .. cue Ronald McDonald.
You know that clown and the swing sets aren't there because they care about your kids, right? It's a marketing ploy just as warforged and the over the top magic everywhere setting of this world is.
It's the situation Piers Anthony found himself in .. a great writer not making money until he got really really dumb .. with Xanth.
So really, it kinda laughable when people complain about the "Dumbing Down" of this game.
I would have thought we all realized that the day we first played this game.
i dont think undead can have a sub type...
Besides, its the construct type that gives a WF repair-ability, not its living subtype
What? lol What? Lots of grown, mature, and what I consider sophisticated people love their Warforged. This is an assumption on your part imo. The grown mature players who love their WF characters in game are evidence they aren't just marketed to or enjoyed by casual mode children.
Fascinating! I was dead set against Warforged becoming Pale Masters until I read these links. Very interesting..
I think the repair/reconstruct question needs to be considered.. the thing is if you cast reconstruct on a dead warforged you would still repair the body, and it isn't positive energy (as opposed to heal). The better question would be whether harm/necrotic touch should work.
I say yes repair should work becasue, Machines arent dead or alive its a different type of magic i guess.
Now a Pale Master Warforged should get half the healing from harm and all the inflicts etc as any warfoged gets half healed by any healing spell in the game.
That is how I would DM it.
The Pale Master undead forms in DDO fully convert the character to Undead type, with many of the benefits and drawbacks of the type. Repairs do not function on Pale Master Warforged.
There's a bit of conflicting lore regarding Warforged and the ability to become undead in the Eberron source material - one of the theological arguments against them being "real people" and having souls was supposedly their inability to become undead. We didn't want to lock them out of the Pale Master PrE, so we permitted them to gain identical bonuses to the other races.
So now they're "real people" and have souls? Hehehe.
This thread makes me think about this:
http://www.hecklerspray.com/wp-conte.../roy-batty.jpg
They can no longer be repaired therefore we can infer the devs believe they are no longer constructs. It's an appeal to authority(and likely based on the needs of game balance) but the story reasons are/will be constructed myths to serve the needs of game balance anyways. Where they can't connect the two, they'll kludge.
My main point with this thread was this: was it intentional to fully convert them? It's pretty obvious that was the end effect, but was that the aim from the beginning?
If so, then it is what it is. It's not like you guys have a lot of precedents to go off of with this. What I think I'm hearing from you is that the warforged pale master in undead form basically ceases to be a warforged anymore in any sense of the word except for appearance. This notion alone (losing one's warforgedness), forget the whole idea of whether repair works or not, will seriously make me reconsider whether or not I go pale master.
If heal has a direct opposite in harm why doesn't reconstruct with its speed enhancer have a direct opposite with a speed de-enhancer? Or is positive and negative only thought of within the devine spells?