Monk / Rogue w/ Hide + Move Silent ... prefer non-shuriken ranged
Hi All,
I'm looking for a viable Monk / Rogue build that has good hide and move silent. I would prefer a ranged build that doesn't use shuriken, but if you can give me a good reason to go melee I'm willing to listen.
Thematically I'd like to strategically move thru quests, pick my fights and vanish when things look bad to circle back later.
Maybe monk/rogue is the wrong combo but it feels like the right mix for this sort of thing. I don't need to be able to solo elite end game content, I just want something that will be viable to contribute to a patient group and to explore on my own.
Thanks!
wierd wizard build wanted
This may not be even possible but won't know if I do not ask. I would like a wizard/rogue build that can use bows with conjured arrows. I have a good bow for her. the reason is to use bow to supplement spell points by taking out single or dual mobs with bow and multiple mobs with spells. No pale master please.
Old player returning messed up 10sorc/1monk 10 charisma
Long story short:
Wasted mine +20 lesser heart of wood (about a 1 ago?)
I still have regular heart but i ended with 10/1 sorc monk warforged with two past lives (sorc and wiz)
I have no idea whats going on with builds atm so i realy could use some help with making anything with this so i can tr asap.
Ideas? Dunno which trait should i follow and how they work now should i go savant? (dont know whith is more efficient now) Or there is a way to go eldrich with this? (i rmmber monk could take some feat to use short swords).
I literaly have no idea what im doing!
I found my old post about it
Maybe some may find it helpful to the case:
https://www.ddo.com/forums/showthrea...k-melee-legend
Dual-Wielding Deathnip Build
Hi, long time listener, 10th time caller...
I am a player who prefers heroic Content generally...at least it seems that way, last 5 lives...I have TRed even though that wasn't the plan...
I always plan on "for real, I will epic TR this time", and I run 1-2 Epic Quests and then just want to TR and play a different build.
I know I should just play more than 1 toon...but I don't anymore.
Anyway, I have 2 Deathnips and I have been thinking I want to do Dual-Wielding Deathnip build.
I have a few BtA Heavy Picks to get me there.
Once I am in Epics, I am unsure what to do.
I love grouping, but I generally end up soloing a good bit to my play times (late at night and also often have to drop right away if playing from work).
I generally like self-healing characters, such as Heal or Reconstruct or UMD. I have played a Dwarf Ranger with Deathnips, and it was glorious! Then I hit level 20, stepped into an Epic Devil Assault and died like 15 times and TRed 10 minutes later lol.
Anyway, I would like to do a Dual-Wielding Heavy Pick Build that gives me some sort of Crit Bonus and that would viable in Epics. I know I will change weapons in Epics.
Any ideas?
I was thinking a Warforged Paladin maybe?
People keep telling me Barbarians can self-heal? I did my Barb life like 5 years ago as a Warforged Sorc 15 and 5 Barb and then ate a +5 heart...so I am unaware how to play a barb well.
Maybe I just make a Dwarven Fighter and focus on tactics (like trips and stunning blows) and those tactical DC feats?
I have even considered a Strength based Bard that makes use of of the bonus crit mod.
Once again, any ideas on a good Strength based Dual-wielding build?