Viable 2H Solo Fighter build request...
I really, really wanna go fighter - Horc full-plate fighter, really. But it seems like as a fighter I'll be... stepping into all kinds of traps & dying quick-like with all the traps everywhere. I'm still trying to figure the game out again, so any pointers would be appreciated.
Requesting paladin/ranger build
I am looking to make a Half-Elf Paladin/Ranger with the 1/2 elf feat with sorcerers. 32pt build. Favored enemy is undead. Any help appreciated.
Code:
Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page
Palinde
Level 7 Lawful Good Half-Elf Male
(4 Paladin \ 3 Ranger)
Hit Points: 96
Spell Points: 70
BAB: 7\7\12
Fortitude: 11
Reflex: 9
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 7)
Strength 14 14
Dexterity 14 14
Constitution 12 12
Intelligence 12 12
Wisdom 14 14
Charisma 14 15
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 7)
Balance 2 2
Bluff 2 2
Concentration 5 5
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 2
Heal 6 11
Hide 2 2
Intimidate 6 10
Jump 2 2
Listen 2 2
Move Silently 2 2
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 11
Spellcraft 1 1
Spot 2 7
Swim 2 6
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Paladin)
Feat: (Deity) Follower of the Silver Flame
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Sorcerer
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Paladin)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Ranger)
Feat: (Selected) Child of the Silver Flame
Level 7 (Ranger)
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Sorcerer) (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Hunter of the Dead I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Improved Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Improved Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Improved Turning (Rank 3)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
He is an experiment. I am only running Adventure Areas and the quests that are in them or need to be done to get to them. I have fully completed (Korthos, Cerulean Hills, Waterworks and Tangleroot) almost done with Searing Heights and Three Barrel Cove to get to level 8.
Took a level of Fighter and grabbed Power Attack as his feat. Level 9 will be Fighter again gaining Cleave and Great Cleave.
Looking for ideas. currently he uses dual scimitars or a falchion as his main weapons. he does use a shield when needed.
Looking for several possible builds for diff characters.
I've got a few different builds that I am looking for information on. Would like builds created/linked with the new enhancements please.
I'm after a dwarven stalwart defender fighter based tank, using Dwarven Great Axes and Tower Shields, would like decent hp + ac to be able to tank raids - including optimal gear choices please. Would also like enough dps on the fighter to be able to hate tank, rather than solely intimi-tanking..
The Fighter I have atm is lvl 6, Chaotic Good, had initially intended on 18/2 fight/barb back before U19.
Would like any information you can provide on what classes/builds are good for a Drow. I've a lvl 15 Palemaster Wiz, but I don't play on her, even before U19 and before I quit. So would like to know of good alternatives to switch to with the LR+20 I have.
Also, would like to know of any good Arcane Archer builds, high dps and good survivability if possible. Doesn't fully matter on what class it is, so long as not Artificer or Favored Soul, I've got it. Monk/Druid/Fight/Ranger/Barb/Wiz/Sorc - any combination of these that might give me the best AA, or possible best AND funnest AA..
Also, a 4th character I'd like to know about, would be a Monk. I've got 1 that's lvl 6 Ninja Spy... however, I was looking at the Mystic stuff and it looked like it might be fun... if anyone says no to this idea, please tell me of some other possible options...
If ya need any more detail about my current characters, or desired character builds, just ask. You have to ask the specific question though, otherwise I don't know what to list... been gone for several months...
I'd like to request a build
Hello
I would like to request a build.
I am currently a Wiz 16, but I am planning to add a little bit of Monk splash (2 lvls for evasion).
I am planning to use heart of wood, so I will be able to change all the stats and whatnot.
So if anyone could give me an example of a good abilities / feats / enhancement choice, that would be great.
I dont have any experience with ED yet, but I would also like to know what epic destinies I should take.
so an endgame 28lvl build would be nice so that I know how to level up from this point onward.
As for my playstyle and what I would like this build to do, is a fairly versatile spellcaster with high close combat sruvivability.
Im aware that for spels DC I shouldnt splash on a wiz, so maybe a focus on nuking spells would be best?
Also if possible maybe some proficiency in melee combat but thats not a must.
Anyways, thanks in advance