This. And make it all random like old greensteel. I missed out on this because it was before my time. And I think it makes DDO stand out. I wanna make some junk rings till I get it right for fun darnit!!
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This was my suggestion in regards to ToD rings.Quote:
Originally Posted by MsEricka
Both are lovely ideas. It's no fair polluting the raid static loot tables with bad items no one wants, artificially reducing the chance of getting things people will actually use. This whole class-specific thing ends up particularly awkward when no rings exist specifically for Artificer or Druid. Why not just make the set bonuses generic and work with whatever PrE you have anyways?
Don't unlock the 'Frenzied Berserker III' improvement, just unlock the 'Barbarian Prestige' improvement and depending on the Barbarian Tier III PrE you have (if any) you get an appropriate buff.
These have the potential to get painfully outdated with the Summer Expansion and Enhancement overhaul.
Yes, the old style of ToD ring (what we currently have) is hard to update for new classes/prestige lines. They can only do so by adding more and more and more rings. One of the systems above would fix that by lowering the number of rings and simply making everything about them an addition which _should_ be easy enough to add to the ring table.
Yes it would require that ToD rings be totally rewritten. But doing it this way ensures that the rings remain viable for an unlimited number of classes and prestiges.