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Greensteel advice
I've been gathering materials for a few runs of Shroud now, and I'm ready to craft my first greensteel item, which will definitely be a cloak with 150 SP. What I haven't decided is whether I should go full on concordant opposition, or should make a triple <something> item. I'm not a melee cleric, so I don't really get hit that much, however, my long term plans for this character include TR to a clonk build, where I would be taking some hits and it would presumably be more valuable. I'd appreciate any thoughts or advice on whether going with the concordant opposition item would be worth it for that build. I'm leaning towards Yes. One thought was that I could just wait for a subsequent life to add the third tier as I collect materials to reduce the current life grind a smidge. I probably won't miss the 100 SP on most content.
My second greensteel item will be a +45 hp item, which will probably be on the goggles slot, although I'm not 100% sure about that slot. Probably triple earth unless someone has a different suggestion. With the number of items I'm crafting, 20 repetitions to cleanse the second item won't be an issue.
This is a little off topic for a cleric thread, but as a third item, considering the ultimate clonk build that this will be, is there any sense in building a greensteel quarterstaff specifically for the insght AC bonus? I believe I can get into the upper 60s on AC very easily the way I'm planning the build, and probably into 70s with some twink gear. In that case, would it be worth the grind to a Min2? It sounds borderline dumb to me to waste so many materials, but if I'm going to stand in the mayhem, I'd want to be doing at least some damage, and I'm not aware of any other way to have the DR breaker and insight AC bonus.
Thanks in advance for any advice or suggestions.
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My cleric is planning for con-op sp goggles and triple air hp bracers. Con-op is great since it covers +6 wis and mana recovery, especially with shield blocking. I think triple air is more useful for clerics than triple earth since the summon clicky isnt that valueble when you have summon monster 8. Haste on the other hand is very useful when shortmanning without a bard/arcane. My goggles (immunity/exceptional sp) have been at tier 2 for quite a while, seems Im unlucky with scales. Since you already need 7 scales for the two accessories, I wouldnt go for a tier 3 greensteel weapon which costs another 5 large scales. A tier 2 one might be nice for clickies and as a TR damage weapon, but then, a clonk cant utilize greensteel easily, no wraps and quarterstaff doesnt look that impressive to me.
About AC: Im not an expert on this, but a high AC seems very gear expensive and most of the time not worth it.
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I think you would be better off with the 30% healing amp than AC on a clonk build, and I would absolutely not build a min II for one unless you are really desperate to burn off some ingredients. I would also go with a kama, then Cannith craft a Vampirism kama for your main hand and get just ungodly HP regen.
I don't see why you wouldn't aim for Conc. Opp., but opinions vary.
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Thanks for the feedback
I will be going concordant opposition first, and the triple air for hp makes sense to me too. So thanks for the help, although I'm a long way from completing anything