Originally Posted by
The-Last-Wolf
Hi OP,
I gotta agree with Visty and DToNE on this, if another party member is throwing a lot of heals around, this gives you plenty of freedom to assist the party in other ways. As you progress you will also find spells like Banish, Destruction, Implosion and of course BB are awesome as offensive weapons, and having them doesn't require changing your build from being a healbot.
Also, double healing is only a problem, if there is a danger of the healers running out of SP completely. As there are no prizes for completing quests with SP to spare, it is always better to use it if you have it. Double heals are wasteful, but are better than your main DPS getting one shotted for 80% of their HP and then dying before the single healer gets to him/her because they were busy healing another player.
NB. It's normally a good idea to know the quest a little before relying on this.
Communication is obviously the best tactic, and don't be afraid to put the decision making onto the party leader. A simple "Hey boss, which cleric do you want on primary heal duties?" before jumping into the quest can often (certainly not always) spark the discussion and create some basic guidlines for the party.
Regards
Wolf