View Full Version : Charm Construct
ThreadNecromancer
06-12-2019, 06:15 PM
Disclaimer- I've only ever leveled Artificer to 10, on an alt that was intended as a bank toon, that has long since been deleted.
On that note... all you artificers out there... I leave this for you.
Charm Construct.
Discuss.
Tilomere
06-17-2019, 11:07 AM
No one wants to discus charms, because after a 90% reduction in time from epic ward, 90% reduction in time from high reaper, and a coming 99% additional reduction in damage in high reaper due to being nerfed instead of buffed by reaper, charming mobs will be at a total of 99.99% nerfage, or a 4 9's impurity reduction.
Since the gold standard for high purity gold is only 3 9's or .999 (Canadian Maple Leaf for example), SSG will have stamped out charms to a greater degree than well respected metal smiths stamp out impurities in gold.
Lower levels charms generally slow down the R1 zerg. Charms are mostly used by the small minority of midskull heroic players and high reaper small group cap players who are playing for challenge, when both would make more RXp anyways by playing in large groups at cap and R1 zerging otherwise.
Alrik_Fassbauer
06-17-2019, 12:06 PM
No one wants to discus charms, because after a 90% reduction in time from epic ward, 90% reduction in time from high reaper, and a coming 99% additional reduction in damage in high reaper due to being nerfed instead of buffed by reaper, charming mobs will be at a total of 99.99% nerfage, or a 4 9's impurity reduction.
Since the gold standard for high purity gold is only 3 9's or .999 (Canadian Maple Leaf for example), SSG will have stamped out charms to a greater degree than well respected metal smiths stamp out impurities in gold.
Lower levels charms generally slow down the R1 zerg. Charms are mostly used by the small minority of midskull heroic players and high reaper small group cap players who are playing for challenge, when both would make more RXp anyways by playing in large groups at cap and R1 zerging otherwise.
This explanation sounds a) like DDO was a mathfest for university students of mathematics
( I have a light Dyscalculia, mind you ! - Does this mean I shhouldn't play DDO ?),
b) as if people were expecting most players should / would play DDO exclusively under an utilitarian aspect / philosophy.
Story ? Immersion ? Role-playing ? Please, no !
Memnir
06-17-2019, 12:51 PM
Meh.
Aelonwy
07-05-2019, 11:57 AM
Charm Construct.
Discuss.
Technically, wouldn't this be Reprogram Construct?
QuantumFX
07-29-2019, 03:57 PM
Charm Construct.
No.
Remote Control.
Maybe.
Goalt
09-15-2019, 02:39 AM
Please don't pull another PM.
Kind of irrelevant on the whole, I know.
Zezahk
07-06-2020, 08:44 PM
Anti-Construct spells are definitely something that would have application between Scarecrows, Iron Defenders, Warforged and Sharn. It would also be thematic for Artificer, certainly.
That said, charm is somewhat less useful than a AoE daze or stun (or, really, anything that causes helplessness).
Memnir
07-06-2020, 10:55 PM
https://i.imgur.com/cy9sPl0.gif
Cordovan
07-07-2020, 03:42 PM
Closing as /necro.
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