Asking for feedback on this STR based TWF build. I don't have 32 pt builds or uber gear. Goal is evasion, extended displacement, and TWF DPS with decent soloability. The build is listed without gear/buffs. How can I tweak it? Do you think it is viable?
I took 2 wiz for the free extend, 4 minute shields, and spell pts. I thought about a level of rogue instead and using UMD/shield wands, but the feat, +3 will save, and sp are kind of big for me.
I took 11 in int/wis for auto 1st level spell availability and more sp when adding items/tomes. I plan to use knock scrolls for locks when soloing.
I thought about taking IC: Piercing instead of toughness at 15 so I could seamlessly switch between rapiers/longswords.
Code:
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Whirlwind ofDoom
Level 16 Lawful Good Elf Female
(2 Fighter \ 12 Ranger \ 2 Wizard)
Hit Points: 183
Spell Points: 305
BAB: 15\15\20\25\25
Fortitude: 12
Reflex: 13
Will: 7
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 16 20 21
Dexterity 16 16 21
Constitution 12 12 12
Intelligence 11 11 11
Wisdom 11 11 11
Charisma 8 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 5 14.5
Bluff -1 -1
Concentration 1 1
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 7 13
Intimidate -1 -1
Jump 7 21
Listen 0 2
Move Silently 7 13
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 4 21
Spot 4 21
Swim 3 5
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Search (+4)
Skill: Spot (+4)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Elf Melee Damage I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Level 2 (Wizard)
Skill: Spot (+1)
Feat: (Wizard Bonus) Extend Spell
Spell (1): Detect Secret Doors
Spell (1): Expeditious Retreat
Spell (1): Mage Armor
Spell (1): Shield
Enhancement: Elven Arcanum I
Level 3 (Wizard)
Skill: Spot (+1)
Feat: (Selected) Least Dragonmark of Shadow
Spell (1): Nightshield
Spell (1): Ray of Enfeeblement
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+1)
Skill: Search (+3)
Skill: Spot (+1)
Enhancement: Elven Arcane Fluidity I
Enhancement: Elf Melee Attack I
Enhancement: Extra Dragonmark I
Enhancement: Ranger Dexterity I
Level 5 (Fighter)
Skill: Spot (+1)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Level 6 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Search (+2)
Skill: Spot (+1)
Feat: (Selected) Lesser Dragonmark of Shadow
Level 7 (Ranger)
Skill: Balance (+1)
Skill: Jump (+2)
Skill: Search (+1)
Skill: Spot (+1)
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+3)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Mobility
Feat: (Fighter Bonus) Spring Attack
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 11 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Search (+2)
Skill: Spot (+2)
Level 12 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Camouflage, Mass
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Owl's Wisdom
Spell (2): Protection From Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 14 (Ranger)
Skill: Balance (+0.5)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 15 (Ranger)
Feat: (Selected) Toughness
Level 16 (Ranger)
Skill: Balance (+1)
Skill: Search (+2)
Skill: Spot (+2)
Enhancement: Elven Dexterity II
Enhancement: Elf Melee Attack II
Enhancement: Elf Melee Damage II
Enhancement: Extra Dragonmark II
Enhancement: Extra Dragonmark III
Enhancement: Extra Dragonmark IV
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Defense II
Enhancement: Ranger Tempest I
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I