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  1. #1
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    Default Will your monk be dex or strength based???

    Title says it all.

    Dex-
    Pros- More AC, Reflex saves for evasion

    Cons- Less damage, requires a feat

    STR-
    Pros- More damage, does not require a feat, more carrying weight

    Cons- Less AC, less reflex saves for evasion.

  2. #2
    Community Member Deragoth's Avatar
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    That's a toughy. Probably Dex based, with a starting strength of 11 or 12. Not 100% sure.

    I think flurry of blows with the right kamas could be fun.
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  3. #3
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    Depends a good deal on what stat enhancements they get and when the new races come out (Half-Orc Monks are pretty good in PnP) but, based on absolutely nothing, I think Dex (32pt Elf? 14/18/12/8/16/8) is the way to go. You'll need Weapon Finesse and Power Attack, I think, to make it work. If they don't reduce unarmed Halfling damage (probably won't since 'small' weapons aren't implemented either), Halfling Monks will be hilariously awesome (Shuriken enhancements to boot!), though they'll take that -4 on some tactical abilities.

  4. #4

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    It should be... interesting.

    Monks don't make especialy good tanks, and they arn't DPS gods. Uasualy in PnP their big benefit is mobility, and at higher levels, survival against spells and effects of various kinds. They make great caster hunters.

    If you don't have the usual multi class restrictions then they make interesting multi class builds, offering a ton of save and potentail ac bonuses depending on the character.

    High dex will be the most popular way to go, and it might work well in DDO for a survival build. In PnP I don't care much for Dex monks and have never seen one that was all that usefull. (Not that a monk should dump dex.) I tend to go for the modest Str, followed by wis, con, dex, int, cha. Monks are almost always ugly as sin and have all the personality of a moist towlette... after it was used.
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  5. #5
    Community Member KoboldKiller's Avatar
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    Monks, bah. I'm waiting for my Half-Orc Barbarian.
    To crush your enemies, see them driven before you, and to hear the lamentation of the women!
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  6. #6
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    Definaly Dex Based. Gonna need some points for Wisdom and CON.... Throwing STR in there too can stretch them out too thin.
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  7. #7
    Community Member Beherit_Baphomar's Avatar
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    My monk will be a half-orc barbarian.
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  8. #8
    Community Member KoboldKiller's Avatar
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    Quote Originally Posted by Beherit Baphomar View Post
    My monk will be a half-orc barbarian.
    Well there ya go.

    If I attempt a Monk I will probably try to balance it out as much as possible. Depends on enhancement lines. If I get a Monk Dex enhancement or say take Halfling for the dex enhancement then I would probably start with higher str and add the dex through enhancements.
    To crush your enemies, see them driven before you, and to hear the lamentation of the women!
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  9. #9
    Community Member Laith's Avatar
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    having never made a monk, i'm wondering why wisdom is really such a big deal for them.

    wisdom modifies: ac, and quivering palm saves. that's it, aside from the standard skills/will save.

    sure, i'd spend 4-6 points on wisdom at creation, but i really don't see any need to focus further.

    am i missing something?

  10. #10
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    Quote Originally Posted by Laith View Post
    having never made a monk, i'm wondering why wisdom is really such a big deal for them.

    wisdom modifies: ac, and quivering palm saves. that's it, aside from the standard skills/will save.

    sure, i'd spend 4-6 points on wisdom at creation, but i really don't see any need to focus further.

    am i missing something?
    Well, in PnP getting AC can actually matter, so maybe it's people just not shaking that feeling. Me personally, I'm not giving up on AC in DDO yet, which is why I mention a 16 Wis in my hypothetical build points above. I really think Mod 6 is going to bring AC back some...it sort of looks like they might be going towards swarms of enemies with good attack bonuses instead of a few enemies with ridiculous attack bonuses. Most devils are immune to fire, so your typical firewall, fireball, or delayed blast fireball won't help AoE them down en masse...sharpen up those cone of cold skills (though they actually have resistance to cold too). I was also making some assumptions about them using Wis for other, as yet unknown, things...maybe their self-healing ability and/or the DC on some other DDO Monk abilities.

  11. #11

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    Quote Originally Posted by Laith View Post
    having never made a monk, i'm wondering why wisdom is really such a big deal for them.

    wisdom modifies: ac, and quivering palm saves. that's it, aside from the standard skills/will save.

    sure, i'd spend 4-6 points on wisdom at creation, but i really don't see any need to focus further.

    am i missing something?
    It modifies the DC on stunning fist which is a pretty big part of monk combat tactics, and of course there is the dex and will save and eventualy the quivering palm action. Monks could have some of the best AC possible in DDO due to how dramaticly you can raise your stats in this game.
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  12. #12
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    Quote Originally Posted by sigtrent View Post
    It modifies the DC on stunning fist which is a pretty big part of monk combat tactics, and of course there is the dex and will save and eventualy the quivering palm action. Monks could have some of the best AC possible in DDO due to how dramaticly you can raise your stats in this game.
    Yeah, I'm actually somewhat concerned for my current tank...Monks already have great saves and Evasion...I had to splash 3 Paladin/2 Rogue for that...if they can get their AC up there and still do decent damage things might not bode well for my 11 Fig/3 Pal/2 Rog. Get your high bonus Bracers of Armor (+8 exists in PnP), get a Shield bonus somehow (wand?)...gonna rock...real armor doesn't get any better (AC-wise) than +5 Mithril (aside from consolidating more enchantments on them)...but +8 bracers with no Dex cap plus an extra couple points from Monk inherent AC bonus and enhancements? Whoooo! Get that Dex up there and turn it into damage via Power Attack.

  13. #13
    Community Member Laith's Avatar
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    Quote Originally Posted by sigtrent View Post
    It modifies the DC on stunning fist which is a pretty big part of monk combat tactics, and of course there is the dex and will save and eventualy the quivering palm action. Monks could have some of the best AC possible in DDO due to how dramaticly you can raise your stats in this game.
    ahh, missed that due to it being a seperate link.

    somehow i'm doubting it'll be implemented though. I'm guessing monks will just be given stunning blow.

    please Turbine, prove me wrong.

  14. #14
    Community Member Geonis's Avatar
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    I think 32 point Human-

    Str 15
    Dex 15
    Con 15
    Int 8
    Wis 15
    Cha 8

    and 4 +1 tomes!
    Hi, I play Generic Fantasy RPG Online, formerly known as DDO.

  15. #15
    Community Member xxDevlinxx's Avatar
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    Default Monks??!!

    Definitely off the chart

    Id go with Wisdom instead cause monks are known healers and somewhat like a bard< Id have to say wisdom, like i said off the charts. Look at the game Guild wars and monks are their primary healers, but are the toughest off all and can be multiclassed with almost any other class effectively (in that game).
    Devlin aka Addrenaline,
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  16. #16

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    Pure DPS Monk
    Human 32 - Str 18 Dex 12 Con 14 Int 8 Wis 14 Cha 8

    Indestructable Monk (crazy saves and good AC etc...)
    Dwarf 32 - Str 14 Dex 16 Con 16 Int 8 Wis 16 Cha 6

    Super AC Monk #1
    Drow 28 - Str 10 Dex 18 Con 12 Int 10 Wis 16 Cha 10

    Super AC Monk #2
    Warforged 32 Str 11 Dex 17 Con 16 Int 8 Wis 14 Cha 6

    Interesting mulit class builds
    Paladin Monk - New and improved? evasion paladin with crazy AC
    Cleric Monk - Robe wearing high AC clerics
    Ranger Monk - Again wtih the ac boost on wisdom
    Rogue Monk - Seeing a pattern here?
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  17. #17
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    Quote Originally Posted by xxDevlinxx View Post
    Definitely off the chart

    Id go with Wisdom instead cause monks are known healers and somewhat like a bard< Id have to say wisdom, like i said off the charts. Look at the game Guild wars and monks are their primary healers, but are the toughest off all and can be multiclassed with almost any other class effectively (in that game).
    Guild Wars is not DnD. MONKS ARE NOT HEALERS!!!! Monks can SELF HEAL only, they do not have access to divine spells.

  18. #18
    Community Member Twerpp's Avatar
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    We'll see....Soon™

  19. #19
    Community Member Snoggy's Avatar
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    Quote Originally Posted by Aspenor View Post
    Title says it all.

    Dex-
    Pros- More AC, Reflex saves for evasion

    Cons- Less damage, requires a feat

    STR-
    Pros- More damage, does not require a feat, more carrying weight

    Cons- Less AC, less reflex saves for evasion.
    Maybe I'm mixing up my rulesets, but I thought monks did not receive the Dex bonus to their AC?

  20. #20
    Community Member Beherit_Baphomar's Avatar
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    Quote Originally Posted by Beherit Baphomar View Post
    My monk will be a half-orc barbarian.
    I guess I was mistaken, cause I dont want to wait that long to make my monk.
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