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Ikuryo
12-05-2006, 10:05 AM
After spending a day or so going through the posts looking for this info I decided to start a thread.

I'm looking to gather the stats from the Mysterious Ring. It appears that the effects are set at the time you get the ring and do not change.

Effects I have seen on the boards:
+3 STR, +3 Protection (3 deflection AC)
+3 Charisma, Moderate Fortification
+3 Dex, +3 resistance
+3 Con, ???

Ive heard several reports of +3 cha, moderate fort rings. It sort of looks like the 2 effects are tied together. I have a +3 con one but I can not figure out what the second part is.

In any case please post any stats for Mysterious rings that you figure out here.

LtBigDaddyCool
12-12-2006, 05:30 AM
My mysterious ring has the +3 charisma, moderate fortification mods.

Mudhutter
12-19-2006, 04:19 PM
My mysterious ring has +3 Dex and +3 to all saves. I like it.

Ganak
12-26-2006, 12:00 PM
I have mysterious ring with +3 con and one mystery effect I cannot figure out. I stripped my toon's equipment all off and tested. It is definitely not fortification, resistance or deflection. I was hoping the dev's would make a post of possible effects.

Aspenor
12-26-2006, 12:09 PM
I have heard that the "mystery" effect is some kind of fear immunity. Put it on and have a wizzie PK you over and over in PvP, or cast Fear. Another test would be to go into one of the tombs in the desert and spawn some mummies and see if you get despaired. I don't have one, or I'd check it out.

Another one I have heard is immunity to negative energy...

Muirtach
12-26-2006, 12:49 PM
Not having one I am not certain, but does it possibly state what the effects are in your combat log?

Ganak
12-26-2006, 04:34 PM
It does not display in the combat log.

Muirtach
12-26-2006, 05:53 PM
I thought that might be the case as the 4th effect of the Bracers of the Demon's Consort does not show up while the other 3 do. Just a thought though.

Elurian
02-15-2007, 02:21 PM
I have the +3 str/+3 deflection ring. I've also heard of a +3 resist/+3 deflect ring (drool). As nearly as I can tell, the effects are 2 random associations of +3 to a stat or effect that can appear on a ring. (Keep in mind that mod fort is also technically a 3 enhance mod - light=1, mod=3, heavy=5.

Scrion
02-18-2007, 05:39 AM
The +3 con ring has Minor spell penetration 6 on it. It adds +1 to the SR check and it worked on blade barrier for my cleric friend.

SaberMonkey
02-18-2007, 06:11 AM
The +3 con ring has Minor spell penetration 6 on it. It adds +1 to the SR check and it worked on blade barrier for my cleric friend.

Intresting, I have the +3 con ring/ ? effect ring on my Cleric, I will go test it tomorrow. I would really like to know what the heck it does for sure.

reziel_deadshot
04-01-2007, 04:01 PM
i have a +3 con and fear immune ring for one of my mysterious rings but also got one of those +3con/? rings aswell and cannot figure it out, ive checked all the skills. stats ac, saves etc... but didnt test out if it gave pois immune or fear immune or disease immune or elementals resis or and DR....etc

Karos
04-01-2007, 05:19 PM
The +3 con ring has Minor spell penetration 6 on it. It adds +1 to the SR check and it worked on blade barrier for my cleric friend.

Umm, I was pretty sure dd spells have no sr check, so how could it work for blade barrier?

Ikuryo
04-04-2007, 08:33 PM
Its possible that in the about 2 months between the 12/26 post and the 2/18 post that they changed the effect of the con +3 version to minor spell penetration 6 from fear immunity. I know that I used to be able to ignore mummies, their dread effect would just splash off me, but running around on Risa recently I got hit by dread and frozen in my tracks. I'll go give it a try with a wiz/sorc who can throw PK at me and see if it still splashes off me.

I know that the devs were saying that none of the mysterious effects were fear immunity so its possible that it was an error that the effect was on there and they fixed it at some point.

Ikuryo
04-04-2007, 09:02 PM
Just tested it with a sorcerer that felt like helping out. Where as before a PK would just splash off me without even a save attempt I now have to make saves. None of the rest of my armor changed so it looks like the fear immunity effect was changed to spell penetration 6. This making it an ok ring for my wizard but mostly worthless to my ranger since she can get a +4 con ring easy enough.

Mindspat
04-10-2007, 04:36 PM
I think mine is giving +3 Will Save and +3 Reflex

Aladon
04-11-2007, 01:58 PM
I think mine is giving +3 Will Save and +3 Reflex

Do any of these effects show up in the character displays or does one have to guess on all of them?

Thanks,

Aladon

Mad_Bombardier
04-11-2007, 02:05 PM
Do any of these effects show up in the character displays or does one have to guess on all of them?

Thanks,

AladonThey do show up on Char sheet, but you need to strip down nekked so there's no overlap of bonuses. In fact, its not all that mysterious. There are only 4 pairs of possible effects. :(

Aladon
04-11-2007, 02:08 PM
They do show up on Char sheet, but you need to strip down nekked so there's no overlap of bonuses. In fact, its not all that mysterious. There are only 4 pairs of possible effects. :(

Cool, thanks.

What are the four pairs to look for?

Aladon

Mad_Bombardier
04-11-2007, 02:14 PM
Cool, thanks.

What are the four pairs to look for?I was looking for the link, but didn't see it in the usual place and gave up searching. Do a forum search for 'Mysterious Ring' and you will find it.

The_Cataclysm
04-11-2007, 02:41 PM
Mysterious Effect - Has 1 of 4 pairs of properties. 1. +3 Dex and +3 Resist 2. +3 Cha and Moderate Fortification 3. +3 Str and +3 Deflection 4. +3 Con and Minor Spell Penetration 6

From the Definitive Named Item thread. :)

Aladon
04-17-2007, 04:21 PM
I thought the mysterious ring's properties varied from toon to toon, but my mysterious ring has the same properties on all three of my toons that can wear it.

Are each ring's properties permanently set, or do they vary according to owner, account or (unlikely) toon? If they are permanent, I guess their properties are randomly generated when they drop and there's no way to tell one from the other w/o trying it on?

Thanks,

Aladon

OKCRandy1
06-20-2007, 04:57 PM
My +3 con is providing +3 will save. I don't have it equiped anymore and can't be sure it's not also offering the spell penetration previously mentioned.

Rendigar
07-23-2008, 11:29 PM
Mine has +3 to CHA but no moderate fort