View Full Version : Orien is crumbling
Valtan
03-25-2023, 10:44 AM
Absolute lag monstrosity last couple of days. Raids, R10s, quests - everywhere is stuttering, freezes and cant even recall from quests. Only way is to die and release. People are rage-quitting.
Time to move Orien to a new dedicated server with MORE resources.
Dandonk
03-25-2023, 10:57 AM
We foolishly thought DDO was an MMO. Big mistake.
Stradivarius
03-25-2023, 11:10 AM
https://y.yarn.co/1dcd7eee-6735-4ccb-8d73-ee6e9a9c6f43_text.gif
In other news, from the code to what seems like a blockbuster D&D movie, I forsee Ghallanda being 2nd most populated in a few months.
Dandonk
03-25-2023, 11:43 AM
snip
Thank you for your kind and considerate post. I hope the people in your life appreciate your compassionate personality.
KoobTheProud
03-25-2023, 11:54 AM
I have to add in the obligatory I'm not seeing this at all.
What are the locations of the affected accounts?
It's just hard to reconcile people frozen in place by lag when I'm literally not lagging at all.
erethizon
03-25-2023, 12:03 PM
I have to add in the obligatory I'm not seeing this at all.
What are the locations of the affected accounts?
It's just hard to reconcile people frozen in place by lag when I'm literally not lagging at all.
Just another sky-is-falling post. Yes, there is lag. No, it is not even close to unbearable.
I play DDO on a very old computer so I experience much worse lag than almost anyone else (I know this because I have a second account I play on a different computer sometimes and it is so much smoother with much faster loading than what I am used to on my main account). Even on my main account on the super slow computer the lag is fine and I almost never experience what the original poster is talking about. I think I have experienced one lag party wipe in the last 2 months and that is mostly being in R10 the whole time.
Threads like this mostly just exist to make people that didn't transfer feel like they did the right thing by staying put. The minor increase in lag on Orien is a small price for the vastly more active LFM's.
Stradivarius
03-25-2023, 12:13 PM
Can someone give us the truth about the lag on Orien. So much biased talk out of two sides on this very contentious issue.
KoobTheProud
03-25-2023, 12:21 PM
I think the biggest lag contributors are probably latency/packet loss and VRAM with RAM in the mix.
Pings under 100MS with no packet loss likely have very little lag. If you have 4GB of VRAM and 8GB of RAM the package is pretty close to complete for effective play. It is probably a good idea to have a utility that clears RAM for gaming every time you launch DDO. I have one of these from the PC manufacturer and I see a large amount of RAM cleared every time I launch the game. If you don't want to run one of these it probably makes sense to close unnecessary background apps before you launch DDO. There are definitely minor memory leaks in the 32 bit client and I suspect in the 64 bit client as well although the memory allocated to the DDO app appears to be more stable over time in the 64 bit client.
However I think having one person with a crappy connection can blow everybody else in the party up. We've all seen the parties hitching and stuttering and then somebody DC's and suddenly everything is ok again. I think certain effects are constantly communicated to everybody in range, like Bard and Pally auras, and those effects can cause a lot of problems if the connection of the character providing them is weak. This is one reason that I think any attempt to share Reaper points is doomed to a lukewarm reception.
Basically a good internet connection with no throttling by the ISP + reasonable proximity to the servers + a fairly modern PC should give solid results.
sithhound
03-25-2023, 12:22 PM
Can someone give us the truth about the lag on Orien. So much biased talk out of two sides on this very contentious issue.
It was laggy the other day, so I logged into my old server, and it was laggy too. Orien did seem extra laggy last night, but I didn’t bother checking my old server.
You have any alts on another server? Just log on both of them, and see if they feel the same.
Halciet
03-25-2023, 12:55 PM
If the OP is referring to crippling minute or longer lag spikes they are, at the very least, also occurring on Thelanis.
rarely, but they are happening
mbartol
03-25-2023, 01:03 PM
Can someone give us the truth about the lag on Orien. So much biased talk out of two sides on this very contentious issue.
The truth is that lag on any server is inconsistent and usually intermittent. Two players can report very different experiences and both be telling the truth.
superevbully
03-25-2023, 01:23 PM
While lag is being tossed around my gripe and theres no doubt its happening is as a dh my arrows id say 10 % of the time just flys off into nowhere its super frustrating and needs to be addressed
KoobTheProud
03-25-2023, 01:25 PM
The ranged weapons are definitely a problem on every server. It's been years though since I could fire a repeater and get hits on the first volley reliably. There's some kind of sync issue and I think it began when they nerfed IPS.
Malveaux
03-25-2023, 01:25 PM
Just did a run through Orein with a new character. It was a stutterfest. Nothing crippling just annoying.
Definitely wouldn't be a great first impression for a new player if O was still the default.
Since we are talking specs. 8gb vram 16gb ram. 8 core amd cpu. 570 mobo and gen 4 m.2 SSD. I know it's time for a upgrade.
KoobTheProud
03-25-2023, 01:27 PM
Just did a run through Orein with a new character. It was a stutterfest. Nothing crippling just annoying.
Definitely wouldn't be a great first impression for a new player if O was still the default.
Since we are talking specs. 8gb vram 16gb ram. 8 core amd cpu. 570 mobo and gen 4 m.2 SSD. I know it's time for a upgrade.
What is your ping in the network monitor?
Malveaux
03-25-2023, 01:32 PM
What is your ping in the network monitor?
That I didn't look at. All I can tell you is I am on the west coast of the USA with the fast cable internet. I will be on G playing shortly. I will report back if the conditions are the same and what my ping is.
Luthor_Darkhammer
03-25-2023, 02:09 PM
Basically a good internet connection with no throttling by the ISP + reasonable proximity to the servers + a fairly modern PC should give solid results.
AMD Ryzen 5 7600X
MSI PRO X670-P WiFi ProSeries Motherboard
32gigs of Corsair DDR5 6000 spd
MSI GeForce RTX 4070 Ti Ventus 3X 12G OC
png 41ms dls 753.71 uls 71.19
New enough since it all recently came out. Good internet. Now I can give my unbiased opinion. For the most part Lag to me hasn't been to atrocious when soloing and even in some groups. Yesterday was a different story. Mostly in Sharn public area was a stutter fest. Even in LVod R1, LTS R10, lag got pretty bad. It's not just people complaining or defending here on the forums. I would be willing to bet there are more players not on the forums than there is. So on here you get a small echo chamber of complaints and defenders. Yes, people from G-land said lag was bad here, but not as bad as it was there. But then I hear from others saying it's worse. I have watched some live stream lagfests where it was constant, but my only sever experience was in Immortality lessons where during the end fight we lagged out for over 20 minutes where I spent the majority of that time looking down from the sky. It was impossible to complete. Small lag over and over is what people are getting upset about I think. It would be one thing if it was the occasional spike, but when it's constant throughout the quests it can get rather annoying.
This is just my 2 cents on the matter. Take it with a grain of salt because I can't speak for everyone nor will I belittle or insult them like some child either from their experiences.
yfernbottom
03-25-2023, 03:42 PM
I am in the middle to doing 100 favors runs on opener accounts to get points for Sharn. I decided to try Orion just to see. The lag is much worse than on my home server for sure. I saw it most clearly doing tile puzzles in KI, it was really annoying. Not going to be trying that server for any more favor runs.
And no, before anyone asks any annoying questions about whether this could possibly be on my end rather than an SSG problem, I didn't rip my internet infrastructure out of the wall and replace it with something much worse than what I normally use or lock my wifi router in a lead vault. Believe me about the server lag or not, as you will.
Oxarhamar
03-25-2023, 03:45 PM
https://y.yarn.co/1dcd7eee-6735-4ccb-8d73-ee6e9a9c6f43_text.gif
In other news, from the code to what seems like a blockbuster D&D movie, I forsee Ghallanda being 2nd most populated in a few months.
Yeah I don’t see the movie bringing too many players to the game unless SSG starts doing some advertising
PedXing20
03-25-2023, 03:57 PM
Can someone give us the truth about the lag on Orien. So much biased talk out of two sides on this very contentious issue.
Be patient and after the transfer period the lag will improve or disappear altogether.
Here is your truth oh fountain of knowledge!
And casters are still everything that is wrong with this game!
ianflaer
03-25-2023, 04:00 PM
Orien is fine. I play here every day. Yes, there is more lag than before, but there has always been lag in the game. I remember hanging in the air over the Risia Ice Jump for 20 minutes years ago when you used to get 3 or even 4 instances of the Harbour. this is nothing new and frankly, I'm happy to have the population. I'll take the lag, thank you
raesene
03-25-2023, 04:23 PM
My anecdata FWIW.
Been playing on Orien for ~3 years, lag is definitely a lot worse (for our group) over the last couple of weeks, than it's been over the last year+. I was solo'ing Orchard of the Macbre tonight and regularly getting spells not taking effect for ~5 seconds and sometimes just not taking effect at all (spell fires, cooldown starts, no damage done)
Doubt it's my connection (fibre 900/100) or PC (Ryzen 9 3900/64GB RAM/Nvidia 3070)
What I have noticed is that it's better in the European Day and worse later on , which would tie to a theory of it being load based and related to the number of players on the server.
Valtan
03-25-2023, 04:40 PM
Just another sky-is-falling post. Yes, there is lag. No, it is not even close to unbearable.
Mate I moved from G-lag-land, I have witnessed horrible freezing lags and what I am seeing in Orien is way worse than that. Just run R10s or R1 skellies, Hunt raid and you will know the state of the server right now. Parties are literally getting lag wiped, not able to move for minutes until dead. Join the discords and people are screaming at healing spells not landing (they are in queue while the tank dies), action boosts not going off etc.
Fools_Gold
03-25-2023, 05:03 PM
I'm not into complaining for the hell of it but as mentioned in another similar thread, I've been on Orien since i started years ago, lived with the standard amount of lag and happily played the game. I can only speak as i find from my end (UK) and since this glut of transfers it's way worse for me (freezing, 5sec delay on spell casts, people stuttering all over public zones as Sharn just now) to the point of being unplayable several times during the past week. I have a decent connection and setup so for me at least the changes in the past weeks have had a pronounced effect on my enjoyment of the game - to the point where i'd likely accept a transfer out of Orien (losing guild ship and all) if the current situation persists, as it's becoming difficult to have fun under these circumstances.
Drunkendex
03-25-2023, 05:11 PM
The truth is that lag on any server is inconsistent and usually intermittent. Two players can report very different experiences and both be telling the truth.
Last month i've been multiboxing.
I had cases where my main acc was lagging but alts were not.
Marshal_Lannes
03-25-2023, 05:26 PM
The last few days have been laggy. Then again, we've had two Isle of Dread village instances the whole weekend. A lot of people on Orien right now, especially on the weekends. The LFM panel is too long to scroll through on Sundays. My honest answer is that lag has increased but it's a decent trade-off for the massive population influx that has made the game feel more alive than it has in years (first few weeks of a hardcore season excluded).
PapaToad51
03-25-2023, 05:50 PM
I play on Orien both in the North American time zones and European time zones, weekdays and weekends. There is a pattern to the lag, I'm sure it follows population numbers. It is by far worse Sunday early afternoons North American time. This correlates to Sunday night Euro times. Saturdays are bad, but Sundays seem to be peak lag. We have had to reset some instances that just seemed too laggy to save.
Lag on weeknights North American time zones seem on par with typical old Gland lag.
We are a pretty large guild transferred over from Gland. Spoke with other Gland transplants from other high reaper focused guilds, and what I'm hearing is all of them are happy with the overall result of moving. Lag was really game breaking on Gland. The population and grouping options are still far outweighing any lag issues that we are experiencing.
I speculate that the OP is an Orien native or a transplant from a server other than Gland. Perhaps it's associated with the sheer number of PLs, RAP and boosts that are utilized at certain levels of play. Whatever the source, still happy with the overall transfer.
ElrondElfKing
03-25-2023, 09:32 PM
I've been on Orien since I joined. It was getting almost impossible to find a group the last couple of years. I'll take a little more lag in order to have more people on the server.
Paladin_of_Power
03-26-2023, 03:37 AM
Orien lag has gotten progressively worse since the transfer started people are getting tired of it.
Spells, action boosts, hot bar buttons don’t fire. Seems like a lot of actions queue up. Getting scrolling damage numbers, even after mob is dead.
Game becomes turn based where we all wait our turn to act. Hitching, rubber banding, game can’t make up its mind where we have ran to. I feel link a Blink Dog sometimes.
I’ve noticed a lot of lag on exiting a quest as well where when we all exit it freezes up for 10 to 30 seconds and then we have trouble getting an rewards from the quest giver because it just doesn’t wanna interact with us.
What is being done to alleviate?
It is A Good Game but the latency must be addressed. Do we have a Plan?
Strider1963
03-26-2023, 05:33 AM
The truth is that lag on any server is inconsistent and usually intermittent. Two players can report very different experiences and both be telling the truth.
This is the truth. Some people will lag, and others will not . It has been this way for years. But the undeniable fact is that the more people that are online, the more lag there is. I play on Sarlona at variouls times during the day, and in early morning on weekdays (5am), there is virtually no lag. As the day progresses and more people log on, lag starts to rear its ugly head. On weekends, its worse because thats when the most people are online. I live on the east coast so Im not really far away from the main server and have a 3 year old computer with plenty of ram, an ssd, and a wired cable connection so theres no problem there. The people from Europe will more than likely experience the most lag as their ping will be higher because of the distance from the server. I have tried other MMO's but I never liked them as much as DDO so Ive stayed here, but those other game had absolutely NO LAG whatsoever that I ever experienced, and thats with thousands of people online at the same time on a megaserver. Lag is a DDO problem thats been here forever, though the devs have reduced it a bit with their efforts to do so. I really dont understand why some people continue to ridicule others for complaining about it. It reminds me of that saying: See no evil, hear no evil, speak no evil.
Sethvir
03-26-2023, 07:22 AM
I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.
Im on Orien since the start of my playing, never played anywhere else. My rig is now pretty old, but its still way more than needed to handle ddo. beside that, im not much for eye-candy and so i often have everything toned down even more, after playing that certain storm horns quest for quite some time before turning it on again (and no it doesnt make a difference out side of that quest).
Before the influx of players there was lag. At least ppl that played before artificers know the difference between no lag and that slight lag that is allways there, since artificer introduction and all that extra effects.
But the lag was no problem for playing, even in groups, raids etc. We didnt have lag on orien in the past year (before that i had a long hiatus).
After the influx, even alone in a quest i had locks again and again for several seconds or situations where i had to bail out in fights cos there were sudden damage spikes and the moment i got away from the fight i suddenly died and rubberbanded back to the fight (soulstone).
So there IS definately a problem for alot of players on orien, but as usual those not affected dismiss it (longtime, repeating pattern here, lol) and yell: no problem go on.
In my opinion the lag wont become better, not until the server population drops again significantly. Because this company simlpy does not have the knowledge and professional capabilities and they dont care enuf to aquire theese. The lag in a group can be different for ppl right now, mostly for ppl that are on different ends of the network in my experience.
My ping is always the same (i have that icon ALWAYS up, i use safed UI layouts, and i frequently check the latency), my rig didnt change, i have 64gb of ram and yet sometimes the lag is realy bad.
Last time i tried to get something from bank, tried it for 15 minutes, gave up, tried to relog for 5 minutes, gave up and killed client and tried to logon and gave up after another 5 minutes cos the connection clearing up when starting client never finished.
Thats the current situation for alot of ppl, but heh, all is well and if not, its the because of ppl's connection and rigs, not that the company is the reason ...
They kept adding effects to the game in an engine that was never designed for it. They neglected it even more, because the per server population was low and now there is no way that they can fix it.
Personaly i didnt stop playing, but i drasticaly reduced the time im playing and probably will take a nother long hiatus again, soon TM.
Stradivarius
03-26-2023, 08:11 AM
https://i.imgflip.com/7fwgy1.jpg
KoobTheProud
03-26-2023, 10:00 AM
I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.
Im on Orien since the start of my playing, never played anywhere else. My rig is now pretty old, but its still way more than needed to handle ddo. beside that, im not much for eye-candy and so i often have everything toned down even more, after playing that certain storm horns quest for quite some time before turning it on again (and no it doesnt make a difference out side of that quest).
Before the influx of players there was lag. At least ppl that played before artificers know the difference between no lag and that slight lag that is allways there, since artificer introduction and all that extra effects.
But the lag was no problem for playing, even in groups, raids etc. We didnt have lag on orien in the past year (before that i had a long hiatus).
After the influx, even alone in a quest i had locks again and again for several seconds or situations where i had to bail out in fights cos there were sudden damage spikes and the moment i got away from the fight i suddenly died and rubberbanded back to the fight (soulstone).
So there IS definately a problem for alot of players on orien, but as usual those not affected dismiss it (longtime, repeating pattern here, lol) and yell: no problem go on.
In my opinion the lag wont become better, not until the server population drops again significantly. Because this company simlpy does not have the knowledge and professional capabilities and they dont care enuf to aquire theese. The lag in a group can be different for ppl right now, mostly for ppl that are on different ends of the network in my experience.
My ping is always the same (i have that icon ALWAYS up, i use safed UI layouts, and i frequently check the latency), my rig didnt change, i have 64gb of ram and yet sometimes the lag is realy bad.
Last time i tried to get something from bank, tried it for 15 minutes, gave up, tried to relog for 5 minutes, gave up and killed client and tried to logon and gave up after another 5 minutes cos the connection clearing up when starting client never finished.
Thats the current situation for alot of ppl, but heh, all is well and if not, its the because of ppl's connection and rigs, not that the company is the reason ...
They kept adding effects to the game in an engine that was never designed for it. They neglected it even more, because the per server population was low and now there is no way that they can fix it.
Personaly i didnt stop playing, but i drasticaly reduced the time im playing and probably will take a nother long hiatus again, soon TM.
This is the kind of lag I'm talking about though. There *has* to be something that could be fixed in your local environment to make it less horrible. The reason I say that is that I *never* get this kind of lag these days.
So whatever is causing the lag is very unlikely to be server or population specific. It's possible that server and population are contributing something to the equation, in which case you would get the kind of lag that I see which is intermittent hitching, mostly when I have just logged into an instance or zone. However horrific standstill can't do anything nothing responds type lag can't be a result of something on SSG's end because if it was we'd all have it.
The question is: what specifically on your end is the biggest contributor to the lag you are seeing?
I'm going to give a couple of concrete examples of things that could be causing lag that are specific to your end and not to the process in general.
1. I used to go down to Maryland periodically from the late 00's to the late 10's. I could never play DDO (or LotRO) when I was down there because the lag was horrendous, absolutely what you are talking about. The culprit was the local cable monopoly Armstrong Cable. They were throttling almost all game packets with exceptions for World of Warcraft and Call of Duty made because people were dumping their service for satellite internet. That tells you how bad the throttling was because satellite internet is laggy as hell depending on the weather and even poor latency with a clear sky. I could never get a good answer from their customer service as to why they were throttling and I just came to accept the fact that I would not be able to game down there unless I was playing WoW.
2. I occasionally visit New Zealand and the latency from there is just too high to make DDO or LotRO fun to play. It's not the hellacious lag you are reporting but it's in the mid hundreds of seconds spiking to seconds at times and there is a very consistent hitch in the client. WoW does not have the same problem because they have servers based in Australia and the latency is much lower.
None of this is to belittle the lag and experience you are having. However the odds are excellent that something could be done at your end to make things better if not perfect.
hit_fido
03-26-2023, 10:39 AM
I've never seen lag on Orien where it takes 2 seconds for a puzzle tile to turn once you click it. It feels different than past "lag". My speculation is that whatever is queuing up event messages from clients on the SSG server seems to periodically get bogged down and falls behind then catches up again and everything feels fine for another 5 or 10 minutes then events start falling behind again. Maybe it's an issue with resources or tuning some database or message queue parameters that were sort of ok previously but are now inadequate for the increased number of client events. I run with the little square network indicator up and it's constantly green even during these periods where the game events feel delayed. Latency shows 50-56ms.
Seeing a few of these now too, which is new for me but I see others have experienced it before: "You cannot explicitly teleport to a private instance that doesn't yet exist."
Sethvir
03-26-2023, 10:45 AM
SNIP
Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.
The consumers (aka the ppl who played the game) were telling turbine that there was a problem in shroud. They even went ahead and tested (instead of turbine) and came up with most possible reasons. Ppl like you came up with excuse after excuse for the company. In the end turbine had to finally admit ...
WHY do i as customer (and most customers do NOT have that technical background like me) have to prove unconditionally again and again that the problem is on the server side????
The connection indicator (created by the company) always shows the same latency, the about same bandwidth, the same ZERO packetloss. All the technical information the customer has, leads to one conclusion: problem is not clientside
And yet still, i am at fault or if i didnt provide a 10 page long explanation, everything a criticizing customer tells is overlooked.
Even though i didnt install anything new, everything else beeing ok, not using wifi (never have), its just a pure coincidence, that the lag started the same time, when ppl flooded the server and when playing with ppl that came with the influx at times whenn all those new ppl moved to server are online ...
Now waiting for the next knight, explaining to me the difference between cause and observation and effect and such ...
slarden
03-26-2023, 11:13 AM
I find it astounding, everytime, when ppl tell others that there is no lag at all. Cos THEY dont experience any and thus all is well, rofl. Thats exactly the same level of competence shown again and again by this company.
I don't think people stating they don't have lag is impacting SSG's decision at all.
My personal experience is that I consistently get the following lag:
- Reaper tree lag whenever I enter a dungeon on reaper mode - this lasts a few seconds when I enter the quest or re-login.
- Shroud lag - every time a part is completed I get lag when approaching the chests.
Less frequently I sometimes get lag in raids and quests with groups.
I rarely ever get lag if I am just soloing or running with 1 or 2 guildies even with dual boxes making the party full. I keep my graphics settings on the lowest possible quality and only change it for a few quests where i need better. I don't know how much of a difference it makes, but I've had less problems since I started doing this so I'll continue to do so.
It's a data point that might not match other's experience. I certainly feel bad for the people on Orien - it sounds horrible and much worse since people transferred servers. I hope it gets resolved soon.
KoobTheProud
03-26-2023, 11:20 AM
Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.
The consumers (aka the ppl who played the game) were telling turbine that there was a problem in shroud. They even went ahead and tested (instead of turbine) and came up with most possible reasons. Ppl like you came up with excuse after excuse for the company. In the end turbine had to finally admit ...
WHY do i as customer (and most customers do NOT have that technical background like me) have to prove unconditionally again and again that the problem is on the server side????
The connection indicator (created by the company) always shows the same latency, the about same bandwidth, the same ZERO packetloss. All the technical information the customer has, leads to one conclusion: problem is not clientside
And yet still, i am at fault or if i didnt provide a 10 page long explanation, everything a criticizing customer tells is overlooked.
Even though i didnt install anything new, everything else beeing ok, not using wifi (never have), its just a pure coincidence, that the lag started the same time, when ppl flooded the server and when playing with ppl that came with the influx at times whenn all those new ppl moved to server are online ...
Now waiting for the next knight, explaining to me the difference between cause and observation and effect and such ...
I understand your point of view and I am not trying to offend.
Sethvir
03-26-2023, 11:40 AM
I understand your point of view and I am not trying to offend.
Kudos
Thats more than the company ever does.
Bozone
03-26-2023, 12:48 PM
Well, ppl like you are 1 of the reasons why the situation has to come to what it is now.
Always finding excuses for the company of its beloved game. Always accusing (politely) the consumer, that he does something wrong.
SNIP
Since recently returning from a several year break, I haven't been experiencing significant lag on Orien (my playtime is generally off-peak hours). But I guess I either have to lie about that and claim I have bad lag, or keep my mouth shut not participate in any discussion about Orien lag, otherwise I'm White Knighting and making excuses for SSG? Interesting perspective.
OfElectricMen
03-26-2023, 01:39 PM
Lol
The entire server is like being in a full Thunderholme group.
My latency is around 57 with no packet loss, and it's taking several minutes to move a few steps the borderlands. When I can move and am not locked down in place.
Atremus
03-26-2023, 01:49 PM
Orien as a server just sucks right now. Can not even enter the first floor of the airship without lag.
The server can not handle any population at all
Malveaux
03-26-2023, 01:50 PM
My latency for a west coast to east coast connection is around 86ms. Assuming the data center is Massachusetts. On G my pings are stable. and 0 packet loss. Up and down is stable. On Orien I get wild swings of latency. From my average to around 110ms. No packet loss.
The Server just stutters. Stuttering on a first life toon in korthos solo. hmm......
Not getting that on G with a vet toon. lol
Dendrix
03-26-2023, 02:01 PM
Lag AFTER free moves to Orien is way way worse then lag BEFORE free moves.
It's pretty clear what the source of lag is. Player numbers on Orien.
Occam's Razor cuts through most ********
Qeistalan
03-26-2023, 02:53 PM
Occam's Razor cuts through most ********
I prefer Jeremy's Razors. https://www.jeremysrazors.com/
Also, Jeremy's Razors have zero lag in comparison to Orien. :cool:
1Soulless1
03-26-2023, 05:08 PM
Occam's Razor cuts through most ********
Yet I am getting the same kind of lag on Argo. Especially the raid lag. When a raid ends it takes 5-10 seconds for the end chests to pop up. Everyone is frozen in place and especially in skellies we have to hope nobody got the head glitch (need to fix that also SSG) and wiped the party while we are all running in place or hanging in mid air. It also happens in our guild TR groups running R8/10. Once you beat the red name or fulfill the end conditions it takes 3-5 seconds for the chest to pop up or for the xp to be calculated and rewarded.
When I solo for gear, fun or profit I usually don't get that problem. So if 5/6 do a quest solo and there is no problem, why do those same 5/6 people all hitch and lag when together? Sounds like to me if you want to get rid of lag to not group at all. I mean Occam's Razor and all that.... :)
Mamalian
03-27-2023, 07:08 AM
Pings under 100MS with no packet loss likely have very little lag. If you have 4GB of VRAM and 8GB of RAM
Absolute nonesense. I leave near New York city I get sub 20ms latency. On a PC with a 5950x and a 6900XT, was as close to top of the line as you reasonably could build it 2021.
I think you may be right about certain people carrying lag with them though.
Orien just needs more instance and a lower threshold before people are transitioned.
Stradivarius
03-27-2023, 07:20 AM
If you live in a foreign country trying to hook onto SSG servers in Boston you *WILL* get lag and latency. Or if you live in a sh*th*le state like NJ (my condolences) then you WILL get lag. Simple as.
It's not SSG, it's you.
LightBear
03-27-2023, 07:28 AM
If you live in a foreign country trying to hook onto SSG servers in Boston you *WILL* get lag and latency. Or if you live in a sh*th*le state like NJ (my condolences) then you WILL get lag. Simple as.
It's not SSG, it's you.
BS, If I log into Ghallanda all is fine and dandy.
If I log into Orien it's a stutterfest with disconnects sprinkled in.
That is if I can log into Orien at all.
LeslieWest_GuitarGod
03-27-2023, 08:58 AM
I am very happy that we made the decision to stay on Ghallanda, and not make a panic move, or a move for any other reason.
Considering that Orien is now likely nearing max bandwidth, I feel strongly that SSG made the right choice to keep the number of servers that it has. These "gland is crumbling and Orien is crumbling" threads may not break the TOS, but I feel they should be taken down because they must be making any kind of server population balance much harder to maintain as people buy into the drama that these types of "panic threads" seem to encourage whether directly or through 2nd hand.
axel15810
03-27-2023, 09:22 AM
I played on Orien last week, lag seemed slightly worse but still playable. Meanwhile on Thelanis we had a several minute long lag spike in Fall of the Forbidden Temple on Saturday (here is some of it from my stream if dev sees this https://clips.twitch.tv/PopularLaconicLemurDancingBaby-nOcGCjYJwjoIERpb). And lag for whatever reason was a lot worse than normal on Thelanis this past Saturday.
Stradivarius
03-27-2023, 09:26 AM
Do they have dynamic sharing of server loads between each virtual server? Has the overpopulation on Orien created lag for everyone else as well?
Malveaux
03-27-2023, 09:27 AM
If you live in a foreign country trying to hook onto SSG servers in Boston you *WILL* get lag and latency. Or if you live in a sh*th*le state like NJ (my condolences) then you WILL get lag. Simple as.
It's not SSG, it's you.
Since latency is a measurement on how long a packet gets from point A to point B. Not exactly sure what living in a foreign country has to do with it. The stuttering on Orien is server performance issue. Like I said not getting it on Ghallanda.
Now make yourself useful and figure out a way to half latency. I want my packets to move at the speed of light not double. You might win a Nobel prize or something.
CaptainSpacePony
03-27-2023, 09:31 AM
If the OP is referring to crippling minute or longer lag spikes they are, at the very least, also occurring on Thelanis.
rarely, but they are happening
Yikes!
On Orien, lag has seemed a bit worse than normal to me, but for me, it's usually a second or 2. Once a week or so I'll get one that's like 30 seconds, but I wonder if it's me, my ISP, or the game?
Bunker
03-27-2023, 09:38 AM
Thelanis had a bit of lag over the weekend. Gland had a bit of lag over the weekend. Orien had a bit of lag over the weekend.
Somewhere between 5pm Friday est to 9pm Sunday est.
I feel this above data is accurate to the average quality of data most of us give on any given day in regards to the performance of the servers.
I admit, I only ran a few quests on Gland and Orien, most of my time was on Thelanis, but what does that say over all.
If I ran into the same amount of lag on Gland as I did on Orien, and I did on Thelanis but was on Thelanis 5x as much. Does that mean Orien and Gland have 5x as much lag? Does that mean the lag on orien and Gland is equal?
Valtan
03-27-2023, 10:16 AM
These "gland is crumbling and Orien is crumbling" threads may not break the TOS, but I feel they should be taken down
What you have said is a direct attack on freedom of speech and last time I checked, USA is a democracy. I am not stating a lie or altering the facts - step into R1 raid in Orien and it is Insha-allah if you have a lag-free instance. Even Cordovan has said they will be looking into allocating more resources to Orien, I am just asking one step extra - provide a dedicated server and not virtualise with other servers (even if it doesnt help much).
KoobTheProud
03-27-2023, 10:18 AM
What you have said is a direct attack on freedom of speech and last time I checked, USA is a democracy. I am not stating a lie or altering the facts - step into R1 raid in Orien and it is Insha-allah if you have a lag-free instance. Even Cordovan has said they will be looking into allocating more resources to Orien, I am just asking one step extra - provide a dedicated server and not virtualise with other servers (even if it doesnt help much).
There is no freedom of speech on a private forum like this one.
Just pointing out that this is the case. Not arguing whether it should be or not.
Mamalian
03-27-2023, 10:34 AM
Do they have dynamic sharing of server loads between each virtual server? Has the overpopulation on Orien created lag for everyone else as well?
a well designed environment would.
Mamalian
03-27-2023, 10:48 AM
Thelanis had a bit of lag over the weekend. Gland had a bit of lag over the weekend. Orien had a bit of lag over the weekend.
Somewhere between 5pm Friday est to 9pm Sunday est.
I feel this above data is accurate to the average quality of data most of us give on any given day in regards to the performance of the servers.
I admit, I only ran a few quests on Gland and Orien, most of my time was on Thelanis, but what does that say over all.
If I ran into the same amount of lag on Gland as I did on Orien, and I did on Thelanis but was on Thelanis 5x as much. Does that mean Orien and Gland have 5x as much lag? Does that mean the lag on orien and Gland is equal?
Gland has a population of about 4 right now so if there was any lag there's definitely something wrong.
LeslieWest_GuitarGod
03-27-2023, 10:59 AM
What you have said is a direct attack on freedom of speech and last time I checked, USA is a democracy...
Thankfully it is, however when we join a forum we agree to a set of rules and the admin/owners get to set the etiquette as they see fit. We are not free to say whatever we want. It's private property, we are in "SSG's house".
As far as how the lag is on each server, who knows? There are many, many real-time changing dynamics. Noone can answer that question accurately.
At the end of the day, there is very little we can do. It would be nice if we can get a report from SSG detailing the monitoring and stats that they see on their end. But I imagine that is going to be too big of an ask and I'm ok with that. I trust them that they are doing everything they can do to provide the best gaming environment possible for us.
Bottom line: Tyrs Paladium is not leaving Ghallanda until the server shuts down, on its final day. You can bet your lifetime savings on that.
DaviMOC
03-27-2023, 11:27 AM
Its not crumbling and its playable but it really gets annoying on weekends and eveening. Seems to me full parties and raids are even worse, playing solo its less of an issue .
Said that it is expected to have new threads like that on weekends or a boom on the ones already here. No biggy about it and expected.
Eantarus
03-27-2023, 11:33 AM
Time for a big fat "I told you so."
Trying to make your own mega server was a dumb idea. And don't expect SSG to clean up your mess for you.
Mamalian
03-27-2023, 11:56 AM
And don't expect SSG to clean up your mess for you.
as a paying customer I **** right expect them to clean up this mess. :)
Caarb
03-27-2023, 12:06 PM
This is the kind of lag I'm talking about though. There *has* to be something that could be fixed in your local environment to make it less horrible. The reason I say that is that I *never* get this kind of lag these days.
The "Lag" is definitely not local. Sure most people confuse lag with performance (ie fps) but those of us that know the difference and have experienced the lag can 100% say that the problems are not local. Now I am a layman when it comes to networks but if I had to guess I would say the problem is ancient netcode built for 56k modems that isnt really fit for purpose today.
Martininice
03-27-2023, 12:31 PM
Time for a big fat "I told you so."
Trying to make your own mega server was a dumb idea. And don't expect SSG to clean up your mess for you.
Heh, this is the time you decide to side with SSG? Funny! Of cause that was the predicted and occured outcome. So what? People are not little children being told by big daddy SSG where to play. The reasonable approach is to fix the darn technology. Old game, spaghetti code, blah blah.. It is not like having an online game with a few hundred people online is future technology. It is just unwillingness to invest the resources needed to do what every other online gaming provider I know does. Probably every single one in the market, cause I have never heard of any comparable disregard anywhere. Yes, mass migration was unwise. Not fixing the darn problem plagueing this game for years and years is even more so.
mpetrarca
03-27-2023, 12:34 PM
Just did a run through Orein with a new character. It was a stutterfest. Nothing crippling just annoying.
Definitely wouldn't be a great first impression for a new player if O was still the default.
Since we are talking specs. 8gb vram 16gb ram. 8 core amd cpu. 570 mobo and gen 4 m.2 SSD. I know it's time for a upgrade.
You peolple are talking like this is the latest AAA title. SSG is the B team at best and SSG has always treated DDO like the red headed stepchild.
o2t4f
03-27-2023, 12:40 PM
This is the kind of lag I'm talking about though. There *has* to be something that could be fixed in your local environment to make it less horrible. The reason I say that is that I *never* get this kind of lag these days.
So whatever is causing the lag is very unlikely to be server or population specific. It's possible that server and population are contributing something to the equation, in which case you would get the kind of lag that I see which is intermittent hitching, mostly when I have just logged into an instance or zone. However horrific standstill can't do anything nothing responds type lag can't be a result of something on SSG's end because if it was we'd all have it.
The question is: what specifically on your end is the biggest contributor to the lag you are seeing?
I'm going to give a couple of concrete examples of things that could be causing lag that are specific to your end and not to the process in general.
1. I used to go down to Maryland periodically from the late 00's to the late 10's. I could never play DDO (or LotRO) when I was down there because the lag was horrendous, absolutely what you are talking about. The culprit was the local cable monopoly Armstrong Cable. They were throttling almost all game packets with exceptions for World of Warcraft and Call of Duty made because people were dumping their service for satellite internet. That tells you how bad the throttling was because satellite internet is laggy as hell depending on the weather and even poor latency with a clear sky. I could never get a good answer from their customer service as to why they were throttling and I just came to accept the fact that I would not be able to game down there unless I was playing WoW.
2. I occasionally visit New Zealand and the latency from there is just too high to make DDO or LotRO fun to play. It's not the hellacious lag you are reporting but it's in the mid hundreds of seconds spiking to seconds at times and there is a very consistent hitch in the client. WoW does not have the same problem because they have servers based in Australia and the latency is much lower.
None of this is to belittle the lag and experience you are having. However the odds are excellent that something could be done at your end to make things better if not perfect.
It definitely is on ssg's end not the client end. It doesn't happen to everyone, everywhere at the same time and maybe you are incredibly lucky or there is some bias as to who gets the better server processing power. This constant, massive, game breaking lag didn't happen to me before moving to Orien. Just the usual regular lag and maybe every now and then some rubber banding.
Sometimes when there are two of a public instance, like isle of dread the other day, #1 was totally unmovable. but you could switch to #2 and all was fine. You could go back and forth and see the massive difference between the two instances. Later, when grouping for some e-star quests, after exiting ddtw our group was almost unable to move. After one minute trying to get to the demonweb quest givers, I noticed there was a second instance of e-star and moved to it. There, our group could move again.
Another time, we had a really bad instance of best laid plans. On the ramps where the waves of security spawn, each wave would have one mob spawn every second, not all at the same time as it usually does. That was noticeable in some other places with the same mechanic, though not always that slow.
That kind of thing happening, though clearly not affecting the whole server at once, is most certainly related to ssg's bad code or subpar equipment, not ready to handle every player's demand. I'll be only playing on Orien in the very early mornings of EST, and whenever I see that number on ddoaudit get close to 600 players, I'm off to another server. Because for whatever reason, my setup and connection suddenly don't suck on other servers.
Bunker
03-27-2023, 01:00 PM
Gland has a population of about 4 right now so if there was any lag there's definitely something wrong.
Correct. There is something wrong. Particularly players perception of what is lag from the server side, and that of the user side.
It is so easy to jump on the bandwagon and support one side or the other. However, the data from sources like myself and most players is not always as accurate as we wish it was.
The facts that we know specifically regarding Orien and Gland is the current population. And it is easy to correlate the lag experienced, or lack thier of, to the current population of each server. However, this is not the only reason, and therefore not accurately reported.
If people want to preach how awesome thier current server is, for whatever reason they want. Then go right ahead. But lag is happening on all servers, and imo, (which we also know is not 100% accurate) the server population is not the only cause.
If I had a choice between a slow server with lag, and a busy server with lag, I will take the busy one everyday of the week.
The only thing that pains me more than a laggy raid, is one that took me an hour to fill.
KoobTheProud
03-27-2023, 01:30 PM
The "Lag" is definitely not local. Sure most people confuse lag with performance (ie fps) but those of us that know the difference and have experienced the lag can 100% say that the problems are not local. Now I am a layman when it comes to networks but if I had to guess I would say the problem is ancient netcode built for 56k modems that isnt really fit for purpose today.
If this was the case it would effect everybody.
I absolutely believe that people are getting hellacious lag but I know others have very little lag by comparison because I am in the latter group.
We should put together a trouble-shooting list for people with terrible lag problems on Orien. If we can begin to identify the factors involved we'll have done a service for everybody in the DDO meta.
Cathimon
03-27-2023, 10:26 PM
If this was the case it would effect everybody.
I absolutely believe that people are getting hellacious lag but I know others have very little lag by comparison because I am in the latter group.
We should put together a trouble-shooting list for people with terrible lag problems on Orien. If we can begin to identify the factors involved we'll have done a service for everybody in the DDO meta.
Wait!! You're on Orien and you're having ''little lag?''
May I ask you, how many hours a day you play and whats your timezone and playtimes? I'm really curious.
erethizon
03-27-2023, 11:51 PM
This is the truth. Some people will lag, and others will not . It has been this way for years. But the undeniable fact is that the more people that are online, the more lag there is. I play on Sarlona at variouls times during the day, and in early morning on weekdays (5am), there is virtually no lag. As the day progresses and more people log on, lag starts to rear its ugly head. On weekends, its worse because thats when the most people are online. I live on the east coast so Im not really far away from the main server and have a 3 year old computer with plenty of ram, an ssd, and a wired cable connection so theres no problem there. The people from Europe will more than likely experience the most lag as their ping will be higher because of the distance from the server. I have tried other MMO's but I never liked them as much as DDO so Ive stayed here, but those other game had absolutely NO LAG whatsoever that I ever experienced, and thats with thousands of people online at the same time on a megaserver. Lag is a DDO problem thats been here forever, though the devs have reduced it a bit with their efforts to do so. I really dont understand why some people continue to ridicule others for complaining about it. It reminds me of that saying: See no evil, hear no evil, speak no evil.
The other problem is that the exact same amount of lag will cause two different reactions in two different people. Some will say the game is unplayable and others will find it completely manageable. For me, anything shy of a complete party wipe is manageable. For others, a little hitching causes them to cry wolf and start a complaint thread. Then someone else will come in and say people are getting what they deserve for transferring and just add fuel to the fire.
If everyone stuck to stating only facts, without any opinion or hyperbole, we would probably have less conflict in these threads, but that is highly unlikely to ever happen.
Bozone
03-27-2023, 11:58 PM
Wait!! You're on Orien and you're having ''little lag?''
May I ask you, how many hours a day you play and whats your timezone and playtimes? I'm really curious.
I'm not who you asked, but I play on Orien and have little lag. I play most nights, usually starting 9:00-10:00 PM Mountain time, sometimes starting later (almost 11:00 tonight). I usually play for 1-3 hours, probably average 1 1/2 to 2 hr.
Sometimes I get on while grabbing lunch and take care of some inventory/storage, etc. I sometimes notice lag then but not bad.
Zillee
03-28-2023, 06:32 AM
There is lag on Orien particularly at the weekend. It's the sort of lag I remember having on Khyber about 11 years ago when that server was busy. I'm fine with this compromise for the joy of being on a well-populated server.
Valtan
03-28-2023, 06:51 AM
A bit of skip lag, a bit of stutter lag, mix it up with freeze lag to leave you hanging in the air. This is how we rock in Orien baby!
In other news, Cordovan has mentioned upcoming performance update in Lam. I bet my house that reaper trees are getting removed to "fix" lag, just like the previous "fixes".
AgrusKos
03-28-2023, 04:54 PM
[QUOTE=Valtan;6578427]A bit of skip lag, a bit of stutter lag, mix it up with freeze lag to leave you hanging in the air. This is how we rock in Orien baby!
Yes! I and my friends are experiencing Very bad variable Lag on Orien! lag spikes, freezing, rubberbanding, etc, sometimes bad enough to keep us from being able to play! and or getting us killed! why do game companies not plan for the correct amount of server power / band width, especially when they make these big offers / events that bring lots of players back?? like you didnt know this would strain your servers!! Doh!
donblas
03-28-2023, 05:06 PM
What you have said is a direct attack on freedom of speech and last time I checked, USA is a democracy. I am not stating a lie or altering the facts - step into R1 raid in Orien and it is Insha-allah if you have a lag-free instance. Even Cordovan has said they will be looking into allocating more resources to Orien, I am just asking one step extra - provide a dedicated server and not virtualise with other servers (even if it doesnt help much).
The fact a nation is a democracy doesn't tell you what its free speech laws are.
Even in the USA the laws on free speech only relate to the the government's interactions with free speech. SSG is NOT the US government and rightly makes its own rules.
Eantarus
03-28-2023, 06:09 PM
Heh, this is the time you decide to side with SSG? Funny!
Hey, I'm not siding with SSG. I'm siding with common sense. It was brutally obvious to anyone with six brain cells to rub together what was going to happen when the players took it upon themselves to build a mega server. If you transferred, this is your fault. SSG won't even fix the problems that are THEIR fault, so they're not going to fix your mess, either.
The reasonable approach is to fix the darn technology.
Good luck with that. Should happen around the time hell freezes over.
Yes, mass migration was unwise. Not fixing the darn problem plagueing this game for years and years is even more so.
If they could have fixed the lag back when the server populations were evenly split, they would have. It should be similarly obvious by now that SSG just does not have the resources to bring this dinosaur of a game up to spec. And before you suggest it, no, they haven't got the resources to make "DDO 2" either. They can't even design a decent VIP bonus package. Its very clear they have no resources at all to devote to this game.
The fact of the matter is this whole DIY mega-server has done nothing but hasten the game's death. They're not able to fix it. This is just one more step in the wrong direction, one step closer to maintenance mode.
Qeistalan
03-29-2023, 10:32 AM
as a paying customer I **** right expect them to clean up this mess. :)
:rolleyes:
The "mess" is karmic backlash upon the Transfer Pied Pipers that browbeat the forums to eliminate Ghallanda, pining for everyone to move to Fantasy Island (aka Orien).
I may shed a tear when I stop laughing on my Kraken in Ghallanda.
[I]"Be careful what you wish for, lest it come true!" - Aesop's Fables
Malveaux
03-29-2023, 10:53 AM
You peolple are talking like this is the latest AAA title. SSG is the B team at best and SSG has always treated DDO like the red headed stepchild.
You think I build my rig so I could play DDO? I used to play it on a business spec laptop. Ran just fine. lol Though it didn't like frills when that was introduced.
Malveaux
03-29-2023, 10:55 AM
A bit of skip lag, a bit of stutter lag, mix it up with freeze lag to leave you hanging in the air. This is how we rock in Orien baby!
In other news, Cordovan has mentioned upcoming performance update in Lam. I bet my house that reaper trees are getting removed to "fix" lag, just like the previous "fixes".
This will be phase 2. The cut. First there was the burn of the myth of escaping lag. Phase 3 will be the poison pill. lol
Bjond
03-29-2023, 11:31 AM
You know what the fix won't be? Anything that has a cost for SSG.
My guess as to what the fix will be? Free Transfers from ORIEN to WAYFINDER.
mpetrarca
03-29-2023, 12:54 PM
You think I build my rig so I could play DDO? I used to play it on a business spec laptop. Ran just fine. lol Though it didn't like frills when that was introduced.
I started playing this game on a Core 2 Duo and now with a 12 core 3900X I see more lag than ever. I have now left the network status up in game and it always shows no problems, but like so many other things in the game does network status really work?
Eantarus
03-29-2023, 02:13 PM
I started playing this game on a Core 2 Duo and now with a 12 core 3900X I see more lag than ever. I have now left the network status up in game and it always shows no problems, but like so many other things in the game does network status really work?
For a 17 year old game DDO is shockingly picky about its hardware. CPU type/number of cores/speed doesn't seem to matter(I'll be shocked if DDO is even multi-threaded given the engine is based on Asheron's Call circa 1995). The I/O speed of whatever you have the game files sitting seems to be the biggest factor for loading screens, not sure how much hardware impacts lag. But there's a noticeable difference in loading speeds between spinning disk, SSD, M.2, fast thumb drive, and pure RAM drive.
Wizard1406
03-29-2023, 02:43 PM
For a 17 year old game DDO is shockingly picky about its hardware.
Yeah.... I have an old PC i5 3,2 Ghz, 2GB VRAM Graphics, 16BG RAM.
Stonecrypt Chronicle has almost unplayable low FPS for me, and some other low FPS areas exist like Soul Survivor, Yester Hill (used to be almost unplayable but got semi-fixed)
But games with much higher graphics details run smooth (FFXIV, GW2, Genshin Impact, etc.)
Eantarus
03-29-2023, 04:03 PM
Yeah.... I have an old PC i5 3,2 Ghz, 2GB VRAM Graphics, 16BG RAM.
Stonecrypt Chronicle has almost unplayable low FPS for me, and some other low FPS areas exist like Soul Survivor, Yester Hill (used to be almost unplayable but got semi-fixed)
But games with much higher graphics details run smooth (FFXIV, GW2, Genshin Impact, etc.)
What kind of storage do you have attached to that? EG hard disk, SSD?
A certain amount of DDO's lag is definitely down to poor decisions in the coding and architecture. If you consider it was launched in 2006 when most people had a spinning hard disk at best, its utterly incomprehensible the game should require a top flight NAND storage to be playable today.
Wizard1406
03-29-2023, 04:34 PM
I have DDO on SSD, load times are very short, so that's not the problem with the performance.
KoobTheProud
03-29-2023, 05:02 PM
Wait!! You're on Orien and you're having ''little lag?''
May I ask you, how many hours a day you play and whats your timezone and playtimes? I'm really curious.
Depends on the day of the week. Work days I play 9PM EST to maybe 11PM EST. Off days I play starting at 9AM-ish and going until noon or so. Then back on at 4PM until I decide to go do something else. Wednesdays I start right after the servers come back up and go for a few hours then again in the evening from 6PM-ish to 9PM or so.
I have mild intermittent lag both solo and in groups. I TR'd for the first time on the server last night and I had some lag for the rest of the evening. Nothing that rubberbanded or hitched but some delay in accessing the banks for the rest of the evening. This afternoon everything seemed very smooth after the servers came back up. Logging in in a bit and curious to see if I have some bank lag again.
The only place I am seeing consistent lag at this point is when I logout to the character screen. That is consistently a minute or two to log out. This would definitely be explained by a large queue to login/out.
Eantarus
03-29-2023, 05:09 PM
I have DDO on SSD, load times are very short, so that's not the problem with the performance.
So you've eliminated at least one of the bottlenecks. That means the problem is server-side.
adamkatt
03-29-2023, 11:28 PM
DOOM!
Well thats just too bad!
Valtan
03-30-2023, 08:13 AM
The fact of the matter is this whole DIY mega-server has done nothing but hasten the game's death. They're not able to fix it. This is just one more step in the wrong direction, one step closer to maintenance mode.
Game not dying anytime soon - DDO is having the highest ARPU (average revenue per user), beating LOTRO by a significant margin. They pay their devs a living wage, Cordovan is basically free, they host their server (yes - one physical server) internally on Pentium x86 so no infrastructure costs either. This leaves only the Executives and we can all see where the millions are going (hint: to Executives).
Its not about the money - SSG makes hundreds of millions - it is about will to spend the money.
Stradivarius
03-30-2023, 08:19 AM
So instead of out hard erned money going to servers or the gamr or even the line-worker devs, it'a going to Exec's Ferrari fund?
I have never heard of this happening in the business world, ever!
mpetrarca
03-30-2023, 10:06 AM
For a 17 year old game DDO is shockingly picky about its hardware. CPU type/number of cores/speed doesn't seem to matter(I'll be shocked if DDO is even multi-threaded given the engine is based on Asheron's Call circa 1995). The I/O speed of whatever you have the game files sitting seems to be the biggest factor for loading screens, not sure how much hardware impacts lag. But there's a noticeable difference in loading speeds between spinning disk, SSD, M.2, fast thumb drive, and pure RAM drive.
I have not had DDO on a hard drive since about 2014. Also for those bringing up DDO servers, SSG is using Akagami Technologies servers which are physically in New Jersey.
superevbully
03-30-2023, 10:21 AM
Game not dying anytime soon - DDO is having the highest ARPU (average revenue per user), beating LOTRO by a significant margin. They pay their devs a living wage, Cordovan is basically free, they host their server (yes - one physical server) internally on Pentium x86 so no infrastructure costs either. This leaves only the Executives and we can all see where the millions are going (hint: to Executives).
Its not about the money - SSG makes hundreds of millions - it is about will to spend the money.
hmmmm hundreds of millions .......gonna assume thats a typo
Eantarus
03-30-2023, 01:19 PM
I have not had DDO on a hard drive since about 2014. Also for those bringing up DDO servers, SSG is using Akagami Technologies servers which are physically in New Jersey.
DDO uses(optionally) the spyware-laden Akamai Net Session to distribute the game client. Akamai Technologies operates web servers(and a botnet), not game servers. And yes, it does take specialized technology to serve an MMO, you can just slap it on a web server and hop for the best.
SiliconScout
03-30-2023, 10:28 PM
hmmmm hundreds of millions .......gonna assume thats a typoAgreed in 2020 when E4 acquired them in December they reported 6.9 million in YTD revenue for DDO. Let's be nice and say that was not including any of December then you could estimate they might end the year around the 7.5 million mark. Even if that is a historical low it would be unlikely that they have even brought in $100,000,000 in revenue in their entire history let alone hundreds of millions.
SiliconScout
03-30-2023, 10:40 PM
So instead of out hard erned money going to servers or the gamr or even the line-worker devs, it'a going to Exec's Ferrari fund?
I have never heard of this happening in the business world, ever!except it's not.
shmagmhar
04-01-2023, 09:38 AM
Tis cap bruv . Orien is my server now I moved from Cannith . sure it lags sometimes but when has'nt it .? takes me back to using a cheapo laptop stealing my neighbors wifi back in the day . compensating for lag is a skill in playing the game that we all learned early on . Have excess of 4k HP and an aura that auto heals you incase lag or afk
KoobTheProud
04-01-2023, 09:53 AM
I'm only seeing lag in four cases at this point:
1. When I zone into a new zone I get a lot of data inbound from the server and it can take 15-30 seconds for everything to stabilize. I just don't touch any of the controls until the network monitor shows a normal amount of traffic and I don't see lag in these instances. If I try to move before the inbound packets have stabilized I will either be frozen or stuttering.
2. When I open my bank it can take 15-30 seconds for the banks to appear. This is fairly new and relates to having a TR cache since my first TR on the server. I was getting a 5 second delay before the TR. Don't want to do the work required to clear the cache and see if it resolves most of the delay. I'll do some tests on this when I am ready to TR again.
3. When I log a character out I will sometimes experience a delay of a minute or two in the process. When I quit the client I will sometimes get a black screen that last several minutes before I am at the desktop. I am guessing these are both queue related as the login server resolves a queue of players logging in and out.
4. I get very intermittent response lag at times in instances. Typically this will be a delay in a cast spell resolving happening as often as several times an instance. I cast the spell, noting happens and then a second later the effects resolve and I see the damage.
All of these lag events have happened on other servers however I think they are more likely to happen on Orien at this time. Number 1 and 3 above are reliable to the point I can predict them.
cadaverash
04-01-2023, 11:45 AM
So I'm farming into the deep for an item and am in one of the spawning fights last night.
I cast blade barrier.
Nothing happens.
Two seconds later, everything dies with damage numbers above their heads.
A further two seconds later the blade barrier graphic appears.
Working, but not as intended.
I blame i2049 for everything...
Atremus
04-02-2023, 03:23 PM
Can we get any comment about the server issues on Orien?
Any upgrades to hardware planned on the server side to handle the load?
Valtan
04-03-2023, 04:03 PM
Can we get any comment about the server issues on Orien?
Any upgrades to hardware planned on the server side to handle the load?
Have we heard anything from Tolero since she posted her Exec.producer's letter? What exactly is she doing in her role?
mbartol
04-03-2023, 10:07 PM
Have we heard anything from Tolero since she posted her Exec.producer's letter? What exactly is she doing in her role?
Well, there is already minimal effort on Customer Service, Marketing, and Quality Assurance. Why not cut back on the Producer’s role as well?
Eantarus
04-04-2023, 01:26 PM
Well, there is already minimal effort on Customer Service, Marketing, and Quality Assurance. Why not cut back on the Producer’s role as well?
Don't forget minimal effort from production! Really there's just no effort going on period.
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