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archerforever
01-13-2023, 10:15 AM
Can we just have all Alchemical Attunements working as Earth Attunement (acid) in their respective elemental ?
Because everything is bad expcect for the acid one, can we get rid off the "must have" option and play the elemental type we want to play ?
I know you are trying to give diversity and originality, trying to make each elemental different, but it s not working at all, the only noticeable difference is everything is trash except acid...
It has been known and said for years... I don't think there is a lot of work right here just to copy/paste the acid effect/mechanic for all others Alchemical Attunements Items....
What do we have to do to be heard ? what do we have to do to make things change ?

Ultinoob
01-13-2023, 08:04 PM
+1

Sqrlmonger
01-14-2023, 01:35 AM
Just to be clear the only change this thread is likely to lead to is acid being nerfed.

kmoustakas
01-14-2023, 04:19 AM
Just to be clear the only change this thread is likely to lead to is acid being nerfed.

Oh my brother testify!

Strider1963
01-14-2023, 05:26 AM
Just to be clear the only change this thread is likely to lead to is acid being nerfed.

LOL!..... For sure, its a no-brainer. If somethings good, it will be nerfed.

archerforever
01-14-2023, 08:46 PM
Just to be clear the only change this thread is likely to lead to is acid being nerfed.

I remember when they increased the damage of acid when it was so bad at start. They said something like they will see what to do with others options to improve/rework it.
Long time now and everything is absolutly trash for end game effects, only acid is viable. Not OP not amazing, just VIABLE. Anything else is just a pure waste of time and components.
Cold attunement / icefang is more than just bad it is said to be totally bugged in addition to have very low damage ... Apparently the effect itself overwrites Cold spells like niarc biting cold and creeping cold as said by strimtom in this video :
https://www.youtube.com/watch?v=3hN-U_Zsa3E&ab_channel=Strimtom
If this is true, it s a shame for an end game effect.
If there is no time to spend here to make various options avaible at least make everything like the acid effect and everybody will be happy.

Sqrlmonger
01-15-2023, 02:10 AM
I remember when they increased the damage of acid when it was so bad at start. They said something like they will see what to do with others options to improve/rework it.
Long time now and everything is absolutly trash for end game effects, only acid is viable. Not OP not amazing, just VIABLE. Anything else is just a pure waste of time and components.
Cold attunement / icefang is more than just bad it is totally bugged and in trash tier effect as its damage are very bad and the effect itself overwrites Cold spells like niarc biting cold and creeping cold. It s a shame for an end game effect.
If there is no time to spend here to make various options avaible at least make everything like the acid effect and everybody will be happy.

I'm not disagreeing with you about the other effects being terrible.

I'm just telling you what I've seen. Who knows, maybe that bluntly stated low expectation will prod a dev into making a good change here. But I'm not counting on it.

Firebreed
01-15-2023, 07:31 AM
They should absolutely buff the rest of the fangs (which obviously include the remaining 3 alchemical attunement effects) to relevancy.

archerforever
01-16-2023, 12:36 PM
They should absolutely buff the rest of the fangs (which obviously include the remaining 3 alchemical attunement effects) to relevancy.

This and all claws weapons effects for spell power should be enhancement bonus and not equipement bonus (to be able to stack spell power).
Talking about claw weapons effects, the +2 exceptionnal ability is really not impressive even a quality +3/+4 could have been better

Kielbasa
01-16-2023, 01:48 PM
They should absolutely buff the rest of the fangs (which obviously include the remaining 3 alchemical attunement effects) to relevancy.

Yes please. They also need to spend some time engineering new item effects rather than recycling stuff from 2015. It has to be hard to make new interesting loot when they have such a limited tool kit.

droid327
01-16-2023, 03:30 PM
They should absolutely buff the rest of the fangs (which obviously include the remaining 3 alchemical attunement effects) to relevancy.

Yeah I'd rather have their existing effects balanced to a similar point as Acid, than just making all of them exactly the same as the Acid effect but with different elements

Like it would just take some numerical tweaks to get the other three even ballpark around where Acid is, and then you'd have some interesting choices

Firebreed
01-17-2023, 07:52 AM
This and all claws weapons effects for spell power should be enhancement bonus and not equipement bonus (to be able to stack spell power).
Talking about claw weapons effects, the +2 exceptionnal ability is really not impressive even a quality +3/+4 could have been better

Enhancement spellpower no longer exists anywhere in the game AFAIK, and for good reason.
Exceptional ability is much harder to come by as opposed to Quality ability too.
In my opinion Claws are fine.