View Full Version : Chain flagging is one of the worst aspects of DDO
Phatlewts
01-06-2023, 10:34 AM
Having to constantly reflag quest like Ravenloft and Sharn is just infuriating. There are few enough LFMs these days and not being able to join a group because they are on the second quest in a chain seems at minimum counter productive. Can anyone make a good case for chain flagging, why is it even a thing? If you want to get the full flavor of a quest chain you have the choice of running them in order. Removing the flagging requirements, or better yet, not putting them there in the first place seems to make sense to me.
Oxarhamar
01-06-2023, 10:44 AM
Having to constantly reflag quest like Ravenloft and Sharn is just infuriating. There are few enough LFMs these days and not being able to join a group because they are on the second quest in a chain seems at minimum counter productive. Can anyone make a good case for chain flagging, why is it even a thing? If you want to get the full flavor of a quest chain you have the choice of running them in order. Removing the flagging requirements, or better yet, not putting them there in the first place seems to make sense to me.
Absolutely remove flagging
I don’t know how many times someone joined group only to drop because they are not flagged
Ravinloft at least can be red boxed
The argument for flagging is storyline but after having played it umteen times we know the story that’s just arbitrary
Lore wise a group that is on any certain quest in a chain could recruit a new team member they are going to repeat flagging in a story perspective they would just begin where they left off
Flagging is game design that’s come from games where once you flag that’s it that makes sense in a storyline to flag once but in DDO you reset flagging with TR
If we only every had to flag a character once that be fine but as it is now it’s just an exclusion from groups
Wizard1406
01-06-2023, 10:53 AM
+ 1
Remove flagging, make all quest red-door-able-
It even doesn't make sense lorewise to not be able to reddoor. Most places quests take part in , any adventurer could go to, nothing stopping them for entering. Even if the "quest giver" hasn't told them personally to go there, they have told a party member to go there so they can just follow the party.
And with TR you have memories of your pastlives, so not just the player would know the story but the character too.
Splunge
01-06-2023, 11:40 AM
Having to constantly reflag quest like Ravenloft and Sharn is just infuriating. There are few enough LFMs these days and not being able to join a group because they are on the second quest in a chain seems at minimum counter productive.
These two are especially problematic since Into the Mists and A Sharn Welcome are so short.
axel15810
01-06-2023, 12:31 PM
I like the idea of flagging in theory but in a practical sense these days with the state of the population being what it is flagging should be removed for everything. It's hard enough to fill groups as is, particularly raids.
Pretty sure the devs know and agree with this though from looking at their comments and actions. We haven't seen any flagging requirements that I can remember in new content for quite a while. Ex: Hunter raid, Dryad raid, Skeletons raid have no flagging. DQ1 reflagging requirement was removed recently for DQ2.
Pretty sure none of the Feywild, Saltmarsh or Dread quests require flagging. Hunter pack and Grip packs don't have any flagging requirements for the quests.
iirc one of the devs made comments in a fairly recent interview that they wanted to retroactively remove flagging for everything but there's a technical hurdle of some kind. Someone correct me if I'm wrong.
Wizard1406
01-06-2023, 02:26 PM
I like the idea of flagging in theory but in a practical sense these days with the state of the population being what it is flagging should be removed for everything. It's hard enough to fill groups as is, particularly raids.
Pretty sure the devs know and agree with this though from looking at their comments and actions. We haven't seen any flagging requirements that I can remember in new content for quite a while. Ex: Hunter raid, Dryad raid, Skeletons raid have no flagging. DQ1 reflagging requirement was removed recently for DQ2.
Pretty sure none of the Feywild, Saltmarsh or Dread quests require flagging. Hunter pack and Grip packs don't have any flagging requirements for the quests.
iirc one of the devs made comments in a fairly recent interview that they wanted to retroactively remove flagging for everything but there's a technical hurdle of some kind. Someone correct me if I'm wrong.
Yeah especially with low pop, flagging is not a good mechanic.
Wasn't actively playing back then but I heard population dropped dramatically by the end of MOTU. So that's when flagging and strict party makeup requirements (ex. needing a trapper because traps are not survivable) should have stopped IMHO. Unfortunately they did flagging as late as Sharn. Only stopped at Feywild.
Hopefully they can work out the issues and retroactively change questlines and flagging.
CherryLaBomb
01-06-2023, 02:58 PM
Approx 13 years ago when I first came to DDO, I joined a guild. My new guildies took me to various low level quests so that I could be flagged for Water Works.
Merrillman
01-06-2023, 03:03 PM
God yes please remove flagging. i have missed strahd raid literally every time since launch because when people run it i am never flagged. Just let us run the quests we like free and clear.
shores11
01-06-2023, 04:00 PM
I love the flagging quests and storyline. This is very D&D style. You only have to flag for any flagging series once in your characters life.
Bunker
01-06-2023, 05:03 PM
Flagging for ravenloft and sharn can be done on either heroic or epic/legendary.
I don't think the flagging is that big of a deal. There are a few quest chains that can be done out of order, and still flag for raids. That I can see being a nice change for all raid flagging. But honestly, story lines and quest chains is a big part of ddo as a whole. It is nice to have a mix of chains and stand alone quests.
Also, both ravenloft and sharn have 2 raids each, 1 requires flagging, other does not. So there is that.
Oxarhamar
01-06-2023, 08:00 PM
I love the flagging quests and storyline. This is very D&D style. You only have to flag for any flagging series once in your characters life.
This is not true with TR system in place you have to repeatedly flag a character if you want to be flagged a charicters life is not just get to cap & sit there
Oxarhamar
01-06-2023, 08:02 PM
Flagging for ravenloft and sharn can be done on either heroic or epic/legendary.
I don't think the flagging is that big of a deal. There are a few quest chains that can be done out of order, and still flag for raids. That I can see being a nice change for all raid flagging. But honestly, story lines and quest chains is a big part of ddo as a whole. It is nice to have a mix of chains and stand alone quests.
Also, both ravenloft and sharn have 2 raids each, 1 requires flagging, other does not. So there is that.
Flagging for raids could stay but flagging for quests should be removed or at least let Redbox or run in any order it’s just an anti grouping mechanism once you already know the story
Seph1roth5
01-06-2023, 10:47 PM
Eveningstar is by far the worst. Would be awesome if the key just counted as flagged.
Bunker
01-06-2023, 11:32 PM
Eveningstar is by far the worst. Would be awesome if the key just counted as flagged.
Agreed. Evenigstar is at the top of the list for sure.
Sagas is what keeps me coming back to eveningstar. If not for them, not sure I'd ever flag there again.
Ereshkigal
01-07-2023, 12:26 AM
Flagging for raids / end rewards of quest chains / etc doesn't bother me.
I do think people should be able to "redbox" any quest for XP tho, if they are willing to give up whatever the flagging would've given them.
I think this would be the best compromise.
CaptainPurge
01-07-2023, 02:05 AM
Too late now, but imagine flagging persists through Reincarnations on that character. After all, you remember the story lines, etc, through a previous life.
The reason I say "too late now" is because that type of change is pretty rare.
dunklezhan
01-07-2023, 03:22 AM
Agreed flagging should die. I've hated it in every MMO I've ever played.
They should start with ****ing Threnal though. Start with the hardest one to deal with, that'll demonstrate you mean it. :D
Paladin_of_Power
01-07-2023, 04:49 AM
Agreed flagging for quest really stinks of someone wants to join your sharn 2 for example and they haven’t ran everything in Sharn one plus flagging for a raids really stinks cause sometimes we have trouble filling raid spots let’s just drop all the flagging requirement shall we
Oxarhamar
01-07-2023, 08:08 AM
Too late now, but imagine flagging persists through Reincarnations on that character. After all, you remember the story lines, etc, through a previous life.
The reason I say "too late now" is because that type of change is pretty rare.
Yeah they did it with tomes but that was to sell tomes
Rather they just make ALL QUESTS either be able to run in any order or at least redboxable
Raids I’d like to see flag one & done
We have little enough immersion as it is keep flagging for 1st life characters maybe remove it for a 2nd life.
Agreed flagging should die. I've hated it in every MMO I've ever played.
They should start with ****ing Threnal though. Start with the hardest one to deal with, that'll demonstrate you mean it. :D
its easy to mess up threnal so that one I can agree with
Oliphant
01-07-2023, 11:32 AM
Finding groups in this game is sad enough right now. Making us do stuff... nah. I'm just staying logged out right now in all honestly. I might log back in some time but I think the moment I hit some stupid flag wall will be my meh point and I'm out again.
SoVeryBelgian
01-07-2023, 01:03 PM
We have little enough immersion as it is keep flagging for 1st life characters maybe remove it for a 2nd life.
Aye it's a question of Immersion VS Practicality
On one hand, I hate losing out on XP cuz I missed P1. On the other hand, Jumping into P7 without the rest FEELS wrong.
THAT SAID, I play thru Saltmarsh in unrelated order and frankly... I don't care much.
So you really only need the narrative 1 time.
At the end of flagging you should be bequeathed an item like the Necro 4 Litany Sigil that allows auto-flag for any quest in the chain. Or auto-flag thru TR by talking to an NPC about a past life of something that unlocks all quests at a given level.
i.e. NPC 'Maerenis the Cosmic Traveler' who you click, and get prompts like 'Do you wish to recall?' and then you choose 'Yes, recall a past from level 8' or whatever and then all level 8 quests become flagged.
Saekee
01-07-2023, 02:51 PM
hey you guys really think that the devs who have new players show up confused as to whether or not they are some abstract thing called sunny side or snowy side, shutting them out of some LFMs, will do something about this?
That said, what about they way they handled the Litany flagging? How about creating that mechanic again in some way? The sagas have replaced flagging in many ways so I agree with the OP.
capsela
01-07-2023, 11:38 PM
Full group slavelords on hardcore. 1 dropped on pt2. Nobody could join because flagging.
systemshaker1941
01-07-2023, 11:53 PM
Having to constantly reflag quest like Ravenloft and Sharn is just infuriating. There are few enough LFMs these days and not being able to join a group because they are on the second quest in a chain seems at minimum counter productive. Can anyone make a good case for chain flagging, why is it even a thing? If you want to get the full flavor of a quest chain you have the choice of running them in order. Removing the flagging requirements, or better yet, not putting them there in the first place seems to make sense to me.
Hard agree.
It is physically impossible for me to agree with you any more.
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