Tyrost
11-17-2022, 01:49 PM
Ok, bear with me as I haven't played my artificer in a while, so I'm probably missing something.
I built him as a typical by-the-book arti, who worked amazingly well as a party-imbue specialist with strong tanking and melee ability.
Here's the issue:
Can anyone tell me how to get Elemental Weapons and Greater Elemental Weapons to select the elemental damage type?
Since the last update, they seem to have changed how one of the core arti buff imbues work and I simply cannot figure out how to get the damage going again! I've read up on the new imbue dice changes, which sound fine and all, but I'm obviously missing something - I figure there must be a drag-and-drop dealie to the hotbar trick I'm missing, but when I trigger the spell I get nothing. No element-type selector nor additional damage for my or others' weapons!
For light non-physical damage dealing builds and especially for a hireling army and summons, the extra 3d6 (now 2d8) was better than using Deadly Weapons, especially when fighting certain monster types, and missing this is a real pain!
I know it must be something basic I'm missing, as it's an old-school core ability of the arti to add elemental damage to weapons from way back in pnp and DDO days.
Help!
-Tyrost
PS: on a slight tangent, if anyone from SSG reads this, I believe I reported this years ago: PLEASE FIX "Repair Systems" on the Epic Ring of Master Artifice. It still only works when you un-equip and re-equip the item every time you log in!
I built him as a typical by-the-book arti, who worked amazingly well as a party-imbue specialist with strong tanking and melee ability.
Here's the issue:
Can anyone tell me how to get Elemental Weapons and Greater Elemental Weapons to select the elemental damage type?
Since the last update, they seem to have changed how one of the core arti buff imbues work and I simply cannot figure out how to get the damage going again! I've read up on the new imbue dice changes, which sound fine and all, but I'm obviously missing something - I figure there must be a drag-and-drop dealie to the hotbar trick I'm missing, but when I trigger the spell I get nothing. No element-type selector nor additional damage for my or others' weapons!
For light non-physical damage dealing builds and especially for a hireling army and summons, the extra 3d6 (now 2d8) was better than using Deadly Weapons, especially when fighting certain monster types, and missing this is a real pain!
I know it must be something basic I'm missing, as it's an old-school core ability of the arti to add elemental damage to weapons from way back in pnp and DDO days.
Help!
-Tyrost
PS: on a slight tangent, if anyone from SSG reads this, I believe I reported this years ago: PLEASE FIX "Repair Systems" on the Epic Ring of Master Artifice. It still only works when you un-equip and re-equip the item every time you log in!