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Smokewolf
11-13-2022, 08:13 AM
Not able to swing a 2-handed weapon correctly while in Zombie form. Weapon looks like its offset and not held by both hands. Its so bad that dropping Zombie form is the only way to be able to attack anything.

Note: Original thread in Lamannia Discussion but copied the thread here on the advice of another user.

-Smoke

KoobTheProud
11-13-2022, 10:21 AM
You can't swing an equipped two handed weapon? Or it just looks awkward?

Kind of like the idea of rotting hands if the latter.

sebastianosmith
11-13-2022, 10:32 AM
I've witnessed a similar issue involving capes and boots. There appears to be an model problem when rendering some items. It looks like the Y-axis value has gone negative in the case of capes because they render upside-down from the nape. I seen a few pairs of boots that looked more like hooves with a split both front and rear where they fold in on themselves. I suspect this is connected to those although greatly more frustrating as it alters the hit box calculations. I have no idea how to work around the problem until the models are fixed.

Smokewolf
11-13-2022, 01:46 PM
You can't swing an equipped two handed weapon? Or it just looks awkward?

Kind of like the idea of rotting hands if the latter.

Correct.

It doesn't appear to swing but learch forward as it to grab the target using both hands. Meanwhile the equipped 2-haned weapon is just floating in the right hand as if it were an after thought. Tried swapping to another 2-hander with the same results. Only by disabling Zombie-Form does the issue stop. Meanwhile, I'm unable to self-heal outside of my form.