View Full Version : precision feat not working!
generalfoley
11-01-2022, 08:21 AM
EDIT:
I was wrong it does work,
however it's bonus is invisible which leads to confusion.
the way it adds 5% to hit is bump up the roll you need to hit by 1,but the to-hit number stays the same.
example for attacks:
without precision - you roll 3 +120 to hit - grazing hit!
with precision - you roll 3 +120 to hit - hit!
LightBear
11-01-2022, 09:24 AM
the precision feat does not add it's to-hit bonus.
Dear devs please fix this :)
this is a very basic feat for almost all physical damage builds but it doesn't do it's job correctly.
Please educate us how you were able to come to this conclusion.
Seriously, what did you do to see what where?
Which numbers did you expect at that place and which did you see?
As the only way to know for sure is to go into a 1-on-1 pvp session with a second account and see if you can get pass different thresholds of ac.
Dandonk
11-01-2022, 09:43 AM
the precision feat does not add it's to-hit bonus.
Dear devs please fix this :)
this is a very basic feat for almost all physical damage builds but it doesn't do it's job correctly.
Precision does not add to the "to hit" bonus. It adds a percentage to your chance to hit. This is very often misunderstood.
Let's say you have +117 to hit. You hit on a 5 and above on a given target. You now turn on precision. Your to hit bonus is still +117, but the same to hit bonus on the same target now lets you hit on a 4 and above (one better, or 5 percentage points). This is the bonus that precision gives (and some fort bypass, of course).
Now, if you've tested this and it doesn't actually work, then it is indeed bad.
generalfoley
11-01-2022, 09:56 AM
to reply to the question how I know the to hit bonus isn't working.
I went into the same quests in legendary saltmarsh with my character having 130 140 and 150 to hit
and toggled each time the feat on and off.
1st proof is that the rolls I was getting grazing blows on were the same with the feat toggled on and off.
2nd proof is that the number in the die UI that shows your final to-hit on the blow does not change with the feat on or off
Dandonk
11-01-2022, 11:31 AM
The final to hit should not change with precision on. It does not add to that. It -should- change the grazing-hit cut off, so if you graze on a 4 with it off but hit on a 5, you should now get a hit on a 4 with precision on... if circumstances are the same, that is. Same mob, same toon, same gear, same buffs, same debuffs on mob, same place in the hit.sequence, same flanking or not, and so on. It can be fairly tricky to be completely sure all variables are the same. But if you've made sure of all that, then something is definitely wonky.
Firebreed
11-01-2022, 12:39 PM
same place in the hit sequence
I thought this mechanic had been removed, no?
Dandonk
11-01-2022, 12:52 PM
I thought this mechanic had been removed, no?
It has? Heh, shows what I know, not nearly as clever as I thought. Well, strike that, then, if it's not a thing anymore.
(really, with all the basic reworks and reworks of the reworks and reworks of those reworks, it's getting tough for an old guy like me to keep up with what mechanics are in the game/should be/should not be/are there but buggy/etc... can we please just stick to a design direction and work with that instead of redoing fundamental mechanics every six months?)
generalfoley
11-01-2022, 03:48 PM
It has? Heh, shows what I know, not nearly as clever as I thought. Well, strike that, then, if it's not a thing anymore.
(really, with all the basic reworks and reworks of the reworks and reworks of those reworks, it's getting tough for an old guy like me to keep up with what mechanics are in the game/should be/should not be/are there but buggy/etc... can we please just stick to a design direction and work with that instead of redoing fundamental mechanics every six months?)
you are right my friend I was wrong.
after further testing it does work the way you said.
the way the bonus is invisible is really problematic and should be changed to avoid confusion.
I'll edit my post.
droid327
11-01-2022, 04:31 PM
Well there's nowhere to display that bonus really, since its not a flat to-hit bonus, it depends on your current to-hit AND your target's AC
Though now I wonder how the Elf bonus works since that's only 3%, but anything less than 5% on a d20 roll isnt going to actually change anything
generalfoley
11-02-2022, 09:28 AM
Well there's nowhere to display that bonus really, since its not a flat to-hit bonus, it depends on your current to-hit AND your target's AC
Though now I wonder how the Elf bonus works since that's only 3%, but anything less than 5% on a d20 roll isnt going to actually change anything
Yes I wondered the same thing,my guess is the to-hit calculations go down to a deeper resolution than we see in the UI.
meaning the numbers we see are rounded compared to what's actually happening, so a 2% or 3% difference can still have effect
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