View Full Version : Night Revels Loot Irregularities
Arkat
10-05-2022, 03:02 PM
Shouldn't the wraps also have Coruscating 6?
https://i.imgur.com/Bvcgf9Z.jpg
Why doesn't the Morningstar also do Piercing damage? Morningstars, according to D&D v3.5 rules are supposed to do Piercing and Bludgeoning damage anyway, but the fact it's got a Piercing damage mod on it should have sealed the deal as far as it doing Piercing damage is concerned.
https://i.imgur.com/ng7vJBo.jpg
Yamani
10-05-2022, 03:13 PM
This might fall under the same issue as before. As since it's not tagged as level 32 in loot window its not showing up correctly. Since the level 32 bow doesn't exist there's not really much I want to test this out on though.
Or the issue falls under the old stuff didn't get adjusted to new effects properly.
Firebreed
10-06-2022, 07:03 AM
Here's my non-exhaustive list of Night Revels item bugs & errors:
- The level 32 version of the following items is missing/wasn't added: Warhammer, Crossbow, Longbow, Greataxe, Buckler.
- ML32 Pick of Endless Light is missing its loaded dice (+2).
- ML32 Star of Endless Night is missing its loaded dice (+2).
- ML32 Crystallized Eternity is missing its loaded dice (+4).
- ML32 Spectral Dagger is missing its loaded dice (+2).
- ML32 Spectral Throwing Dagger is missing its loaded dice (+2).
- ML32 Cloak of Night should have Legendary Nightmare Guard instead of Nightmare Guard, and DR20/Good instead of DR15/Good. The ML28 Cloak should arguably have Legendary Nightmare Guard too.
- The Dodge and DR values on the ML 16, 20, 24 versions of Cloak of Night need to be brought up significantly to match the current Cannith Crafting curve.
- The ML 28 & 32 versions of the Robe of Shadow & Docent of Shadow should have Greater Boon of Undeath instead of Boon of Undeath.
- All values on the ML 4-24 versions of the Robe of Shadow & Docent of Shadow need to be brought up significantly to match the current Cannith Crafting curve.
- All versions of Star of Endless Night should arguably have the Piercing damage type: not only do many other morningstars have it (so there is precedent), it even deals piercing damage on hit.
ML32 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML28 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML24 Wraps of Endless Light should have Coruscating 5 instead of Coruscating.
ML20 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML16 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML12 Wraps of Endless Light should have Coruscating 3 instead of Brilliance.
ML8 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML4 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML28 Pick of Endless Light should have Coruscating 6 instead of Coruscating.
ML24 Pick of Endless Light should have Coruscating 5 instead of Coruscating.
ML20 Pick of Endless Light should have Coruscating 4 instead of Brilliance.
ML16 Pick of Endless Light should have Coruscating 4 instead of Brilliance.
ML12 Pick of Endless Light should have Coruscating 3 instead of Brilliance.
ML8 Pick of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML4 Pick of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
CeltEireson
10-06-2022, 07:28 AM
ML32 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML28 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML24 Wraps of Endless Light should have Coruscating 5 instead of Coruscating.
ML20 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML16 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML12 Wraps of Endless Light should have Coruscating 3 instead of Brilliance.
ML8 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML4 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
I would have said the version of disrupt it has on it should scale as well. If you compare them to Morninglords Handwraps which not only have 3 fairly generic 6d6 damage types but also has a red augment slot as well as bypassing both silver and good DR then id say the overall damage for the Wraps of Endless List is fairly underwhelming even against the undead, especially as you can get the Morninglords for essentially no effort.
Firebreed
10-06-2022, 07:36 AM
I would have said the version of disrupt it has on it should scale as well. If you compare them to Morninglords Handwraps which not only have 3 fairly generic 6d6 damage types but also has a red augment slot as well as bypassing both silver and good DR then id say the overall damage for the Wraps of Endless List is fairly underwhelming even against the undead, especially as you can get the Morninglords for essentially no effort.
Indeed, but the reason I didn't include it is because it's their signature enchantment (its unique to them, and they are Light themed and all), so by changing it to level-appropriate Disruption the theme would be lost. But yeah, sure.
Firebreed
10-07-2022, 03:19 AM
I wonder if the missing ML32 items were intentionally excluded or not.
Kavlandalor
10-07-2022, 05:28 AM
Here's my non-exhaustive list of Night Revels item bugs & errors:
- The level 32 version of the following items is missing/wasn't added: Warhammer, Crossbow, Longbow, Greataxe, Buckler....
In addition to the Night Revels items being underwhelming at level 32, they have absolutely terrible durability and hardness values compared to the Level 28 versions. What good is a level 32 Cloak of Night with only Durability 10 and Hardness 2? My level 28 Cloak of Night is Durability 200, Hardness 21.
Firebreed
10-07-2022, 05:32 AM
In addition to the Night Revels items being underwhelming at level 32, they have absolutely terrible durability and hardness values compared to the Level 28 versions. What good is a level 32 Cloak of Night with only Durability 10 and Hardness 2? My level 28 Cloak of Night is Durability 200, Hardness 21.
That is actually just a display bug, because the ML32 items don't show an ML in the crafting window, and both Durability and Hardness are tied to ML. When you craft the items they actually have their intended Durability and Hardness.
Kavlandalor
10-07-2022, 06:12 AM
That is actually just a display bug, because the ML32 items don't show an ML in the crafting window, and both Durability and Hardness are tied to ML. When you craft the items they actually have their intended Durability and Hardness.
Nice to know. Thanks.
Arkat
10-13-2022, 12:45 PM
No SSG Dev comments regarding the OP or any other P in this thread?
Firebreed
10-13-2022, 03:11 PM
No SSG Dev comments regarding the OP or any other P in this thread?
Out of the several hundred bugs & errors (and that's just the past 3 years) similar to these ones (improper enchantments/values) that I've reported, I've only ever seen them fix a couple dozen. For now I just archive them in the hopes that one day they'll get to them.
Arkat
10-13-2022, 04:47 PM
Out of the several hundred bugs & errors (and that's just the past 3 years) similar to these ones (improper enchantments/values) that I've reported, I've only ever seen them fix a couple dozen. For now I just archive them in the hopes that one day they'll get to them.
That is not comforting.
Firebreed
10-19-2022, 08:35 PM
Here's my non-exhaustive list of Night Revels item bugs & errors:
- The level 32 version of the following items is missing/wasn't added: Warhammer, Crossbow, Longbow, Greataxe, Buckler.
- ML32 Pick of Endless Light is missing its loaded dice (+2).
- ML32 Star of Endless Night is missing its loaded dice (+2).
- ML32 Crystallized Eternity is missing its loaded dice (+4).
- ML32 Spectral Dagger is missing its loaded dice (+2).
- ML32 Spectral Throwing Dagger is missing its loaded dice (+2).
- ML32 Cloak of Night should have Legendary Nightmare Guard instead of Nightmare Guard, and DR20/Good instead of DR15/Good. The ML28 Cloak should arguably have Legendary Nightmare Guard too.
- The Dodge and DR values on the ML 16, 20, 24 versions of Cloak of Night need to be brought up significantly to match the current Cannith Crafting curve.
- The ML 28 & 32 versions of the Robe of Shadow & Docent of Shadow should have Greater Boon of Undeath instead of Boon of Undeath.
- All values on the ML 4-24 versions of the Robe of Shadow & Docent of Shadow need to be brought up significantly to match the current Cannith Crafting curve.
- All versions of Star of Endless Night should arguably have the Piercing damage type: not only do many other morningstars have it (so there is precedent), it even deals piercing damage on hit.
ML32 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML28 Wraps of Endless Light should have Coruscating 6 instead of Coruscating.
ML24 Wraps of Endless Light should have Coruscating 5 instead of Coruscating.
ML20 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML16 Wraps of Endless Light should have Coruscating 4 instead of Brilliance.
ML12 Wraps of Endless Light should have Coruscating 3 instead of Brilliance.
ML8 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML4 Wraps of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML28 Pick of Endless Light should have Coruscating 6 instead of Coruscating.
ML24 Pick of Endless Light should have Coruscating 5 instead of Coruscating.
ML20 Pick of Endless Light should have Coruscating 4 instead of Brilliance.
ML16 Pick of Endless Light should have Coruscating 4 instead of Brilliance.
ML12 Pick of Endless Light should have Coruscating 3 instead of Brilliance.
ML8 Pick of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
ML4 Pick of Endless Light should have Coruscating 2 or Brilliance instead of Incandescence.
Yo, we really should get at least SOME of these fixed before the event ends. Like, at least the loaded dice ones. Come on.
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