View Full Version : About the Reincarnation Cache and its stacks
Jango-EX
09-25-2022, 05:03 AM
So, guys, the new reincarnation cache won't allow us to stack items like we used to?
That's the main reason for me to use it haha
Cordovan
09-25-2022, 11:35 AM
Can you elaborate on this, what were you previously able to stack that you are now not able to?
Arkat
09-25-2022, 05:50 PM
So, guys, the new reincarnation cache won't allow us to stack items like we used to?
That's the main reason for me to use it haha
You're not supposed to be able to put stuff back into the TR cache unless you're TRing.
To my knowledge, that's how it has always worked.
PapaToad51
09-25-2022, 05:55 PM
You're not supposed to be able to put stuff back into the TR cache unless you're TRing.
To my knowledge, that's how it has always worked.
There are many things you can/could put back in a TR cache. Most anything like mats, scrolls, mysterious rems, pots, TR timers from Otto's boxes can be put back into a TR cache if there are some in the TR cache and room remaining to stack. I haven't tried to stack anything recently. Honestly I haven't TR since this update went live.
*Just logged in and tried to put BtC scroll back into TR cache, one of my toons had 94 in the TR cache. I used to be able to do this, the OP is right, doesn't work anymore, just says 'bank fail'. This has worked for the past 9 years that I have played.
archest
09-25-2022, 06:17 PM
dang never knew that.
Eantarus
09-25-2022, 06:42 PM
So a long-standing bug finally got fixed.
Granted, this was a bug generally beneficial to players. So the real question is why wasn't it fixed 10 years ago?
TedSandyman
09-25-2022, 08:03 PM
So a long-standing bug finally got fixed.
Granted, this was a bug generally beneficial to players. So the real question is why wasn't it fixed 10 years ago?
Is it a bug or a feature?
You used to be able to split things OUT of the cache and leave half a stack in the cache so you could keep adding later but that went away a while ago.
Eantarus
09-25-2022, 08:31 PM
Is it a bug or a feature?
You used to be able to split things OUT of the cache and leave half a stack in the cache so you could keep adding later but that went away a while ago.
Being able to split stacks and add things to existing stacks were both bugs.
DreamingReality
09-26-2022, 12:39 AM
Being able to split stacks and add things to existing stacks were both bugs.
The problem with this being a "bug that finally got fixed" is that Cordovan doesn't seem to have been aware that you can no longer add stuff to your cache. If it was a bug that was deliberately fixed, why ask what can no longer be added? Sounds to me more like an accidental byproduct rather than a "fix." Further, I wasn't having any problems adding things three days ago prior to the "fix." And then there's the fact the "fix" was completely rolled back... To me, it seems like the rollback itself screwed something up.
Four of my characters' reincarnation banks just became totally useless. Scrolls, potions, rare event items, crunched Siberys dragonshards of various levels, Bigby's, spell mats... I am so glad other players are going to be getting so much more bank space out of this upgrade. I just lost over 130 functional slots. And yeah, I already had over 1000 slots of shard crafting space bought--which none of this will go into (but it's almost full anyway) and 60 shared gear slots ( which are also basically full of things all my characters need quick access to such as raid timers and portable holes and cosmetics with festive frost, etc. attached (which in my opinion should be like horses and pets and not really take up inventory, but I am not complaining nor do I want them to"fix" it lest I lose the benefits I attached to my cosmetics).
The rollback also caused all my daughter's characters to lose levels and when she re-leveled her main, she discovered it was nerfed. She didn't even feel like playing with me tonight because of it.
Everyone on here admits that redoing the bank was a massive undertaking. The problem is that when you have a big undertaking, you break it into bits-- like they have done in the past. Instead they lumped it with the TOEE disaster and archetypes and getting rid of Khyber dragonshards, etc. You cannot tell me that all these things were so inextricably linked that they had to be done at once and together. I don't even believe that they had to make all the changes to the bank at once. They already had a search function on the shared bank. They could have started by adding that feature alone to the reincarnation bank. I don't understand why anyone even needed a tab feature for the reincarnation bank since it will make emptying it more difficult and you would have to set it up every life and you can't really buy more of it. Once they released and update with the search feature in the reincarnation bank, then they could have started working on and update with new tabs in the shared bank. Once that was working correctly, they could have worked on a search or tab feature for the regular bank.
Maybe I am wrong and people aren't dropping out in droves right now because of this disaster. Maybe I am wrong to believe DDO didn't lose a lot of players with the epic destiny nerf. I got it-- you are building on old code, but what I don't understand is that if someone was willing to go through and rename and rework all the old loot, why not start working on completely rewriting the code for a REAL update?
If that's not feasible, then DDO updates need to be handled like you would handle anything old--slowly and carefully.
Jango-EX
09-26-2022, 12:41 AM
There are many things you can/could put back in a TR cache. Most anything like mats, scrolls, mysterious rems, pots, TR timers from Otto's boxes can be put back into a TR cache if there are some in the TR cache and room remaining to stack. I haven't tried to stack anything recently. Honestly I haven't TR since this update went live.
*Just logged in and tried to put BtC scroll back into TR cache, one of my toons had 94 in the TR cache. I used to be able to do this, the OP is right, doesn't work anymore, just says 'bank fail'. This has worked for the past 9 years that I have played.
This. I have a mule that I even TRed just to be able to store rare arcane scrolls in the TR cache and rare pots, back in 2013 or something. My main has a lot of stackable bound on character stuff in its cache as well.
Now it's bank fail, instead of adding to the stack. The TR Cache have always worked like that and helped a lot with space management!
Jango-EX
09-26-2022, 12:49 AM
The problem with this being a "bug that finally got fixed" is that Cordovan doesn't seem to have been aware that you can no longer add stuff to your cache. If it was a bug that was deliberately fixed, why ask what can no longer be added? Sounds to me more like an accidental byproduct rather than a "fix." Further, I wasn't having any problems adding things three days ago prior to the "fix." And then there's the fact the "fix" was completely rolled back... To me, it seems like the rollback itself screwed something up.
Four of my characters' reincarnation banks just became totally useless. Scrolls, potions, rare event items, crunched Siberys dragonshards of various levels, Bigby's, spell mats... I am so glad other players are going to be getting so much more bank space out of this upgrade. I just lost over 130 functional slots. And yeah, I already had over 1000 slots of shard crafting space bought--which none of this will go into (but it's almost full anyway) and 60 shared gear slots ( which are also basically full of things all my characters need quick access to such as raid timers and portable holes and cosmetics with festive frost, etc. attached (which in my opinion should be like horses and pets and not really take up inventory, but I am not complaining nor do I want them to"fix" it lest I lose the benefits I attached to my cosmetics).
The rollback also caused all my daughter's characters to lose levels and when she re-leveled her main, she discovered it was nerfed. She didn't even feel like playing with me tonight because of it.
Everyone on here admits that redoing the bank was a massive undertaking. The problem is that when you have a big undertaking, you break it into bits-- like they have done in the past. Instead they lumped it with the TOEE disaster and archetypes and getting rid of Khyber dragonshards, etc. You cannot tell me that all these things were so inextricably linked that they had to be done at once and together. I don't even believe that they had to make all the changes to the bank at once. They already had a search function on the shared bank. They could have started by adding that feature alone to the reincarnation bank. I don't understand why anyone even needed a tab feature for the reincarnation bank since it will make emptying it more difficult and you would have to set it up every life and you can't really buy more of it. Once they released and update with the search feature in the reincarnation bank, then they could have started working on and update with new tabs in the shared bank. Once that was working correctly, they could have worked on a search or tab feature for the regular bank.
Maybe I am wrong and people aren't dropping out in droves right now because of this disaster. Maybe I am wrong to believe DDO didn't lose a lot of players with the epic destiny nerf. I got it-- you are building on old code, but what I don't understand is that if someone was willing to go through and rename and rework all the old loot, why not start working on completely rewriting the code for a REAL update?
If that's not feasible, then DDO updates need to be handled like you would handle anything old--slowly and carefully.
Precisely! You put the issue way better than me. Adding stuff to current stacks in the TR Cache was daily inventory management to me until some days ago.
The "bug or no bug" talk, when originating on players, is of no consequence. They can only guess so whatever. I just ignore it.
We had a functionality for a looong time that I indeed think was removed as byproduct of some change. Would be nice for it to return, it's a nice trick to help our habit of hoarding things. It doesn't hurt anyone and I loved to max stacks instead of just throwing things away. Maybe I'm half dragonborn or something. If it changes, oh well, the game will be a bit less fun than before, but I guess I'll survive.
Tyrost
09-26-2022, 06:47 PM
Can you elaborate on this, what were you previously able to stack that you are now not able to?
I believe a few others have now covered this well enough to infer, but for as long as the TR process existed to my knowledge, we have been able to add to stacks of [normally stackable] items in the TR Cache up to the normal stackable size limits for the type of item (99 to 100 for many things, more for things like Doubloons, Green Dragonshards, etc.).
Since storage has been so fundamentally under-served in the game, and pack after pack we incur new hits with Bound To Character (RAID) and Bound To Account items, at least we had this to fall back on for small numbers of stackable items that may not have been useful for a current life.
For instance, with the influx of copious new potions and elixirs (not to mention flasks and hands) a couple years back in Daily Dice rolls, we've been able to stash unneeded ones on top of small stacks in the TR Cache for use in another life. Not doing any casters? Stash those precious Omnispell and Omnistone stackables back into your little stashes in the TR Cache. Argh - another Rising Fury potion and no Druid lives in sight? Stash it on the pile. Get a lucky roll for a special color Bigby's you'd like to save for a RAIDing life? Pile it in. Saving those Greater Experience Elixirs for a zerg TR life, add 'em!
Now, I can't recall when I was made aware of this (if I actually didn't stumble upon it wholly myself), as it's been working for many, many years since at least shortly after F2P if not before, but it's a modicum storage feature I thought most of us coveted.
Please, I beg of you, do not take this away!
Now, all we get is:
Bank
Failed.
This worked as recently as the evening prior to the patch that shall not be named, 2022-09-21 - Wednesday. This was long after the bank and TR Cache changes.
What's unfortunate, is that fairly shortly after the patch on Thursday, I logged in, had an incredible dice roll at 11:29 am (again, 2022-09-22 - Thursday), tried to transfer a very fortunate rolled Greater Experience Elixir to my TR Cache, and immediately had the error, or failure. Of course, the rollback took care of my precious elixir, eliminating the 'problem' (whimper) as I no longer had an item to add to the TR Cache.
Since then, now after the partial rollback, it's still broken. I've tried again with another item to add to a stack in the TR Cache, but same issue.
I can't see how this could have been an abuse requiring removing this functionality from the game. We're so space-starved in this game, losing this H-U-R-T-S! Please return this ability to all.
Signed,
-Tyrost
PS: I have no knowledge of being able to remove partial stacks (a number less than the current full stack) from the TR Cache BTW. That would've been very handy, though I could see why that might have been closer to the definition of an abusable feature. If and when that existed and when it disappeared, I have no clue. I'd be thrilled with just the return of the input-only option of the TR Cache!
erethizon
10-18-2022, 10:00 AM
This is definitely a huge and painful loss. Most of the stuff that comes with daily dice used to go in my TR cache. Having to create a new mule and log him in every time I need to get rid of a stackable item is not a good workaround. We need a lot more storage. Whether it be potion belts and scroll cases (i.e. bags for potions and scrolls), even if items cannot be used while they are in the bag, or just vastly more character bank space, we need more storage space. Inventory management isn't fun in any game and this change just made it even more of a headache.
Nonesuch2008
10-18-2022, 11:11 AM
I've always considered this a longstanding bug since the TR cache window clearly had the 'Withdraw Only' banner. Still, it was useful when in between lives for stacking things like Repair pots and the like. It made it easier to hit the ground running after a TR without having to restock.
Middh
11-16-2022, 02:52 PM
Can you elaborate on this, what were you previously able to stack that you are now not able to?
It's in the DDO Wiki (https://ddowiki.com/page/Bank#Reincarnation_Cache)
Reincarnation Cache
Only for characters underwent Heroic/Iconic True Reincarnation previously. Withdraw only (although items that stack, such as potions, can be added to the cache, up to the maximum stack size of an already-existing stack).
Fisto_Mk_I
11-16-2022, 07:08 PM
...although items that stack, such as potions, can be added to the cache, up to the maximum stack size of an already-existing stack.
This "bug" was beneficial to players, so devs "fixed" it in U56. Now we cannot add anything to reincarnate cache.
Powered by vBulletin® Version 4.2.3 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.