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View Full Version : ToEE impressions / suggestions



cru121
08-31-2022, 04:21 PM
1) Get rid of the Temple Grounds. The area only serves as a loading screen.

2) Make Otis a general vendor. It's 7 quests, lot of junk.
https://i.postimg.cc/hv1hRn3q/otis.jpg (https://postimages.org/)

3) Nodes still have zillion of mobs.
https://i.postimg.cc/Ghz9McyF/alert.jpg (https://postimages.org/)

4) I did like some changes... did the swim speed-up vortexes exist in the original Water node? On the other hand, I skipped some early runes that needed activating and it seemed I could not swim back out of the large central room. (I did not try for too long and took a ddoor.)

5) Fix quest names. Consistency please. Come on.
https://i.postimg.cc/yxHWGxjP/quest-names.jpg (https://postimages.org/)

Halciet
08-31-2022, 04:30 PM
1) Get rid of the Temple Grounds. The area only serves as a loading screen.

And here I was enjoying a new place for Hide 'n' Seek


3) Nodes still have zillion of mobs.

Only ran Temple 1 & 2 so far and it seemed like mob clusters were similar there too.