PDA

View Full Version : Downtime Notice: Wednesday, August 3rd 9:00 AM - 12:00 PM Eastern (-4 GMT)



Cordovan
08-02-2022, 01:02 PM
UPDATE: THIS DOWNTIME HAS BEEN POSTPONED.

The DDO game worlds will be unavailable on Wednesday, August 3rd from 9:00 AM - 12:00 PM Eastern (-4 GMT) for our weekly restart. Thank you for your patience, and we will see you back in the game soon. This is not a game update, although we are working on one for the near future.

Cordovan
08-02-2022, 04:34 PM
UPDATE: Tomorrow's downtime is being postponed until Thursday, expect more information tomorrow.

We're going to delay the downtime from Wednesday to Thursday to give ourselves a bit of time to consider options. We'll have more information on Wednesday about Thursday's downtime, but expect a 9am to Noon Eastern downtime for Thursday morning. Thanks!

Arkat
08-02-2022, 05:51 PM
Options?

Are there alternate methods of restarting the servers that are more relevant than others?

What are you talking about here?

vryxnr
08-02-2022, 07:07 PM
Options?

Are there alternate methods of restarting the servers that are more relevant than others?

What are you talking about here?

If I were to guess, I'd guess that the options are including a patch or not as well. *shrugs*

mikarddo
08-03-2022, 02:57 AM
Options?

Are there alternate methods of restarting the servers that are more relevant than others?

What are you talking about here?

Which part of "more info on Wednesday" did you have trouble with? ;)

drathdragon
08-03-2022, 04:20 AM
Ruby Thursday give us a nice fix for hound dots, i beg

WaxLyrical
08-03-2022, 09:52 AM
Options?

Are there alternate methods of restarting the servers that are more relevant than others?

What are you talking about here?

There is always the good old "hard boot"

Khroc
08-04-2022, 10:41 AM
Update 55.4 Release Notes

Here are the release notes for Update 55.4, released on Thursday, August 4th, 2022.
News and Notes:

Bug Fixes:



Hardcore:

Hound Damage Over Time and Vulnerability effect stacking now has an internal five second cooldown, which will prevent stacks from accumulating more quickly than intended.
Living Hounds no longer follow players from wilderness zones into quests, or from quests into wilderness zones. It is still possible for a Hound to spawn in a new area if the "You Are Being Hunted" effect is still on you when you enter a new area.
Hound scripting has been adjusted to prevent situations where Hounds do not become attackable after spawning, and to make them attackable after a few seconds if they find themselves in that state.
Scripting has been adjusted to prevent new stacks of Hound Damage Over Time and Vulnerability effects from being added to players if the Hound is not attackable.
Fixed an issue where Hounds were not properly learning who their attack target was when spawning, and were standing around until someone moved.
Hounds no longer spawn in a few more areas where they would cause issues.
Hounds will no longer loop teleport home when in deep water.
Hounds will no longer leash in certain dungeons.


Fire Reaper Wings no longer erroneously allow the display of Hardcore Season 6 wings.

Khroc
08-04-2022, 11:00 AM
[QUOTE=Khroc;6531413]Update 55.4 Release Notes

Hardcore back up !!