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View Full Version : Temporary Closure: Skeletons in the Closet Raid



Cordovan
07-20-2022, 04:42 PM
We have temporarily closed the new raid Skeletons in the Closet while we work to correct an issue preventing completion. We are working on a game update to reopen the raid in the near future.

Arkat
07-20-2022, 09:32 PM
https://i.imgur.com/tzd7Gkc.gif

octoparrott
07-21-2022, 07:09 AM
EVERY
SINGLE
TIME

maybe learn after all this time to stop rushing out unfinished content while holding your hand out for money

or just more of the same half-assed approach we are used to

all my love
Kind Uncle Wreck

cru121
07-21-2022, 07:22 AM
EVERY
SINGLE
TIME

They have to test the stuff somewhere. Why not live servers?

Cordovan
07-21-2022, 06:22 PM
Unfortunately today's hotfix did not correct this issue, so we have had to close Skeletons in the Closet for now. We expect the raid to reopen in a game update in the near future.

philoe
07-21-2022, 06:26 PM
How is this even possible? To launch a product over and over again and still these types of problems every update it incredible....Maybe a process of checking things before you bring to a live server is a good thing...Now you say in the near future? Stop promising stuff like this when you SELL updates or new packs if you cant deliver

Arkat
07-21-2022, 06:27 PM
Unfortunately today's hotfix did not correct this issue, so we have had to close Skeletons in the Closet for now. We expect the raid to reopen in a game update in the near future.


https://www.youtube.com/watch?v=rm81LSKJC2k

HippieBallz
07-21-2022, 06:35 PM
So just a heads up any consumer in the US that you sold the expansion pack to now has a full right to refund my federal digital consumer laws. Bungie was hit with a law suite about it and lost with the same thing a promised raid and then multi failed launches and failure to deliver on a purchased product that was marketed as whole and complete. also doing this one week before the hard core server launch really anyone who is still just enjoying working on standard now not only has a glitched raid but a cut player base to pull from to do said raid.

Epicsoul
07-21-2022, 06:41 PM
Unfortunately today's hotfix did not correct this issue, so we have had to close Skeletons in the Closet for now. We expect the raid to reopen in a game update in the near future.

You know, if the raid isn't coming out this week, SSG should really do something as a gesture to the players. 12-15 of my guildies have gathered the past two evenings to try this knew raid, and this is beyond disappointing. How about an extra bonus? Loot bonus and xp bonus?

HippieBallz
07-21-2022, 06:46 PM
Unfortunately today's hotfix did not correct this issue, so we have had to close Skeletons in the Closet for now. We expect the raid to reopen in a game update in the near future.

so how about the next big heads meeting you guys cut HC and focus on the state of the game fix bugs, stabilize server status on all servers no matter load or net differences, and get raids that are not run because of bugs (TITAN I am looking at you) fixed and updated to match gear levels. how can i rightly ask friends to get into this game and spend money anymore when the newest thing is not even playable heck even loot pulls and quest drops were not working right or just flat broke with dread. it looks better than most explorer areas yeah but so dose most roblox games now i get that its work and you all have a smaller team than most care to admit but in terms of the life of the game unless you address these things and make it known and shown that it is being not only worked on but implemented we will keep losing players new and old

Cordovan
07-21-2022, 07:16 PM
We expect the raid to reopen after a game update we are working on for next week.

Assassination
07-21-2022, 07:36 PM
We expect the raid to reopen after a game update we are working on for next week.

Slow clap

Artos_Fabril
07-21-2022, 07:47 PM
We have temporarily closed the new raid Skeletons in the Closet while we work to correct an issue preventing completion. We are working on a game update to reopen the raid in the near future.
It's almost like there's a completely predictable downside to pushing a product out the door before it's ready.

ekaterina
07-21-2022, 08:06 PM
" cut HC "

If this is a reference to the hardcore league - bad idea. Like the raid - that is content that paying customers want. More than a few care more about the league than the raid but it shouldn't be a competition. They should make sure all content is in decent shape before release - raids, dungeons, the new HCL season - everything.

Not that SSG would disagree - I am sure they believe that everything should be bug free when released. But either their testing is way below par or things are being pushed out the door before the developers actually working on them and monitoring the tests feel they are ready.

Not everything can be caught in testing and I'm usually a fanboi defender but they really should have done better on the raid.

Hobgoblin51
07-21-2022, 08:33 PM
We expect the raid to reopen after a game update we are working on for next week.

so it will come out at the same time as hc which will bring its own bugs?



a bold choice

Goldenlogic123
07-21-2022, 10:05 PM
so how about the next big heads meeting you guys cut HC and focus on the state of the game fix bugs, stabilize server status on all servers no matter load or net differences, and get raids that are not run because of bugs (TITAN I am looking at you) fixed and updated to match gear levels. how can i rightly ask friends to get into this game and spend money anymore when the newest thing is not even playable heck even loot pulls and quest drops were not working right or just flat broke with dread. it looks better than most explorer areas yeah but so dose most roblox games now i get that its work and you all have a smaller team than most care to admit but in terms of the life of the game unless you address these things and make it known and shown that it is being not only worked on but implemented we will keep losing players new and old


If they cut hardcore they may as well just close down the game its the only thing worth playing! The proof is right there that the normal servers are empty when hardcore is out thats because its the only thing thats left worth playing.

Arkat
07-21-2022, 10:33 PM
We expect the raid to reopen after a game update we are working on for next week.

Please have your QA dept test it before you release the patch.

Thanks.

Artos_Fabril
07-22-2022, 12:33 AM
Please have your QA dept test it before you release the patch.

Thanks.
You think they have 12 people in the QA department? :rolleyes:

superevbully
07-22-2022, 01:50 AM
Please have your QA dept test it before you release the patch.

Thanks.

Hey whats QA,,,,,,,,:)

choco1212
07-22-2022, 05:38 AM
We expect the raid to reopen after a game update we are working on for next week.

How about you leave the raid open until you are ready to fix it, so we can at least farm the 1st chest.........

GramercyRiff
07-22-2022, 10:08 AM
https://www.youtube.com/watch?v=rm81LSKJC2k

this was exactly my response in my twisted mind LOL

octoparrott
07-22-2022, 03:11 PM
Unfortunately today's hotfix did not correct this issue, so we have had to close Skeletons in the Closet for now. We expect the raid to reopen in a game update in the near future.

oh no, the rushed untested "fix" to the rushed untested content didnt work

how surprising

for nobody

every
single
time

all my love
Kind Uncle Wreck

droid327
07-22-2022, 04:20 PM
It's almost like there's a completely predictable downside to pushing a product out the door before it's ready.

I mean pretty much every new piece of content that gets released, I repeat this same admonition...

Leaving it on Lama for more than 48 hours in the middle of the week will save you from having 1-2 weeks of inevitable downtime after it goes Live. People dont actually get a chance to test it on the Test Center, and thats why there's always problems like this that would've been caught sooner if you actually did a proper shakedown cruise first

Getting it right is always preferable to fixing it later

Sam-u-r-eye
07-22-2022, 05:14 PM
I mean pretty much every new piece of content that gets released, I repeat this same admonition...

Leaving it on Lama for more than 48 hours in the middle of the week will save you from having 1-2 weeks of inevitable downtime after it goes Live. People dont actually get a chance to test it on the Test Center, and thats why there's always problems like this that would've been caught sooner if you actually did a proper shakedown cruise first

Getting it right is always preferable to fixing it later

To be fair, this bug did not occur on Lammania.

They could have run another Lammania, and while the short notice was certainly annoying on the second go around, I don't think it made a difference given that a few groups did run it.

They can collect data on the runs whether or not people post feedback.