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View Full Version : Prioritizing floating text UI elements



ice584
04-14-2022, 01:17 PM
Please prioritize floating text elements (such as damage/effect/healing text) so that they are displayed in front of all other elements on the screen.

IMO, floating damage/effect/healing text should always be shown above all else. The text should not be obscured by other models or the environment.
It is intensely frustrating when I'm trying to see what is happening when I'm fighting a giant, twisting my camera angle upwards, only to have the text 50% obscured by the mob's own model.

Rogue_Trapper
04-14-2022, 07:12 PM
Yeah it is annoying to have it happen.

Perhaps one day they will look into this after the ongoing lag fixes that make nearly every patch, amongst everything else.
Would be nice to see, I forget to look half the time because of giants and large things.