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View Full Version : Artificier pet needs fixing, again..



Baelorn
02-09-2022, 09:46 AM
Hunter of boxes talent for the mutt causes it to bug out.

I main a warforge arti, and have been working on my epic tr's the last few weeks, but.. After my initial epic TR back to 20, the mutt started doing odd behaviour. Namely, When i put it on offensive, its like its on STAY. It will not follow until after you have outdistanced it on the minimap to the point where its a arrow pointing on the edge, instead of showing its icon. I have to call it everytime. When i put it on defensive,. the exact same thing happens. The only time it moves of its own free will is when one of two things happen. It was either put on passive and is useless in every other means. Or you outdistance it, to the point where it will start to catch up and then stop when it reachs a close enough range.

Its like its in a wait state, stuck on a box it can't see, reach, or even target. Like it knows its there and is waiting to eat it. But can't do anything about it. Can you dev's PLEASE re-write the actual code for it, rather than trying to mess with something you've never really been able to fix? How hard can it be?

Oxarhamar
02-10-2022, 06:56 AM
Hunter of boxes talent for the mutt causes it to bug out.

I main a warforge arti, and have been working on my epic tr's the last few weeks, but.. After my initial epic TR back to 20, the mutt started doing odd behaviour. Namely, When i put it on offensive, its like its on STAY. It will not follow until after you have outdistanced it on the minimap to the point where its a arrow pointing on the edge, instead of showing its icon. I have to call it everytime. When i put it on defensive,. the exact same thing happens. The only time it moves of its own free will is when one of two things happen. It was either put on passive and is useless in every other means. Or you outdistance it, to the point where it will start to catch up and then stop when it reachs a close enough range.

Its like its in a wait state, stuck on a box it can't see, reach, or even target. Like it knows its there and is waiting to eat it. But can't do anything about it. Can you dev's PLEASE re-write the actual code for it, rather than trying to mess with something you've never really been able to fix? How hard can it be?

True indeed

SiliconScout
02-11-2022, 01:17 AM
I have found that sometimes when it acts up like that it can be fixed if I unsummon it and then bring it back in. It seems to reset the AI so it at least works as expected, for a while.