Oliphant
12-18-2021, 07:37 PM
Melees can't heal or raise dead at range. Many ranged build are squeezed out of healing, seemingly a penalty for their "non-EDF advantages". Self healing penalties in reaper really have not helped the game and even seem to be squeezing people out of playing healers lately. Many melees are feeling a bit punished lately especially.
Please let our EDF people heal, restore, cure and raise people at ranged.
Still prohibits offensive ranged spells in EDF. Can prohibit EDF when wielding ranged weapons.
Please give some better healing options for ranged dps'ers.
Ranged dps should have some decent heal bursts, and definitely self heal bursts, just not enough for persistent use. Consider adding ranged power to the Unyielding Sentinel cores to incentivize and sweeten Renewal, especially if (when) you nerf Shiradi.
Please just do away with reaper self healing penalty as it even seems to be just griefing our healers at this point.
Often the best way to improve a design is to subtract something. Alternatively, make all healing easier in reaper.
We don't need to bannish self reliance and light party healing to make healers relevant. Healers are still needed for keeping whole parties and tank up during big encounters. Making ranged so un-self-reliant is weird in difficult raids. Instead of using natural advantage of space, ranged dps seem setup to be pretty bad at self healing, and thus a desire in parties to bunch ranged with melee to help the healers. Very hard to make ranged that can take all that heat and the game play is then about just putting your life in healers hands with decent chance of RNG smackdown rather than play your toon and avoid damage and do real self healing to stay alive. Would be better playstyle for ranged to be able to avoid enough and heal enough for healers to not have to worry so much. Would be better for melees if they could help party without fussing with stances or finding people. We want to make dedicated healing a relevant and sought after role but they won't even bother if its not fun anymore.
P.S. This is coming from the perspective of difficult content, and YMMV.
Edit: Added stipulation that EDF incompatible with ranged weapons as my intent was not to let ranged get EDF - Chacka pointed it out.
Please let our EDF people heal, restore, cure and raise people at ranged.
Still prohibits offensive ranged spells in EDF. Can prohibit EDF when wielding ranged weapons.
Please give some better healing options for ranged dps'ers.
Ranged dps should have some decent heal bursts, and definitely self heal bursts, just not enough for persistent use. Consider adding ranged power to the Unyielding Sentinel cores to incentivize and sweeten Renewal, especially if (when) you nerf Shiradi.
Please just do away with reaper self healing penalty as it even seems to be just griefing our healers at this point.
Often the best way to improve a design is to subtract something. Alternatively, make all healing easier in reaper.
We don't need to bannish self reliance and light party healing to make healers relevant. Healers are still needed for keeping whole parties and tank up during big encounters. Making ranged so un-self-reliant is weird in difficult raids. Instead of using natural advantage of space, ranged dps seem setup to be pretty bad at self healing, and thus a desire in parties to bunch ranged with melee to help the healers. Very hard to make ranged that can take all that heat and the game play is then about just putting your life in healers hands with decent chance of RNG smackdown rather than play your toon and avoid damage and do real self healing to stay alive. Would be better playstyle for ranged to be able to avoid enough and heal enough for healers to not have to worry so much. Would be better for melees if they could help party without fussing with stances or finding people. We want to make dedicated healing a relevant and sought after role but they won't even bother if its not fun anymore.
P.S. This is coming from the perspective of difficult content, and YMMV.
Edit: Added stipulation that EDF incompatible with ranged weapons as my intent was not to let ranged get EDF - Chacka pointed it out.