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SouCarioca
11-03-2021, 01:13 AM
So this is a simple 12/8 Barbarian/Druid build and am hoping for feedback on it and anything I am missing. A note: it reads Improved Critical as I am a Dwarf using a DA, and have several good ones (Storm, Duergar, etc), but I am not stuck on this, and can perfectly well go for Knight's Training and an Oathblade for example.


Character name: Barbear
Classes: 12 Barbarian, 10 Epic, 8 Druid
Race: Dwarf · · · · · · · ·Alignment: Neutral

· · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
Str:· · 16· · 8 · ·24 · · ·HP:· · · · 873 · · ·AC:· · 20
Dex:· · 10· · 8 · ·18 · · ·PRR: · · · ·10
Con:· · 18· · 8 · ·34 · · ·MRR: · · · ·15 · · ·+Healing Amp:· · 60
Int:· · 10· · 8 · ·18 · · ·Dodge: · ·8/25 · · ·-Healing Amp:· · ·0
Wis:· · 14· · 8 · ·22 · · ·Fort:· · · ·0% · · ·Repair Amp:· · · ·0
Cha:· · 10· · 8 · ·18 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 23
DR: 6%· ·2%
Immunities: Energy Drain, Death Effects

Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Barbarian(1)· · ·Standard: Power Attack
2 · · Barbarian(2)· · ·
3 · · Druid(1)· · · · ·Standard: Shield Mastery
4 · · Druid(2)· · · · ·Druid Wild Shape: Wild Shape: Bear
· · · · · · · · · · · ·Constitution: +1 Level up
5 · · Druid(3)· · · · ·
6 · · Barbarian(3)· · ·Standard: Natural Fighting
7 · · Druid(4)· · · · ·
8 · · Druid(5)· · · · ·Druid Wild Shape: Wild Shape: Wolf
· · · · · · · · · · · ·Constitution: +1 Level up
9 · · Druid(6)· · · · ·Standard: Natural Fighting
10· · Barbarian(4)· · ·
11· · Barbarian(5)· · ·
12· · Barbarian(6)· · ·Standard: Natural Fighting
· · · · · · · · · · · ·Constitution: +1 Level up
13· · Druid(7)· · · · ·
14· · Druid(8)· · · · ·Druid Wild Shape: Wild Shape: Dire Bear
15· · Barbarian(7)· · ·Standard: Improved Critical: Slashing Weapons
16· · Barbarian(8)· · ·Constitution: +1 Level up
17· · Barbarian(9)· · ·
18· · Barbarian(10) · ·Standard: Improved Shield Mastery
19· · Barbarian(11) · ·
20· · Barbarian(12) · ·Constitution: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Constitution: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Empty Feat Slot
27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
· · · · · · · · · · · ·Constitution: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Empty Feat Slot
30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Legendary: Empty Feat Slot

Enhancements: 80 APs
------------------------------------------------------------------------------------------
Frenzied Berserker - Points spent: 24
1 Core ·(1) Die Hard
2 Tier1 (1) Extra Rage
3 Tier1 (1) Cracking Attack
4 Tier1 (1) Cracking Attack
5 Tier1 (1) Cracking Attack
6 Tier2 (1) Body Blow
7 Tier2 (1) Body Blow
8 Tier2 (1) Body Blow
9 Tier2 (1) Blood Tribute
10 Tier2 (1) Blood Tribute
11 Tier2 (1) Blood Tribute
12 Tier3 (1) Supreme Cleave
13 Tier3 (1) Supreme Cleave
14 Tier3 (1) Supreme Cleave
15 Tier3 (1) Blood Trail
16 Tier3 (1) Blood Trail
17 Tier3 (1) Blood Trail
18 Core ·(1) Frenzied Toughness I
19 Core ·(1) Frenzy
20 Tier2 (1) Extra Action Boost
21 Tier4 (1) Crazy Strike
22 Tier4 (1) Crazy Strike
23 Tier4 (1) Crazy Strike
24 Core ·(1) Frenzied Toughness II
------------------------------------------------------------------------------------------
Occult Slayer - Points spent: 17
1 Core ·(1) Weapon Bond
2 Tier1 (1) Extend Rage
3 Tier1 (1) Extend Rage
4 Tier1 (1) Parrying Bond
5 Tier1 (1) Parrying Bond
6 Tier1 (1) Parrying Bond
7 Core ·(1) Resistance
8 Tier2 (1) Guarding Bond
9 Tier2 (1) Guarding Bond
10 Tier2 (1) Guarding Bond
11 Core ·(1) Elemental Defense
12 Tier2 (1) Lessons of Travel
13 Tier3 (1) Kinetic Bond
14 Tier2 (1) Lessons of Travel
15 Tier3 (1) Kinetic Bond
16 Tier2 (1) Lessons of Travel
17 Tier3 (1) Kinetic Bond
------------------------------------------------------------------------------------------
Nature's Protector - Points spent: 39
1 Core ·(1) ature's Protector
2 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
3 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
4 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
5 Tier1 (1) Rage of the Beast
6 Core ·(1) Nature's Defense
7 Tier2 (1) Primal Beast
8 Tier1 (1) Rage of the Beast
9 Tier2 (1) Primal Beast
10 Tier2 (1) Thick Hide
11 Tier2 (1) Thick Hide
12 Tier2 (1) Thick Hide
13 Core ·(1) Magical Beast
14 Tier1 (1) Fey's Blessing
15 Tier1 (1) Fey's Blessing
16 Tier1 (1) Fey's Blessing
17 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
18 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
19 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
20 Tier3 (1) Enduring Beast
21 Tier3 (1) Enduring Beast
22 Tier1 (1) Bloody Claws I
23 Tier1 (1) Bloody Claws I
24 Tier1 (1) Bloody Claws I
25 Tier4 (1) Greater Nature's Defense II: Ursa's Will
26 Tier4 (1) Greater Nature's Defense II: Ursa's Will
27 Tier4 (1) Greater Nature's Defense II: Ursa's Will
28 Tier4 (1) Undying Beast
29 Tier4 (2) Beast Awakened
30 Tier5 (1) Force of Nature
31 Tier5 (1) Greater Nature's Defense III: Ursa's Spirit
32 Tier5 (1) Greater Nature's Defense III: Ursa's Spirit
33 Tier5 (1) Greater Nature's Defense III: Ursa's Spirit
34 Tier5 (1) Beast Unleashed
35 Tier5 (1) Lightning Strikes the Mountain
36 Tier2 (1) Action Boost: Beast at Bay
37 Tier2 (1) Action Boost: Beast at Bay
38 Tier2 (1) Action Boost: Beast at Bay
------------------------------------------------------------------------------------------

Riffolk
11-03-2021, 04:23 AM
A few thoughts:

1) Shield mastery feats don't work in animal form. :(

2) With your enhancement point split you don't get any bonuses to critical threat range or multiplier. You could swap some points out of Nature's Protector into one of the Barbarian trees for the crit bonuses in their T5s.
If you really want to keep your T5 in the Nature's Protector tree, you could instead do something like a 13 Druid/6 Fighter/1 Favored Soul split and grab Strike with No Thought from the Kensei tree.

3) I'd recommend putting your stat level ups towards Strength instead of Constitution, YMMV.

Happy hunting :)

magaiti
11-03-2021, 07:57 AM
A typical bear build has 1 FvS level for Divine Might (or Divine Will).
11 Barb is enough to benefit from improved rage (+10 melee power), so the split is 11barb/8druid/1fvs

A typical DPS-oriented stat distribution would be:
33-35 Frenzied Berserker
26 Nature Warrior (Fatal Harrier and Ferocity)
8 Nature Protector (stance and +10 MP while raged)
8-11 Vistani (haste boost)
3-4 Warsoul (Divine Might/Will)

Some builds take THF feats for Strikethrough enhancements in FB


If you want more tanky build,
then possibly 12 barb / 5 cleric (animal domain for extra hp) / 3 Druid (enough for basic bear form and Natural Fighting feats)
T5 in Occult Slayer:
24 FB (crazy strike, core 4)
37 OS (T5, core 4)
8 Nature Protector
8 vistani (haste boost)
3 Warpriest (Divine Might)

jskinner937
11-03-2021, 09:24 AM
You two know your bear builds...just sayin.

SouCarioca
11-03-2021, 10:13 AM
A typical bear build has 1 FvS level for Divine Might (or Divine Will).
11 Barb is enough to benefit from improved rage (+10 melee power), so the split is 11barb/8druid/1fvs

A typical DPS-oriented stat distribution would be:
33-35 Frenzied Berserker
26 Nature Warrior (Fatal Harrier and Ferocity)
8 Nature Protector (stance and +10 MP while raged)
8-11 Vistani (haste boost)
3-4 Warsoul (Divine Might/Will)

Some builds take THF feats for Strikethrough enhancements in FB


If you want more tanky build,
then possibly 12 barb / 5 cleric (animal domain for extra hp) / 3 Druid (enough for basic bear form and Natural Fighting feats)
T5 in Occult Slayer:
24 FB (crazy strike, core 4)
37 OS (T5, core 4)
8 Nature Protector
8 vistani (haste boost)
3 Warpriest (Divine Might)

Thanks! I should add that it was because of Strikethrough that I went for the Dwarven Axe and shield combination.

SouCarioca
11-03-2021, 10:30 AM
A few thoughts:

1) Shield mastery feats don't work in animal form. :(


Argh. Will talk to Fred. Only lvl 3 so still eminently modifiable.


2) With your enhancement point split you don't get any bonuses to critical threat range or multiplier. You could swap some points out of Nature's Protector into one of the Barbarian trees for the crit bonuses in their T5s.
If you really want to keep your T5 in the Nature's Protector tree, you could instead do something like a 13 Druid/6 Fighter/1 Favored Soul split and grab Strike with No Thought from the Kensei tree.

3) I'd recommend putting your stat level ups towards Strength instead of Constitution, YMMV.

Happy hunting :)

The reason I had gone for the Nature's Protector was how strong it seemed with weapon+shield overall. That plus the synergy with Barbarian rages. As to the Barbarian tree, I had initially built this for survivability for Hardcore last year, but due to personal tragedy never had the opportunity to try it out. This is why it is geared around Blood Tribute early on and maximum physical and magical resistances through NP. I am definitely thinking more offensive here though, so will definitely give this a rethink and see how speccing out Ravager T5 (for crit range) works out. If I am to go FVS1, it will likely mean 7 levels of Druid, though, but that loses Dire Bear. I have no experience with Druids, but suspect that is a non-no for this concept. SIGH. 12 Druid/7 Barbarian/ 1FVS?

magaiti
11-03-2021, 10:30 AM
Thanks! I should add that it was because of Strikethrough that I went for the Dwarven Axe and shield combination.

Bears get better damage scaling when using 2H weapons, so if your goal is DPS, you are better off with a 2H weapon. Falchion works best with FB T5.

SouCarioca
11-03-2021, 02:39 PM
A typical bear build has 1 FvS level for Divine Might (or Divine Will).
11 Barb is enough to benefit from improved rage (+10 melee power), so the split is 11barb/8druid/1fvs

A typical DPS-oriented stat distribution would be:
33-35 Frenzied Berserker
26 Nature Warrior (Fatal Harrier and Ferocity)
8 Nature Protector (stance and +10 MP while raged)
8-11 Vistani (haste boost)
3-4 Warsoul (Divine Might/Will)


So something like this?


Character name: Barbear
Classes: 12 Barbarian, 10 Epic, 7 Druid, 1 Favored Soul
Race: Dwarf · · · · · · · ·Alignment: Neutral

· · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
Str:· · 18· · 8 · ·34 · · ·HP:· · · · 615 · · ·AC:· · 16
Dex:· · 10· · 8 · ·18 · · ·PRR: · · · · 3
Con:· · 16· · 8 · ·24 · · ·MRR: · · · · 9 · · ·+Healing Amp:· · 20
Int:· · 10· · 8 · ·18 · · ·Dodge: · 11/25 · · ·-Healing Amp:· · ·0
Wis:· · 14· · 8 · ·22 · · ·Fort:· · · ·0% · · ·Repair Amp:· · · ·0
Cha:· · ·8· · 8 · ·16 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 22
DR: 6%
Immunities:

Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Barbarian(1)· · ·Standard: Power Attack
2 · · Barbarian(2)· · ·
3 · · Druid(1)· · · · ·Standard: Two Handed Fighting
4 · · Favored Soul(1) ·Follower of Faith: Follower of the Sovereign Host
· · · · · · · · · · · ·Strength: +1 Level up
5 · · Druid(2)· · · · ·Druid Wild Shape: Wild Shape: Bear
6 · · Druid(3)· · · · ·Standard: Natural Fighting
7 · · Barbarian(3)· · ·
8 · · Druid(4)· · · · ·Strength: +1 Level up
9 · · Druid(5)· · · · ·Standard: Improved Two Handed Fighting
· · · · · · · · · · · ·Druid Wild Shape: Wild Shape: Wolf
10· · Barbarian(4)· · ·
11· · Barbarian(5)· · ·
12· · Barbarian(6)· · ·Standard: Natural Fighting
· · · · · · · · · · · ·Strength: +1 Level up
13· · Druid(6)· · · · ·
14· · Druid(7)· · · · ·
15· · Barbarian(7)· · ·Standard: Greater Two Handed Fighting
16· · Barbarian(8)· · ·Strength: +1 Level up
17· · Barbarian(9)· · ·
18· · Barbarian(10) · ·Standard: Natural Fighting
19· · Barbarian(11) · ·
20· · Barbarian(12) · ·Strength: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Strength: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Empty Feat Slot
27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
· · · · · · · · · · · ·Strength: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Empty Feat Slot
30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Legendary: Empty Feat Slot

Enhancements: 80 APs
------------------------------------------------------------------------------------------
Frenzied Berserker - Points spent: 34
1 Core ·(1) Die Hard
2 Tier1 (1) Extra Rage
3 Tier1 (1) Extra Rage
4 Tier1 (2) Power Rage
5 Core ·(1) Frenzied Toughness I
6 Tier2 (1) Blood Tribute
7 Tier2 (1) Blood Tribute
8 Tier2 (1) Blood Tribute
9 Tier2 (1) Extra Action Boost
10 Tier2 (1) Extra Action Boost
11 Tier2 (1) Extra Action Boost
12 Tier3 (1) Supreme Cleave
13 Tier3 (1) Supreme Cleave
14 Tier3 (1) Supreme Cleave
15 Tier3 (1) Blood Trail
16 Tier3 (1) Blood Trail
17 Tier3 (1) Blood Trail
18 Tier1 (1) Cracking Attack
19 Tier1 (1) Cracking Attack
20 Tier2 (1) Body Blow
21 Tier2 (1) Body Blow
22 Tier4 (1) Crazy Strike
23 Tier1 (1) Extra Rage
24 Tier4 (1) Crazy Strike
25 Tier1 (1) Cracking Attack
26 Tier2 (1) Body Blow
27 Tier4 (1) Crazy Strike
28 Tier4 (1) Wade In
29 Tier4 (1) Wade In
30 Tier5 (1) Healing or Hurt: Accelerated Metabolism
31 Tier5 (1) Focused Wrath
32 Tier5 (1) Focused Wrath
33 Tier5 (1) Lash Out
------------------------------------------------------------------------------------------
Nature's Warrior - Points spent: 26
1 Core ·(1) Natural Adept
2 Tier1 (1) Extra Wild Empathy
3 Tier1 (1) Extra Wild Empathy
4 Tier1 (1) Extra Wild Empathy
5 Tier1 (1) Bestial Nature
6 Tier2 (1) Flight
7 Tier2 (1) Flight
8 Tier2 (1) Flight
9 Tier2 (1) Brother Wolf
10 Tier2 (1) Brother Wolf
11 Tier2 (1) Brother Wolf
12 Tier3 (1) Fight
13 Tier3 (1) Fight
14 Tier3 (1) Fight
15 Tier3 (2) Ability I: +1 Strength
16 Tier1 (1) Bestial Nature
17 Tier2 (1) Improved Dodge
18 Tier2 (1) Improved Dodge
19 Tier2 (1) Improved Dodge
20 Tier4 (1) Fatal Harrier
21 Tier4 (1) Ferocity
22 Tier4 (1) Ferocity
23 Tier4 (1) Ferocity
24 Tier4 (1) Fatal Harrier
25 Tier4 (1) Fatal Harrier
------------------------------------------------------------------------------------------
Nature's Protector - Points spent: 8
1 Core ·(1) ature's Protector
2 Tier1 (1) Rage of the Beast
3 Tier1 (1) Rage of the Beast
4 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
5 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
6 Tier2 (1) Primal Beast
7 Tier2 (1) Primal Beast
8 Core ·(1) Nature's Defense
------------------------------------------------------------------------------------------
War Soul - Points spent: 4
1 Core ·(1) Smite Foe: Smite Foe (Melee)
2 Tier1 (1) Divine Might: Divine Will
3 Tier1 (1) Divine Might: Divine Will
4 Tier1 (1) Divine Might: Divine Will
------------------------------------------------------------------------------------------
Vistani Knife Fighter - Points spent: 8
1 Core ·(1) Knife Expertise
2 Tier1 (2) Mist Stalker I
3 Tier1 (1) Undead Hunter
4 Tier1 (1) Acrobatic
5 Tier2 (1) Haste Boost
6 Tier2 (1) Haste Boost
7 Tier2 (1) Haste Boost
------------------------------------------------------------------------------------------





Some builds take THF feats for Strikethrough enhancements in FB


What is the alternative?

SouCarioca
11-03-2021, 07:59 PM
Here is another twist still with DA and Shield. I don't have FvS so will need to obtain that with Favor, so it is out for this build. I tossed out Shield Mastery and replaced it with THF, as it gives Strikethrough even with a shield.


Character name: Barbear-SB
Classes: 12 Barbarian, 10 Epic, 8 Druid
Race: Dwarf · · · · · · · ·Alignment: Neutral

· · ·Start Tome Final · · ·Incorp:· · ·0% · · ·Displacement:· · 0%
Str:· · 18· · 8 · ·33 · · ·HP:· · · · 697 · · ·AC:· · 18
Dex:· · 10· · 8 · ·18 · · ·PRR: · · · · 3
Con:· · 16· · 8 · ·24 · · ·MRR: · · · · 9 · · ·+Healing Amp:· · 60
Int:· · 10· · 8 · ·18 · · ·Dodge: · ·8/25 · · ·-Healing Amp:· · ·0
Wis:· · 14· · 8 · ·22 · · ·Fort:· · · ·0% · · ·Repair Amp:· · · ·0
Cha:· · ·8· · 8 · ·16 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 23
DR: 6%
Immunities:

Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Barbarian(1)· · ·Standard: Power Attack
2 · · Barbarian(2)· · ·
3 · · Druid(1)· · · · ·Standard: Two Handed Fighting
4 · · Druid(2)· · · · ·Druid Wild Shape: Wild Shape: Bear
· · · · · · · · · · · ·Strength: +1 Level up
5 · · Druid(3)· · · · ·
6 · · Druid(4)· · · · ·Standard: Natural Fighting
7 · · Barbarian(3)· · ·
8 · · Druid(5)· · · · ·Druid Wild Shape: Wild Shape: Wolf
· · · · · · · · · · · ·Strength: +1 Level up
9 · · Druid(6)· · · · ·Standard: Improved Two Handed Fighting
10· · Barbarian(4)· · ·
11· · Barbarian(5)· · ·
12· · Barbarian(6)· · ·Standard: Natural Fighting
· · · · · · · · · · · ·Strength: +1 Level up
13· · Druid(7)· · · · ·
14· · Druid(8)· · · · ·Druid Wild Shape: Wild Shape: Dire Bear
15· · Barbarian(7)· · ·Standard: Greater Two Handed Fighting
16· · Barbarian(8)· · ·Strength: +1 Level up
17· · Barbarian(9)· · ·
18· · Barbarian(10) · ·Standard: Natural Fighting
19· · Barbarian(11) · ·
20· · Barbarian(12) · ·Strength: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Empty Feat Slot
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Strength: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Empty Feat Slot
27· · Epic(7) · · · · ·Epic Feat: Empty Feat Slot
28· · Epic(8) · · · · ·Epic Destiny Feat: Empty Feat Slot
· · · · · · · · · · · ·Strength: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Empty Feat Slot
30· · Epic(10)· · · · ·Epic Feat: Empty Feat Slot
· · · · · · · · · · · ·Legendary: Empty Feat Slot

Enhancements: 80 APs
------------------------------------------------------------------------------------------
Frenzied Berserker - Points spent: 24
1 Core ·(1) Die Hard
2 Tier1 (1) Extra Rage
3 Tier1 (1) Extra Rage
4 Tier1 (1) Extra Rage
5 Tier1 (2) Power Rage
6 Tier2 (1) Blood Tribute
7 Tier2 (1) Blood Tribute
8 Tier2 (1) Blood Tribute
9 Tier2 (1) Extra Action Boost
10 Tier2 (1) Extra Action Boost
11 Core ·(1) Frenzied Toughness I
12 Tier1 (1) Cracking Attack
13 Tier1 (1) Cracking Attack
14 Tier1 (1) Cracking Attack
15 Tier2 (1) Body Blow
16 Tier2 (1) Body Blow
17 Tier2 (1) Body Blow
18 Tier2 (1) Extra Action Boost
19 Tier1 (2) Power Rage
20 Tier4 (1) Crazy Strike
21 Tier4 (1) Crazy Strike
22 Tier4 (1) Crazy Strike
------------------------------------------------------------------------------------------
Ravager - Points spent: 34
1 Core ·(1) Furious Rage
2 Tier1 (1) Barbarian Power Attack
3 Tier1 (1) Barbarian Power Attack
4 Tier1 (1) Barbarian Power Attack
5 Tier1 (1) Do You Like Pain?
6 Core ·(1) Pain Touch I
7 Tier2 (1) Cruel Cut
8 Tier2 (1) Cruel Cut
9 Tier2 (1) Cruel Cut
10 Tier1 (1) Do You Like Pain?
11 Tier1 (1) Do You Like Pain?
12 Core ·(1) Demoralizing Success
13 Tier2 (1) I Like Pain
14 Tier2 (1) I Like Pain
15 Tier2 (1) I Like Pain
16 Tier3 (1) Festering Wound
17 Tier3 (1) Festering Wound
18 Tier3 (1) Festering Wound
19 Tier3 (1) Aura of Fear
20 Tier3 (1) Aura of Fear
21 Tier4 (1) Dismember
22 Tier4 (1) Dismember
23 Tier4 (1) Dismember
24 Core ·(1) Pain Touch II
25 Tier4 (1) I Hit Back!
26 Tier4 (1) I Hit Back!
27 Tier4 (1) I Hit Back!
28 Tier3 (1) Aura of Fear
29 Tier3 (2) Ability I: +1 Strength
30 Tier5 (1) Critical Rage
31 Tier5 (1) Critical Rage
32 Tier5 (2) Blood Strength
------------------------------------------------------------------------------------------
Nature's Protector - Points spent: 14
1 Core ·(1) ature's Protector
2 Tier1 (1) Rage of the Beast
3 Tier1 (1) Rage of the Beast
4 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
5 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
6 Tier2 (1) Primal Beast
7 Tier2 (1) Primal Beast
8 Core ·(1) Nature's Defense
9 Tier1 (1) Improved Nature's Defense I: Enchanted Defense
10 Tier2 (1) Thick Hide
11 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
12 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
13 Tier3 (1) Greater Nature's Defense I: Ursa's Heart
14 Tier2 (1) Thick Hide
------------------------------------------------------------------------------------------
Vistani Knife Fighter - Points spent: 8
1 Core ·(1) Knife Expertise
2 Tier1 (1) Undead Hunter
3 Tier1 (1) Acrobatic
4 Tier1 (2) Mist Stalker I
5 Tier2 (1) Haste Boost
6 Tier2 (1) Haste Boost
7 Tier2 (1) Haste Boost
------------------------------------------------------------------------------------------

magaiti
11-04-2021, 02:05 AM
So something like this?
...


11 barb 8 druid, you get better bear shape at druid 8

in bear form, thf feats don't apply strikethrough by themselves, they only enable FB enhancements.
so, ditch supreme cleave, blood trail and lash out. take mad munitions, crazy arms, focus wide. that be 35 points in FB, either use universal ap tome or take 1 point from Divine Will.

magaiti
11-04-2021, 02:13 AM
Here is another twist still with DA and Shield. I don't have FvS so will need to obtain that with Favor, so it is out for this build. I tossed out Shield Mastery and replaced it with THF, as it gives Strikethrough even with a shield.



well IMO those points spared from FvS tree would be better spent in Vistani. you get haste boost for 8 ap, then for just 3 more ap you get core 3 which gives 5% doublestrike.
alternatively you could take 1 level fighter for haste boost instead, and save 4 more ap (compared to 8 in vistani), but that probably won't help much.

if you are going Ravager, consider 12 druid 8 barb. Nature Warrior core 4 gives +1 crit multi (which is better than 10 melee power from greater rage barbs get at level 11), and 8 barb gives improved uncanny dodge
34 ravager, 27 nw, 8 np, 8 vistani, that's 77 ap, so no FB, that's a concern.

SouCarioca
11-04-2021, 10:22 AM
well IMO those points spared from FvS tree would be better spent in Vistani. you get haste boost for 8 ap, then for just 3 more ap you get core 3 which gives 5% doublestrike.
alternatively you could take 1 level fighter for haste boost instead, and save 4 more ap (compared to 8 in vistani), but that probably won't help much.

if you are going Ravager, consider 12 druid 8 barb. Nature Warrior core 4 gives +1 crit multi (which is better than 10 melee power from greater rage barbs get at level 11), and 8 barb gives improved uncanny dodge
34 ravager, 27 nw, 8 np, 8 vistani, that's 77 ap, so no FB, that's a concern.

Before I start mounting all this in Builder and Builder Lite, which I do as you saw, I do want to thank you for the generous feedback and advice. No strikethrough in Bear form. Sigh! lol. What you're saying, without stating it, is that all the usual advantages a DA might have (strikethrough with shield) are nullified, and I would be better off just ditching it for this construct. Big Sigh. Ok, I am only lvl 3, being the world's slowest leveler (second life slows it too), but the myriad ideas for character builds are what really attract me, multiclass more than others, so not an issue.

Edit: Seems I do have FvS. Don't know when that happened, since I just transferred this fellow from another server. I guess the FvS unlocked there applies to this one too.

SouCarioca
11-05-2021, 01:26 AM
So I made some small changes and ditched the Vistani as the 11 points seemed a huge loss for other options just for an action boost. Items and Haste pots should be fine I would think. I say 11 because to empower it, it meant a further 3 in Extra Action boosts.

BarBear THF
11/8/1 Barbarian/Druid/Favored Soul
True Neutral Dwarf


Level Order

1. Barbarian. . . .6. Druid . . . . .11. Druid. . . . . 16. Barbarian
2. Barbarian. . . .7. Barbarian. . . 12. Druid . . . . .17. Barbarian
3. Druid . . . . . 8. Barbarian . . .13. Druid. . . . . 18. Barbarian
4. Favored Soul. . 9. Druid. . . . . 14. Barbarian. . . 19. Barbarian
5. Druid . . . . .10. Druid. . . . . 15. Barbarian. . . 20. Barbarian


Stats
. . . . . . . .28pt . . 32pt. . .34pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .---- . . ----. . .--------
Strength. . . . 16. . . .16 . . . 16. . . .+8. . . .4: STR
Dexterity . . . 10. . . .10 . . . 10. . . .+8. . . .8: STR
Constitution. . 18. . . .18 . . . 18. . . .+8. . . 12: STR
Intelligence. . 10. . . .10 . . . 10. . . .+8. . . 16: STR
Wisdom. . . . . 12. . . .14 . . . 14. . . .+8. . . 20: STR
Charisma. . . . .6. . . . 8 . . . 10. . . .+8. . . 24: STR
. . . . . . . . . . . . . . . . . . . . . . . . . .28: STR

Feats

.1. . . . : Power Attack
.3. . . . : Two Handed Fighting
.6. . . . : Natural Fighting
.9. . . . : Improved Two Handed Fighting
12. . . . : Natural Fighting
15. . . . : Greater Two Handed Fighting
18. . . . : Natural Fighting
21 Epic . :
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:
29 Destiny:
30 Epic . :
30 Legend :

.5 Druid. : Wild Shape 1: Bear
10 Druid. : Wild Shape 1: Wolf
13 Druid. : Wild Shape 2: Dire Bear

.4 Deity. : Follower of: Sovereign Host


Spells

Druid Longstrider (3), Ram's Might (3), Jump (5), Maul (9), Lesser Vigor (12)
Lesser Restoration (6), Resist Energy (6), Cat's Grace (9), Fox's Cunning (11)
Summon Nature's Ally III (10), Water Breathing (10), Remove Disease (10), Protection from Energy (11), Cure Moderate Wounds (13)
Freedom of Movement (12), Cure Serious Wounds (12), Dispel Magic (13)
Favored Soul <Any>, <Any>

Enhancements (Spent: 80 +0r +0u / Max: 80 +0r +0u AP)

Frenzied Berserker (36 AP) Die Hard, Frenzied Toughness, Frenzy Extra Rage III, Power Rage III
Angry Arms III, Blood Tribute III
Mad Munitions III, Blood Trail III, Supreme Cleave III
Wade In III
Focused Wrath II, Lash Out III, Accelerated Metabolism
Nature's Warrior (26 AP) Natural Adept Extra Wild Empathy III, Beastial Nature II
Flight III, Improved Dodge III, Brother Wolf III
Fight III, Prey on the Weak II
Fatal Harrier III, Ferocity III
Nature's Protector (8 AP) Nature's Protector, Nature's Defense Rage of the Beast II, Enchanted Defense II
Primal Beast II
Ravager (6 AP) Furious Rage, Pain Touch Do You Like Pain? I, Barbarian Power Attack III
War Soul (4 AP) Smite Foe: Melee Divine Will III


I should point out that the last 6 points in Ravager were a big question mark. Because I will fight two-handed this is a free 6 points. and the last two allow Pain Touch.

magaiti
11-05-2021, 05:38 AM
Haste boost is the single most powerful action boost there is. It stacks with haste/alacrity. I strongly advice against dropping it.

Bears do get strikethrough in bear form (duh).
It's just that they get it from Nature Fighting feats, not THF feats. But you need THF feats in order to get strikethrough enhancements in Frenzied Berserker.

Supreme cleave is good at low levels, but later when you develop your strikethrough chance, you won't need it.

Lash Out - bleed stacks just don't do enough damage compared to your swings. You can experiment with it, but I recommend speccing out of it, and trying out vistani Haste Boost instead. Since you aren't sure of 6 AP in ravager anyway.