View Full Version : Need help for a Tank Paladin Build!
Valltharian
09-24-2021, 05:11 AM
Overall I am looking for a Tank Paladin Build who is up to date!
Want to know what is the most meta/viable for end game content(r10) build which is up to date.
If you can please explain if that is the best tank class or is there another one class or something like that.
Thank you for your time spend on explaining! -Valltharian
Mori Quam Foedari!
kamthalion
09-24-2021, 06:11 AM
Currently running this and works good
Character name:
Classes: 20 Paladin, 10 Epic
Race: Aasimar · · · · · · ·Alignment: Lawful Good
· · ·Start Tome Final · · ·Incorp:· · 15% · · ·Displacement:· · 0%
Str:· · ·9· · 8 · ·28 · · ·HP:· · · ·7654 · · ·AC:· ·380
Dex:· · ·8· · 8 · ·34 · · ·PRR: · · · 477
Con:· · 18· · 8 · 102 · · ·MRR: · · · 291 · · ·+Healing Amp:· ·238
Int:· · 13· · 8 · ·32 · · ·Dodge: · 13/30 · · ·-Healing Amp:· · 15
Wis:· · 16· · 8 · ·36 · · ·Fort:· · ·204% · · ·Repair Amp:· · · 15
Cha:· · 15· · 8 · ·58 · · ·SR:· · · · ·15 · · ·BAB: · · · · · · 25
DR: 10\Epic · 0%
Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Magic Missiles, Fear, Death effect, Level drain, Blindness, Fear, Death Effects, Charm, Poison, Fear, Falling damage
Heroic Past Lives
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Past Life: Alchemist(3)
Past Life: Artificer(3)
Past Life: Barbarian(3)
Past Life: Bard(3)
Past Life: Cleric(3)
Past Life: Druid(3)
Past Life: Favored Soul(3)
Past Life: Fighter(3)
Past Life: Monk(3)
Past Life: Paladin(3)
Past Life: Ranger(3)
Past Life: Rogue(3)
Past Life: Sorcerer(3)
Past Life: Warlock(3)
Past Life: Wizard(3)
Racial Past Lives
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Past Life: Aasimar(3)
Past Life: Dragonborn(3)
Past Life: Drow(3)
Past Life: Dwarf(3)
Past Life: Elf(3)
Past Life: Gnome(3)
Past Life: Half-Elf(3)
Past Life: Half-Orc(3)
Past Life: Halfling(3)
Past Life: Human(3)
Past Life: Shifter(3)
Past Life: Tiefling(3)
Past Life: Warforged(3)
Iconic Past Lives
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Past Life: Aasimar Scourge(3)
Past Life: Bladeforged(3)
Past Life: Deep Gnome(3)
Past Life: Morninglord(3)
Past Life: Purple Dragon Knight(3)
Past Life: Razorclaw Shifter(3)
Past Life: Shadar-Kai(3)
Past Life: Tiefling Scoundrel(3)
Epic Past Lives
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Past Life: Arcane Sphere: Ancient Knowledge(3)
Past Life: Arcane Sphere: Arcane Alacrity(3)
Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Arcane Sphere: Energy Criticals(3)
Past Life: Divine Sphere: Ancient Blessings(3)
Past Life: Divine Sphere: Block Energy(3)
Past Life: Divine Sphere: Brace(3)
Past Life: Divine Sphere: Power Over Life and Death(3)
Past Life: Martial Sphere: Ancient Tactics(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Martial Sphere: Fortification(3)
Past Life: Martial Sphere: Skill Mastery(3)
Past Life: Primal Sphere: Ancient Power(3)
Past Life: Primal Sphere: Colors of the Queen(3)
Past Life: Primal Sphere: Doubleshot(3)
Past Life: Primal Sphere: Fast Healing(3)
Special Feats
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Falconry Tree
Feydark Illusionist Tree
Harper Agent Tree
Horizon Walker Tree
Inherent Fate Point(3)
Inherent Magical Resistance(4)
Inherent Melee Power(4)
Inherent Physical Resistance(4)
Inherent Racial Action Point(2)
Inherent Ranged Power(4)
Inherent Spell Power(4)
Inherent Universal Action Point
Inquisitive Tree
Tome of Destiny
Vistani Knife Fighter Tree
Saves:
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Fortitude:· · · · 136
· vs Poison:· · · 145
· vs Disease: · · 141
Will: · · · · · · 106
· vs Enchantment: 113
· vs Illusion:· · 112
· vs Fear:· · · · 112
· vs Curse: · · · 106
Reflex: · · · · · 105
· vs Traps: · · · 111
· vs Spell: · · · 117
· vs Magic: · · · 105
Marked with a * is no fail on a 1 if required DC met
Class and Feat Selection
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Level Class · · · · · ·Feats
1 · · Paladin(1)· · · ·Standard: Toughness
· · · · · · · · · · · ·Aasimar Bond: Aasimar: Protector Bond
· · · · · · · · · · · ·Follower of Faith: Follower of the Blood of Vol
2 · · Paladin(2)· · · ·
3 · · Paladin(3)· · · ·Standard: Completionist
4 · · Paladin(4)· · · ·Constitution: +1 Level up
5 · · Paladin(5)· · · ·
6 · · Paladin(6)· · · ·Standard: Toughness
· · · · · · · · · · · ·Deity: The Blood is The Life
7 · · Paladin(7)· · · ·
8 · · Paladin(8)· · · ·Constitution: +1 Level up
9 · · Paladin(9)· · · ·Standard: Combat Expertise
10· · Paladin(10) · · ·
11· · Paladin(11) · · ·
12· · Paladin(12) · · ·Standard: Toughness
· · · · · · · · · · · ·Constitution: +1 Level up
13· · Paladin(13) · · ·
14· · Paladin(14) · · ·
15· · Paladin(15) · · ·Standard: Shield Mastery
16· · Paladin(16) · · ·Constitution: +1 Level up
17· · Paladin(17) · · ·
18· · Paladin(18) · · ·Standard: Improved Shield Mastery
19· · Paladin(19) · · ·
20· · Paladin(20) · · ·Constitution: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Toughness
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Epic Toughness
· · · · · · · · · · · ·Constitution: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Shield Mastery
27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction
28· · Epic(8) · · · · ·Epic Destiny Feat: Toughness
· · · · · · · · · · · ·Constitution: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Deific Warding
30· · Epic(10)· · · · ·Epic Feat: Greater Shield Mastery
· · · · · · · · · · · ·Legendary: Scion of Celestia
Skills
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Skill Points· · ·12 ·4· 5 ·5· 5 ·5· 5 ·5· 5 ·5· 6 ·6· 6 ·6· 6 ·6· 6 ·6· 7 ·7
Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
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Balance · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 61.0
Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 62.0
Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 82.0
Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 62.0
Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 48.0
Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 61.0
Heal· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 52.0
Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 53.0
Intimidate· · · · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 ·130.0
Jump· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 44.0
Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 50.0
Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 52.0
Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 46.0
Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 62.0
Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 49.0
Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 51.0
Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 50.0
Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 55.0
Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 42.0
Tumble· · · · · · 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 43.0
Use Magic Device· 1 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 1.0 · 60.0
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Available Points· 0 ·2· 3 ·3· 3 ·3· 3 ·3· 3 ·3· 4 ·4· 4 ·4· 4 ·4· 4 ·4· 5 ·6
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Active User Controlled Stances
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Reaper
Aasimar: Protector Bond
Combat Expertise
Epic Defensive Fighting
Sacred Defense
Vigor of Battle
Martial Hymn
Ancient Knowledge
Ancient Blessings
Skill Mastery
Fast Healing
Shadar-Kai
Aasimar: Ascendant Bond: Protector
Active Auto Controlled Stances
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Sword and Board
Kukri
Large Shield
Aasimar
Heavy Armor
Good
Lawful
Shield
Large Shield
Aura of Good
Aura of Courage
Ethereal
Opposition
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Enhancements: 80 APs, Racial 15, Universal 1
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Aasimar - Points spent: 19
1 Core ·(1) Stronger Bonds I
2 Core ·(2) Ability I: +1 Charisma
3 Core ·(1) Stronger Bonds II
4 Core ·(2) Ability II: +1 Charisma
5 Core ·(1) Stronger Bonds III
6 Tier1 (2) Improved Recovery I
7 Tier2 (1) Divine Purpose: Divine Purpose: Protector
8 Tier3 (2) Improved Recovery II
9 Tier3 (1) Divine Charge
10 Tier3 (1) Divine Charge
11 Tier3 (1) Divine Charge
12 Tier4 (1) Ascendant Bond: Protector
13 Tier4 (1) Celestial Tutelage: Tower Shield Proficiency
14 Tier4 (2) Improved Recovery III
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Sacred Defender - Points spent: 49
1 Core ·(1) Holy Bastion
2 Tier1 (1) Improved Sacred Defense I: Durable Defense
3 Tier1 (1) Improved Sacred Defense I: Durable Defense
4 Tier1 (1) Improved Sacred Defense I: Durable Defense
5 Tier1 (1) Sacred Armor Mastery
6 Tier1 (1) Sacred Armor Mastery
7 Tier1 (1) Sacred Armor Mastery
8 Tier2 (1) Sacred Shield Mastery
9 Tier2 (1) Sacred Shield Mastery
10 Tier2 (1) Sacred Shield Mastery
11 Core ·(1) Sacred Defence
12 Core ·(1) Divine Righteousness
13 Tier3 (2) Ability I: +1 Constitution
14 Tier3 (1) Greater Sacred Defense I: Hardy Defense
15 Tier3 (1) Greater Sacred Defense I: Hardy Defense
16 Tier3 (1) Greater Sacred Defense I: Hardy Defense
17 Tier2 (1) Bulwark Aura
18 Tier2 (1) Bulwark Aura
19 Tier2 (1) Bulwark Aura
20 Core ·(1) Redemption
21 Tier4 (2) Ability II: +1 Constitution
22 Tier4 (1) Swift Defense
23 Tier4 (1) Reinforced Defense I: Reinforced Armor
24 Tier4 (1) Reinforced Defense I: Reinforced Armor
25 Tier4 (1) Reinforced Defense I: Reinforced Armor
26 Tier1 (1) Commanding Presence
27 Tier1 (1) Commanding Presence
28 Tier1 (1) Commanding Presence
29 Tier5 (2) Sacred Shield
30 Tier5 (1) Divine Revelation
31 Tier5 (1) Harbored by Light
32 Tier5 (1) Harbored by Light
33 Tier5 (1) Harbored by Light
34 Core ·(1) Glorious Stand
35 Tier2 (1) Defense Boost
36 Tier2 (1) Defense Boost
37 Tier2 (1) Defense Boost
38 Core ·(1) Eternal Defender
39 Tier5 (1) Reinforced Defense II: Reinforced Shield
40 Tier5 (1) Reinforced Defense II: Reinforced Shield
41 Tier5 (1) Reinforced Defense II: Reinforced Shield
42 Tier5 (1) Divine Revelation
43 Tier5 (1) Divine Revelation
44 Tier1 (1) Extra Lay on Hands
45 Tier1 (1) Extra Lay on Hands
46 Tier1 (1) Extra Lay on Hands
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Vanguard - Points spent: 8
1 Core ·(1) To the Fore!
2 Tier1 (2) Shield Specialization I
3 Tier1 (1) Armor Training
4 Tier1 (1) Armor Training
5 Tier2 (1) Missile Shield
6 Tier2 (1) Missile Shield
7 Tier2 (1) Missile Shield
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Falconry - Points spent: 13
1 Core ·(1) Summon Falcon: Summon Falcon
2 Tier1 (1) Rugged
3 Tier1 (1) Rugged
4 Tier1 (1) Rugged
5 Tier1 (1) Out in Nature
6 Core ·(2) Ability I: Constitution
7 Tier1 (1) Out in Nature
8 Tier1 (1) Out in Nature
9 Tier2 (1) Action Boost: Sprint
10 Tier3 (2) Conditioning
11 Core ·(1) Well Rounded I
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Vistani Knife Fighter - Points spent: 7
1 Core ·(1) Knife Expertise
2 Tier1 (1) Undead Hunter
3 Tier1 (2) Mist Stalker I
4 Tier1 (1) Acrobatic
5 Tier2 (2) Mist Stalker II
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Active Destiny Tree
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Unyielding Sentinel - Points spent: 25
1 Core ·(0) Vigor of Battle
2 Core ·(0) Unbreakable
3 Core ·(0) Stand Against the Tide
4 Core ·(0) Stalwart Guardian
5 Core ·(0) Heed No Pain
6 Core ·(0) Steadfast
7 Tier1 (2) Ability I: +1 Constitution
8 Tier1 (1) Shield Prowess
9 Tier1 (1) Shield Prowess
10 Tier1 (1) Shield Prowess
11 Tier2 (1) Legendary Shield Mastery
12 Tier2 (1) Legendary Shield Mastery
13 Tier2 (1) Legendary Shield Mastery
14 Tier2 (2) Ability II: +1 Constitution
15 Tier3 (2) Ability III: +1 Constitution
16 Tier4 (2) Ability IV: +1 Constitution
17 Tier1 (2) Brace for Impact
18 Tier5 (1) Hardened
19 Tier5 (1) Hardened
20 Tier5 (1) Strength of Vitality
21 Tier5 (1) Strength of Vitality
22 Tier5 (1) Strength of Vitality
23 Tier6 (2) Undying Vanguard
24 Tier5 (1) Hardened
25 Tier6 (1) Celestial Mandate
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Twists of fate - 40 of 40 Fate points spent.
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Twist 1 - Tier 4: Fatesinger: Martial Hymn
Twist 2 - Tier 3: Shadowdancer: Meld Into Darkness
Twist 3 - Tier 2: Legendary Dreadnought: Improved Combat Expertise
Twist 4 - Tier 2: Fury of the Wild: Damage Reduction
Twist 5 - Tier 1: Draconic Incarnation: Draconic Presence
Dread Adversary - Points spent: 37
1 Core ·(1) Reaper's Offense I
2 Tier1 (1) Reaper's Blade I
3 Tier1 (1) Reaper's Blade I
4 Tier1 (1) Reaper's Blade I
5 Tier1 (1) Reaper's Tactics I
6 Tier1 (1) Reaper's Strength or Dexterity I: +1 Dexterity
7 Core ·(1) Reaper's Offense II
8 Tier2 (1) Reaper's Strength or Dexterity II: +1 Dexterity
9 Tier2 (1) Reaper's Tactics II
10 Tier2 (1) Reaper's Blade II
11 Tier2 (1) Reaper's Blade II
12 Tier2 (1) Reaper's Blade II
13 Core ·(1) Reaper's Offense III: +1 Dexterity
14 Tier3 (1) Reaper's Strength or Dexterity III: +1 Dexterity
15 Tier3 (1) Reaper's Blade III
16 Tier3 (1) Reaper's Blade III
17 Tier3 (1) Reaper's Blade III
18 Tier3 (1) Reaper's Tactics III
19 Tier1 (1) Reaper's Strike
20 Tier1 (1) Reaper's Strike
21 Tier1 (1) Reaper's Strike
22 Tier4 (1) Reaper's Blade IV
23 Tier4 (1) Reaper's Blade IV
24 Tier4 (1) Reaper's Blade IV
25 Core ·(1) Reaper's Offense IV
26 Tier4 (1) Reaper's Imbuement
27 Tier4 (1) Reaper's Imbuement
28 Tier4 (1) Reaper's Imbuement
29 Tier4 (1) Reaper's Deadly Strikes
30 Tier4 (1) Reaper's Deadly Strikes
31 Tier5 (1) Reaper's Strength or Dexterity IV: +1 Dexterity
32 Tier5 (1) Reaper's Charge
33 Core ·(1) Reaper's Offense V
34 Tier5 (1) Reaper's Blade V
35 Tier5 (1) Reaper's Blade V
36 Tier5 (1) Reaper's Blade V
37 Tier5 (1) Reaper's Tactics IV
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Dire Thaumaturge - Points spent: 34
1 Core ·(1) Reaper's Arcanum I
2 Tier1 (1) Reapers's Ability I: +1 Charisma
3 Tier1 (1) Reaper's Arcana I
4 Tier1 (1) Reaper's Arcana I
5 Tier1 (1) Reaper's Arcana I
6 Tier2 (1) Reaper's Ability II: +1 Charisma
7 Tier2 (1) Reaper's Arcana II
8 Tier2 (1) Reaper's Arcana II
9 Tier2 (1) Reaper's Arcana II
10 Core ·(1) Reaper's Arcanum II
11 Core ·(1) Reaper's Arcanum III: +1 Charisma
12 Tier3 (1) Reaper's Ability III: +1 Charisma
13 Tier3 (1) Reaper's Arcana III
14 Tier3 (1) Reaper's Arcana III
15 Tier3 (1) Reaper's Arcana III
16 Tier1 (1) Reaper's Focus I
17 Tier2 (1) Reaper's Focus II
18 Tier3 (1) Reaper's Focus III
19 Tier1 (1) Reaper's Power
20 Tier1 (1) Reaper's Power
21 Tier4 (1) Reaper's Arcana IV
22 Tier4 (1) Reaper's Arcana IV
23 Tier4 (1) Reaper's Arcana IV
24 Tier1 (1) Reaper's Power
25 Core ·(1) Reaper's Arcanum IV
26 Tier4 (1) Reaper's Potency
27 Tier4 (1) Reaper's Potency
28 Tier4 (1) Reaper's Potency
29 Tier4 (1) Reaper's Efficiency
30 Tier4 (1) Reaper's Efficiency
31 Tier5 (1) Reaper's Ability V: +1 Charisma
32 Core ·(1) Reaper's Arcanum V
33 Tier5 (1) Reaper's Charge
34 Tier5 (1) Reaper's Arcana V
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Grim Barricade - Points spent: 58
1 Core ·(1) Reaper's Defense I
2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
8 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
9 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
10 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
11 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
12 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
13 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
14 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
15 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
16 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
17 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
18 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
19 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
20 Core ·(1) Reaper's Defense II
21 Core ·(1) Reaper's Defense III
22 Core ·(1) Reaper's Defense IV
23 Tier1 (1) Reaper's Constitution I
24 Tier2 (1) Reaper's Constitution II
25 Tier3 (1) Reaper's Constitution III
26 Tier1 (1) Reaper's Evasion I
27 Tier1 (1) Reaper's Evasion I
28 Tier1 (1) Reaper's Evasion I
29 Tier2 (1) Reaper's Evasion II
30 Tier2 (1) Reaper's Evasion II
31 Tier2 (1) Reaper's Evasion II
32 Tier3 (1) Reaper's Evasion III
33 Tier3 (1) Reaper's Evasion III
34 Tier3 (1) Reaper's Evasion III
35 Tier4 (1) Reaper's Heightened Evasion I
36 Tier5 (1) Reaper's Heightened Evasion II
37 Tier5 (1) Reaper's Constitution V
38 Tier4 (1) Reaper's Steadfastness
39 Tier4 (1) Reaper's Steadfastness
40 Tier4 (1) Reaper's Steadfastness
41 Core ·(1) Reaper's Defense V
42 Core ·(1) Reaper's Defense VI
43 Tier1 (1) Reaper's Luck
44 Tier1 (1) Reaper's Luck
45 Tier1 (1) Reaper's Luck
46 Tier4 (1) Reaper's Resistance
47 Tier4 (1) Reaper's Resistance
48 Tier4 (1) Reaper's Resistance
49 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
50 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
51 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
52 Tier5 (1) Reaper's Charge
53 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
54 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
55 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
56 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
57 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
58 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
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Equipped Gear Set : Standard
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Armor · · · · Legendary Watch Captain's Platemail · Drops in: Quest: The Same Old Song
· · · · · · · +15 Enhancement Bonus
· · · · · · · Fortification +142%
· · · · · · · Physical Sheltering +33
· · · · · · · Healing Amplification +53
· · · · · · · False Life +50
· · · · · · · Green: Sapphire of Greater Heroism
· · · · · · · Legendary Guardian of the Gates
Belt· · · · · Legendary Greensteel Belt · Drops in: Raid: Crafted from Legendary Shoud ingredients
· · · · · · · Equipment Tier 1: +13 Reflex Save
· · · · · · · Equipment Tier 2: +7 Reflex Save (Insightful)
· · · · · · · Equipment Tier 3: +2 Reflex Save (Quality)
Boots · · · · Legendary Greensteel Boots· ·Drops in: Crafted from Legendary Shoud ingredients
· · · · · · · Equipment Tier 1: +128 Unconsciousness Range, 16 healing every 10 seconds (Enhancement)
· · · · · · · Equipment Tier 2: +64 Unconsciousness Range (Insightful), 16 healing every 10 seconds (Insightful)
· · · · · · · Equipment Tier 3: +32 Unconsciousness Range (Quality), 4 healing every 10 seconds (Quality)
Bracers · · · Legendary Greensteel Bracers· ·Drops in: Crafted from Legendary Shroud ingredients
· · · · · · · Equipment Tier 1: +4 Insight bonus against Disease and Blindness immunity
· · · · · · · Equipment Tier 2: +4 Insight bonus against Poison and Fear immunity
· · · · · · · Equipment Tier 3: +25 Negative Resistance (Enhancement) and Deathblock
Cloak · · · · Legendary Greensteel Cloak· ·Drops in: Crafted from Legendary Shroud ingredients
· · · · · · · Equipment Tier 1: +13 Fortitude Save
· · · · · · · Equipment Tier 2: +7 Fortitude Save (Insightful)
· · · · · · · Equipment Tier 3: +2 Fortitude Save (Quality)
Gloves· · · · Legendary Greensteel Gloves · Drops in: Crafted from Legendary Shroud ingredients
· · · · · · · Equipment Tier 1: +13 Will Save
· · · · · · · Equipment Tier 2: +7 Will Save (Insightful)
· · · · · · · Equipment Tier 3: +2 Will Save (Quality)
Goggles · · · Legendary Collective Sight· ·Drops in: Quest: Blown Deadline
· · · · · · · Quality Resistance +2
· · · · · · · Temperance of Belief
· · · · · · · Nearly Finished (SDCIWC): +13 Charisma
· · · · · · · Nearly Finished (Ins SDCIWC): +6 Insightful Constitution
· · · · · · · Blue: Wild Fortitude
· · · · · · · This augment will suppress any set bonus this item may have.
Helmet· · · · Legendary Standard Issue Faceplate· ·Drops in: Quest: Just Business
· · · · · · · Incite +120%
· · · · · · · Intimidate +20
· · · · · · · Insightful Physical Sheltering +16
· · · · · · · Natural Armor Bonus +13
· · · · · · · Blue: Essence of the Epic Litany of the Dead
· · · · · · · Legendary Guardian of the Gates
Necklace· · · Legendary Standard Issue Sigil· ·Drops in: Quest: No Refunds
· · · · · · · Magical Sheltering +33
· · · · · · · Protection +10
· · · · · · · Spell Saves +10
· · · · · · · Parrying +6
· · · · · · · Green: Empty augment slot
· · · · · · · Legendary Guardian of the Gates
Ring1 · · · · Legendary Celestial Emerald Ring· ·Drops in: Quest: No Refunds
· · · · · · · Insightful Incite +52%
· · · · · · · Insightful Intimidate +10
· · · · · · · Linguistics 10%
· · · · · · · Nearly Finished (SCW): +13 Constitution
· · · · · · · Blue: Wild Fortitude
· · · · · · · This augment will suppress any set bonus this item may have.
Ring2 · · · · Legendary Duskbone Ring · Drops in: U48 Quest: Combatting Corruption
· · · · · · · Vertigo +15
· · · · · · · Ghostly
· · · · · · · Profane Lifeforce +44
· · · · · · · Hardened Exterior 2
· · · · · · · Green: Essence of Nullscale Armor
· · · · · · · Eminence of Autumn
Trinket · · · The Heart of Suulomades · Drops in: U47 Raid: Legendary Vision of Destruction.
· · · · · · · Quality Constitution +3
· · · · · · · Resistance +11
· · · · · · · Devil's Blood
· · · · · · · Devil's Bones +23%
· · · · · · · Blue: Wild Fortitude
· · · · · · · This augment will suppress any set bonus this item may have.
· · · · · · · Green: Globe of True Imperial Blood
· · · · · · · Yellow: Topaz of Feather Fall
· · · · · · · Mantle of Suulomades (Suppressed by selected augment)
· · · · · · · Filigree 3: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
· · · · · · · Filigree 4: Soulweaver/Splendid Cacophony: +2 Constitution(Rare Version)
· · · · · · · Filigree 5: The Blood Feast/Frozen Wanderer: +6 PRR(Rare Version)
Weapon1 · · · The Labythine Edge· ·Drops in: Raid: Project Nemesis
· · · · · · · Damage and Type 5[1d4+3] + 15 Slash, Magic
· · · · · · · Critical Threat Range 18-20 x2
· · · · · · · +15 Enhancement Bonus
· · · · · · · Identity Crisis
· · · · · · · Enhanced Bloodrage
· · · · · · · Nearly Finished: Purple Augment Slot (Sharn)
· · · · · · · Red: Globe of True Imperial Blood
· · · · · · · Purple: Empty augment slot
· · · · · · · Filigree 1: Snake Bite/Grandfather's Shield: +2 Constitution(Rare Version)
· · · · · · · Filigree 3: Soulweaver/Splendid Cacophony: +2 Constitution(Rare Version)
· · · · · · · Filigree 4: Bravery Throughout/Shattered Device: +6 PRR(Rare Version)
· · · · · · · Filigree 5: The Blood Feast/Frozen Wanderer: +6 PRR(Rare Version)
· · · · · · · Filigree 7: Grandfather's Shield: Constitution(Rare Version)
· · · · · · · Filigree 8: Nystul's Mystical Defence/Electrocution: +6 MRR(Rare Version)
· · · · · · · Filigree 9: Nystul's Mystical Defence: Constitution(Rare Version)
· · · · · · · Filigree 10: Nystul's Mystical Defence: Fire Absorption(Rare Version)
· · · · · · · Filigree 11: Nystul's Mystical Defence: Electric Absorption(Rare Version)
· · · · · · · Filigree 12: The Blood Feast: Constitution(Rare Version)
Weapon2 · · · Legendary Crystaline Ward · Drops in: Quest: The Wraithcallers
· · · · · · · Damage and Type [1d10] + 15 Bludgeon, Magic
· · · · · · · Critical Threat Range 19-20 x2
· · · · · · · +15 Enhancement Bonus
· · · · · · · Spellcasting Implement +29
· · · · · · · Arcane Casting Dexterity
· · · · · · · Potency +154
· · · · · · · Insightful Magical Sheltering +26
· · · · · · · Quality Magical Sheltering +13
· · · · · · · Blue: Empty augment slot
Trinket2· · · Restricted by another item in this gear set
Trinket3· · · Restricted by another item in this gear set
------------------------------------------------------------------------------------------
Riffolk
10-14-2021, 01:13 PM
Currently running this and works good
Just wanted to ask a question, do the +% bonuses to hp from Sacred Defender and Aasimar Ascendent Bond Stack?
DDO Wiki has them both typed as Sacred Bonus to hp.
ty!
jskinner937
10-14-2021, 01:25 PM
Just wanted to ask a question, do the +% bonuses to hp from Sacred Defender and Aasimar Ascendent Bond Stack?
DDO Wiki has them both typed as Sacred Bonus to hp.
ty!
Nope, nor the stalwart bonus with either since you cant use both stances. The epic defense stance does however.
Actually reading back you mean the bonus from the improved stance, then the answer should be yes. One is an enhancement bonus and the other is a sacred bonus. If you are asking about the clicky, then the answer is no. But the improved stance does not stack with the epic defensive fighting stance either.
Riffolk
10-14-2021, 02:22 PM
Nope, nor the stalwart bonus with either since you cant use both stances. The epic defense stance does however.
Actually reading back you mean the bonus from the improved stance, then the answer should be yes. One is an enhancement bonus and the other is a sacred bonus. If you are asking about the clicky, then the answer is no. But the improved stance does not stack with the epic defensive fighting stance either.
Thanks for the reply, I should have been more clear.
I'm wondering if Core 5 from Sacred Defender - Glorious Stand:
+25 Healing Amp, +3 Lay on Hands charges, +10% Sacred Bonus to Max HP, +5 to Physical and Magical Resistance Rating.
Stacks with Aasimar T4 Ascendent Bond - Protector:
Protector: You gain +3 stacking bonus to all Saving Throws, +5% Sacred bonus to maximum hit points, and a +10 Determination Bonus to PRR and MRR.
They both are listed as a SACRED bonus to max hp from the wiki and therefore wouldn't stack. I wasn't sure as kamthalion listed having both of them in his build earlier in the thread.
jskinner937
10-14-2021, 02:27 PM
Thanks for the reply, I should have been more clear.
I'm wondering if Core 5 from Sacred Defender - Glorious Stand:
+25 Healing Amp, +3 Lay on Hands charges, +10% Sacred Bonus to Max HP, +5 to Physical and Magical Resistance Rating.
Stacks with Aasimar T4 Ascendent Bond - Protector:
Protector: You gain +3 stacking bonus to all Saving Throws, +5% Sacred bonus to maximum hit points, and a +10 Determination Bonus to PRR and MRR.
They both are listed as a SACRED bonus to max hp from the wiki and therefore wouldn't stack. I wasn't sure as kamthalion listed having both of them in his build earlier in the thread.
They will not stack, but Ascendent bond is a stance, and Glorious Stand is a clickie. So when active you will gain the difference, which is why he probably took both since there would only be a 5% losss of HP when it expires. Same bonus types normally never stack, with very few exceptions. Although I think the wiki description is fairly borked on this one from what I recall, as far as the passive.
Tsutti
10-14-2021, 02:31 PM
Just wanted to ask a question, do the +% bonuses to hp from Sacred Defender and Aasimar Ascendent Bond Stack?
DDO Wiki has them both typed as Sacred Bonus to hp.
ty!
The % bonus in the Sacred Defender 5th core does not stack with Ascendant Bond: Protector. For this reason, I'm not convinced aasimar is better than human; they can both get that 60 heal amp, both can get Tower Shield Proficiency (aasimar from T4 tree, human from bonus feat), human gets a little extra intim from tree, and human T2 gets 15% shield AC and 3 tower shield max dex bonus (more max dodge!) for shield while aasimar gets 3 saves from stance, 10 prr and mrr from stance, and 7 more healing hands that would probably mostly come in handy for solotanking some segment of a raid.
Riffolk
10-14-2021, 02:56 PM
They will not stack, but Ascendent bond is a stance, and Glorious Stand is a clickie. So when active you will gain the difference, which is why he probably took both since there would only be a 5% losss of HP when it expires. Same bonus types normally never stack, with very few exceptions. Although I think the wiki description is fairly borked on this one from what I recall, as far as the passive.
I'm thinking Glorious Stand may have been changed at some point, it is no longer a clickie (at least from what I can see on my pure pally).
The passive I posted earlier is what I'm seeing on live.
The % bonus in the Sacred Defender 5th core does not stack with Ascendant Bond: Protector. For this reason, I'm not convinced aasimar is better than human; they can both get that 60 heal amp, both can get Tower Shield Proficiency (aasimar from T4 tree, human from bonus feat), human gets a little extra intim from tree, and human T2 gets 15% shield AC and 3 tower shield max dex bonus (more max dodge!) for shield while aasimar gets 3 saves from stance, 10 prr and mrr from stance, and 7 more healing hands that would probably mostly come in handy for solotanking some segment of a raid.
Awesome, thanks for the input. Was leaning toward PDK anyway. TY!
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