dogsoldier
03-30-2021, 03:19 PM
Here is what I am running to try out the Vanguard updates and the new Shield Feats. It probably does not need all of that INT, but I like my skill points, and losing it would only net +2 in CHA, so it is a trade off. It is fun to play, and seems like pretty good DPS, attack speed is quite good. I am level 16 so far. Illusory weaponry from Feydark is pretty great, you do not have to swap weapons for oozes and rust monsters. I am a little disappointed that Feydark does not give CHA to hit/dmg for shields. The T5 Shield Rush attack was disappointing to me, so I dropped it; if it functioned like another type of Shield Charge it would be great.
Action points and feats are very tight, it would be nice if Vanguard got a couple of free feats (couple of shield feats in the cores or something) like KotC gets with the Cleave attacks. Also, it would be nice if Divine Might were moved into the Defender tree so that Vanguard could ignore KotC if they wanted to, like KotC can ignore Vanguard.
Edit: Updated spells to include resurrect.
U48.4 Paladin Vanguard
Paladin 20
Lawful Good Human
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 12. . . .+8. . . .4: CHA
Dexterity . . . .8. . . .+8. . . .8: CHA
Constitution. . 16. . . .+8. . . 12: CHA
Intelligence. . 16. . . .+8. . . 16: CHA
Wisdom. . . . . 10. . . .+8. . . 20: CHA
Charisma. . . . 16. . . .+8. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Intim . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Diplo . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. . .22
Balance . . . . . . . . . . ½. ½. ½. ½. ½. ½. ½. ½. 1. 1. 1. 1. 1. 2. 11
UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Spot. . . . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. 10
Jump. . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 10
Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .24. 7. 7. 7. 7. 7. 8. 8. 8. 8. 8. 8. 8. 8. 9. 9. 9. 9. 9. 9
Feats
.1. . . . : Shield Mastery
.1 Human. : Magical Training
.3. . . . : Exotic Weapon: Bastard Sword
.6. . . . : Two Handed Fighting
.9. . . . : Improved Critical: Slashing
12. . . . : Improved Shield Mastery
15. . . . : Greater Shield Mastery
18. . . . : Improved Two Handed Fighting
21 Epic . : Greater Two Handed Fighting
24 Epic . : Overwhelming Critical
26 Destiny: Perfect Shield Mastery
27 Epic . : Improved Shield Bash
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Dire Charge
30 Epic . : Completionist
30 Legend : Scion of: Arborea
.1 Deity. : Follower of: Sovereign Host
.6 Deity. : Unyielding Sovereignty
Spells
Cure Light Wounds (4), Divine Favor (6), Lesser Restoration (14), Bless (18)
Resist Energy (8), Righteous Command (10), Angelskin (16), Remove Paralysis (19)
Cure Moderate Wounds (11), Resurrect (12), Magic Circle Against Evil (19), Remove Curse (19)
Holy Sword (14), Zeal (15), Death Ward (19), Cure Serious Wounds (20)
Enhancements (80+3 AP)
Vanguard (41 AP) To the Fore!, Shield Combat I, Vicious Shield I, Shield Combat II, Vicious Shield II, Shield Champion Shield Specialization, Unbalancing Shove II
Shield Specialization, Brutality III, Stunning Shield III
Shield Specialization, Follow Up III, Fatal Bulwark
Shield Specialization, Armor Mastery III, Shield Charge III
Shield Specialization, Disorienting Smash II, Armored Strength, Brutal Impact
Sacred Defender (22 AP) Holy Bastion, Sacred Defense, Divine Righteousness, Redemption Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Resilient Defense III
Tenacious Defense III, Charisma
Swift Defense
Knight of the Chalice (10 AP) Slayer of Evil, Courage of Heaven Extra Smites I, Improved Second Strikes III
Divine Might III, Exalted Cleave: Melee
Feydark Illusionist (7 AP) Find Familiar: Fox Familiar's Flourish I, Illusory Weaponry
Familiar's Flourish II
Human (3 AP) Damage Boost Improved Recovery
Action points and feats are very tight, it would be nice if Vanguard got a couple of free feats (couple of shield feats in the cores or something) like KotC gets with the Cleave attacks. Also, it would be nice if Divine Might were moved into the Defender tree so that Vanguard could ignore KotC if they wanted to, like KotC can ignore Vanguard.
Edit: Updated spells to include resurrect.
U48.4 Paladin Vanguard
Paladin 20
Lawful Good Human
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 12. . . .+8. . . .4: CHA
Dexterity . . . .8. . . .+8. . . .8: CHA
Constitution. . 16. . . .+8. . . 12: CHA
Intelligence. . 16. . . .+8. . . 16: CHA
Wisdom. . . . . 10. . . .+8. . . 20: CHA
Charisma. . . . 16. . . .+8. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Intim . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Diplo . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. . .22
Balance . . . . . . . . . . ½. ½. ½. ½. ½. ½. ½. ½. 1. 1. 1. 1. 1. 2. 11
UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Spot. . . . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. 10
Jump. . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 10
Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .24. 7. 7. 7. 7. 7. 8. 8. 8. 8. 8. 8. 8. 8. 9. 9. 9. 9. 9. 9
Feats
.1. . . . : Shield Mastery
.1 Human. : Magical Training
.3. . . . : Exotic Weapon: Bastard Sword
.6. . . . : Two Handed Fighting
.9. . . . : Improved Critical: Slashing
12. . . . : Improved Shield Mastery
15. . . . : Greater Shield Mastery
18. . . . : Improved Two Handed Fighting
21 Epic . : Greater Two Handed Fighting
24 Epic . : Overwhelming Critical
26 Destiny: Perfect Shield Mastery
27 Epic . : Improved Shield Bash
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Dire Charge
30 Epic . : Completionist
30 Legend : Scion of: Arborea
.1 Deity. : Follower of: Sovereign Host
.6 Deity. : Unyielding Sovereignty
Spells
Cure Light Wounds (4), Divine Favor (6), Lesser Restoration (14), Bless (18)
Resist Energy (8), Righteous Command (10), Angelskin (16), Remove Paralysis (19)
Cure Moderate Wounds (11), Resurrect (12), Magic Circle Against Evil (19), Remove Curse (19)
Holy Sword (14), Zeal (15), Death Ward (19), Cure Serious Wounds (20)
Enhancements (80+3 AP)
Vanguard (41 AP) To the Fore!, Shield Combat I, Vicious Shield I, Shield Combat II, Vicious Shield II, Shield Champion Shield Specialization, Unbalancing Shove II
Shield Specialization, Brutality III, Stunning Shield III
Shield Specialization, Follow Up III, Fatal Bulwark
Shield Specialization, Armor Mastery III, Shield Charge III
Shield Specialization, Disorienting Smash II, Armored Strength, Brutal Impact
Sacred Defender (22 AP) Holy Bastion, Sacred Defense, Divine Righteousness, Redemption Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Resilient Defense III
Tenacious Defense III, Charisma
Swift Defense
Knight of the Chalice (10 AP) Slayer of Evil, Courage of Heaven Extra Smites I, Improved Second Strikes III
Divine Might III, Exalted Cleave: Melee
Feydark Illusionist (7 AP) Find Familiar: Fox Familiar's Flourish I, Illusory Weaponry
Familiar's Flourish II
Human (3 AP) Damage Boost Improved Recovery