NoNames
01-27-2021, 04:09 PM
Hi, gang! Long time reader, first time poster here. I'm a casual player looking for a little guidance from some of you pro character builders.
First, the background: As I said, I'm a casual player, but I've been playing and reading the forums long enough that I understand most of the lingo, but I realize that I still don't know that much about all the ins and outs of character building. I play every weekend with two other friends and we just did our first True Resurrection on our first level 30 characters. The team currently consists of a pure cleric, a pure sorcerer (so far), and a Rogue 1/Monk 2 (me). My past life was a level 30 Monk. As you can see, we are not really heavy on front-line melee. What I am hoping to get some guidance on is building a decent Monk/Rogue that can survive as the only real melee combatant and still be a good trapper.
My wish list:
1. I want to try to have enough Monk levels that this will be considered my 2nd monk life when I TR again. I don't really know how that whole mechanism works, so I apologize if that's a dumb request.
2. Maintain good trapping.
3. Using a quarterstaff. Even if it's not the ultimate best weapon for what I'm trying to do, I still want to build around the staff. I've picked up a few in my first life, including Elemental Bloom, and I want to put them to use.
4. Melee survivability and DPS.
So, before I travel past level 3, what are your suggestions for class mix, feats, and enhancements? Should I be Dexterity-based or Wisdom-based?
Oh, I almost forgot to add that I'm a 32 point build and have the Tome that gives +8 to all stats.
Str - 15
Dex - 23
Con - 17
Int - 19
Wis - 21
Cha - 13
And thanks in advance for your consideration and any tips you can give.
First, the background: As I said, I'm a casual player, but I've been playing and reading the forums long enough that I understand most of the lingo, but I realize that I still don't know that much about all the ins and outs of character building. I play every weekend with two other friends and we just did our first True Resurrection on our first level 30 characters. The team currently consists of a pure cleric, a pure sorcerer (so far), and a Rogue 1/Monk 2 (me). My past life was a level 30 Monk. As you can see, we are not really heavy on front-line melee. What I am hoping to get some guidance on is building a decent Monk/Rogue that can survive as the only real melee combatant and still be a good trapper.
My wish list:
1. I want to try to have enough Monk levels that this will be considered my 2nd monk life when I TR again. I don't really know how that whole mechanism works, so I apologize if that's a dumb request.
2. Maintain good trapping.
3. Using a quarterstaff. Even if it's not the ultimate best weapon for what I'm trying to do, I still want to build around the staff. I've picked up a few in my first life, including Elemental Bloom, and I want to put them to use.
4. Melee survivability and DPS.
So, before I travel past level 3, what are your suggestions for class mix, feats, and enhancements? Should I be Dexterity-based or Wisdom-based?
Oh, I almost forgot to add that I'm a 32 point build and have the Tome that gives +8 to all stats.
Str - 15
Dex - 23
Con - 17
Int - 19
Wis - 21
Cha - 13
And thanks in advance for your consideration and any tips you can give.